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UPDATED / functional for Warfare 2
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Sweet was anything fixed?
if i remember correctly the issue i personally had was the little rocks made from mining could push the engineer around and in some cases accelerated them lethally into the surrounding area.that was on keens side and has been since fixed.
but thanks for updating this I do enjoy mechincal robotic engineers.
the little rocks that spawn while mining react violently when i walk near them even though im not touching them....
i walked into a small pile of them and they all accelerated powerfully killing me...
but worst yet was my backpack that spawned fell though the world. :P
making me loose the handful of mag and uranium
but it seems harder to hand mine with this one and the service unit one...
its like whenever you mine....
you get knocked back dangerously sometimes taking damage or just dying from the impact if you hit anything behind you.
as well as the player seems to get stuck on the little bits of rock that spawn while mining.....those little pieces you can't pickup but you see rolling around for a bit.
I don't know much about character modding but if i had to guess....it feels like the character doesn't weight enough...if that makes any sense...the player is thrown around too easier as if he is too light...sort of thing.....
if i had to guess how to possiably fix it...i'd say copy the states of the human engineer.
looks good tho.. (i would love to be able to have the frount as a LCD.. add own logo)....
meh!
Xocliw is a synth made by good AI
what do you think?