Portal 2

Portal 2

Connect the Dots
11 Comments
Spacesuit Spiff 21 May, 2013 @ 1:07pm 
Seemed to kinda lack focus. I would have only some panels of the wall portable, so that there's more incentive to try them all. Not sure if there was a way to properly figure this out, but I just started with a portal and set it up randomly and got it after a couple tries.It was easy to get into, so well done with that.
My map: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=144219193
mechtakendall 13 Jul, 2012 @ 10:32am 
Nice map, easy and straightforward. Difficulty 5/10 Design 8/10
DRUNK-N-DENNYS 14 Jun, 2012 @ 5:56pm 
Don't need all of them. One can jump the gap between the floor panels. 4/5 though, still fun.
RealLifePudding  [author] 21 May, 2012 @ 3:47pm 
changed teh conneciton. now you should/hopefully need all the dots. but maybe not, i dont know. but should have fixed your solution 8bit
RealLifePudding  [author] 21 May, 2012 @ 3:22pm 
then i should change that immediately.. well... maybe tomorrow it's too late here :P
Mr Beans 21 May, 2012 @ 3:16pm 
I did it but I did not connect all the dots :P I was able to miss one.... the last plate... good idea though very brain taxing try my maps out is you like a challenge #F4F
Acunil 17 May, 2012 @ 11:21am 
Nice! I like how you have to use a portal to place one of the cubes.
RealLifePudding  [author] 17 May, 2012 @ 8:26am 
thx @Prom King and Zaibatsu! thought of glasswalls aswell. changed the exit a little bit aswell. Yes, it is possible to get the laser through all the switches. Should also be mandatory to exit this room. Please tell me if you find a way around
Zaibatsu 17 May, 2012 @ 7:17am 
Just place glass walls in the left and right from the exit door so you cant jump across. I dont know how (or if) its possible to laser through all the laser switches.
#F4F
RealLifePudding  [author] 17 May, 2012 @ 2:25am 
yeah, i know. i cant unfortunately connect all the "dots" to the door :( but i might have given me an ide, thx!
m 16 May, 2012 @ 3:52pm 
You can jump to the door without activating the bridge. http://gtm.steamproxy.vip/id/PromKing/screenshot/542927625313654993

The main chamber idea seems fun. Try adding more parts to block the exit so you can watch them open up when you connect the dots.