Space Engineers

Space Engineers

UltraUltraGyro [DX-11] "DO NOT USE UNLESS DIRECTED TO BY MY OTHER MOD"
18 Comments
CyborgJenn  [author] 30 Aug, 2021 @ 12:48pm 
Noice
CMDR-V-UncleJ 29 Aug, 2021 @ 12:03am 
I just made a way 2 big ship and witrh 300+ gyros it's a super slug... I so need this :-)
ScotishgoneHigh 14 Aug, 2021 @ 9:15pm 
How many 1x1 Gyros are equal to 1 ultraultra (approx)
CyborgJenn  [author] 19 Sep, 2020 @ 8:14pm 
They should work together just fine.
I would imagine so.
ATF_Coldblooded Carebear || 17 Sep, 2020 @ 7:06am 
Being building a crossbreed between a (hope your familiar with Star Wars ship lore) Golan III and shipyard for a high hostile environment.
Some spec for the following question
L=109, W=150, H=130 double thick heavy armor block
Internal large grid shipyard (I can easily dock 1x UFO mobile base from McHagga, 1x Trevita Mk II + Two more ship

I have set it up so I can be extremely generous with large hydrogen thruster or one of the mod thruster like the titan for reorientation of the station after a jump so this is where you mod come in (hopefully)
I have already subscribe to a other gyro mod with a” Just a Large Gyro with x10 and x100 strengh, With Upgrade Module (x4 Strengh) (x6 PowerInput)
So the question is
1) will they conflict?
2) will they work to achieve the set goal?

Gyro mod” super gyroscope (dx 11)”
Kittenpants 4 Mar, 2020 @ 7:20pm 
Thank you. It's been a hell of a challenge (I've had to come up with a lot of very involved workarounds to overcome the game engine's limitations), but also a lot of fun to build. Thanks to your gyros, it's almost as much fun to fly as it is to look at.
CyborgJenn  [author] 4 Mar, 2020 @ 11:44am 
That is a gorgeous ship. Thumbs up for the Expanse.
Kittenpants 3 Mar, 2020 @ 11:54pm 
I'm also building a monster of a ship, and about 40 of these made it so I can actually maneuver. Thanks!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2013490603
CyborgJenn  [author] 27 Feb, 2020 @ 1:39pm 
You are welcome!
That must be one hell of a large ship. Care to share a pic of it?
Bizarro 27 Feb, 2020 @ 1:01pm 
Who cares about balanced? 24 of these is the only thing that makes my mothership turn. Thanks for that.
Squirejj 22 Mar, 2017 @ 2:14am 
Thank you, without this mod I would never being able to get my ship to turn. 10 of these did the job. Will you update the model in the future to match the new look and feel of Space Engineers?
Neker 29 Sep, 2016 @ 12:31am 
nvm your gyro is large block only. Still usefull. Staying subbed. ty bro for the mod.
CyborgJenn  [author] 28 Sep, 2016 @ 1:01pm 
Not a clue. Feel free to use some complex maths to figure it out. Or do like I do, keep placing a bunch on till the ship turns how you like it to.
Neker 24 Sep, 2016 @ 10:58pm 
so i have a mothership made of slamm blocks, how many of these do i need?
Blacknight1010 13 Sep, 2016 @ 6:13am 
I guess ill start with this
CyborgJenn  [author] 17 Jul, 2016 @ 7:35pm 
You are welcome :)
CaD 14 Jul, 2016 @ 8:53am 
Thanks for the upgraded gyros.