XCOM 2
SPARK - Geth Prime Voice Pack
35 Comments
wargamesmaster 13 Dec, 2019 @ 11:48pm 
Yes, it lead to the same page.
Killian  [author] 13 Dec, 2019 @ 7:25am 
The same page as in this one? The link works fine for me.
wargamesmaster 13 Dec, 2019 @ 4:40am 
Your link to the supposed new version of the voicepack leads to the same page, is it normal?
Oldhip 6 Oct, 2017 @ 8:52pm 
Shame there is no sample.
Killian  [author] 14 Sep, 2017 @ 8:30am 
Just as a heads up, folks; I've reissued this for War of the Chosen following the rerelease of Buildable Geth, as RealityMachina has made use of new voice archetyping systems so that the geth use their own seperate pool of voicepacks to the faction heroes.

You can find the new version of the voicepack here:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1134969630

If you're not using Buildable Geth Redux, you don't need to switch to the new version.
Killian  [author] 14 May, 2017 @ 1:49am 
As I've mentioned in the comments here before, the lack of lines is a distinct problem; there's barely enough voiced lines for SPARKs as it stands. Folks are almost certainly better off sticking with the Legion VP for regular soldiers.
Kexx 14 May, 2017 @ 1:29am 
Hey! I saw your comment on my Geth pack. I will definitely let you know when the Spark versions are out, thanks!!

In the meantime, you think you could add this voice to normal Males? It'll just extend it's mileage, and more people would benefit from the combo. :)
Vixxynn 2 May, 2017 @ 11:31pm 
Very strange, perhaps there is something else bugging.
Arkhangel 2 May, 2017 @ 9:39am 
actually... it wasn't lethal on LW2, Coral. course, I keep Ignore Missing Content around for stuff like this. worked fine for the bunch of missions i did last night, though.
Killian  [author] 2 May, 2017 @ 2:05am 
Internal ID reverted. Should be all good now.
Killian  [author] 2 May, 2017 @ 2:03am 
Huh. The game should let you skip the warning notice and the worst you might need to do is reassign the voice.

I'll see if I can't revert the change, though. Sit tight.
Vixxynn 2 May, 2017 @ 1:30am 
Sorry to say, but IS fatal if you use longwar mod. Just a friendly heads up.
Killian  [author] 1 May, 2017 @ 7:55pm 
Good news, I fixed the tags.

Bad news, I accidentally changed the internal ID. Your savegames may bitch at you, but it's nonfatal; all of the internal data is identical and should work fine.
Killian  [author] 1 May, 2017 @ 7:35pm 
Turns out the old project files were inside my old external hard drive all along!

I've repackaged this sucker and updated it. Volume and line frequency should be fixed!
Eternal 3 Oct, 2016 @ 8:28am 
Cool mod man!
Killian  [author] 14 Sep, 2016 @ 4:41am 
Super belated, but if anyone was wondering; I did end up going through the other Geth class voices eventually. Every class seems to use the exact same script with minor variations, so there were no new lines for me to add. Even if there were new lines, they're at differing volumes and a higher tone compared to the deep voice of the Prime, so it would be very out of place.
Killian  [author] 6 Sep, 2016 @ 7:09pm 
It's pretty simple; E3245's voicepack creation guide [docs.google.com] explains the necessary steps. Just Ctrl+F for 'SPARK'.
Mako 6 Sep, 2016 @ 7:01pm 
Wonderful mod, I find myself putting this on all the SPARKs I build. So how is it that you managed to get this voicepack mod to only work for SPARKs and not regular soldiers? I'm rather curious and the more knowledge on the subject the better.
Killian  [author] 11 Jul, 2016 @ 8:52pm 
I'm glad people seem to be enjoying it, at least. I must have rebuilt the entire thing at least three times over trying to make it work ingame. I'm sure this is just some quirk of it literally being my first ever mod made with UnrealEd and the XCOM2 tools, but still.

Not sure why it doesn't always play lines for a given cue though- I think that's an issue with SPARK units in general as I recall it also being a bit temperamental with the vanilla voices.

I might see about going through the Hunter, Engineer, and Trooper sets later. I'm curious to see if there'll be enough difference from the Prime set to cobble together something more substantial for a trooper/infantry pack, or if it's all the same.
binkyberkowitz 11 Jul, 2016 @ 8:06pm 
Whoa, you're the same Arcalane who made that 40K mod for Cortex Command. Nice work on this, it's awesome!
Jersee 7 Jul, 2016 @ 1:53pm 
Amazing :gear:
Killian  [author] 6 Jul, 2016 @ 6:37am 
1) No. I am not taking requests for new voicepacks.
2) The ADVENT MEC has an incredibly limited pool of lines, even moreso than this voicepack.
Arkhangel 5 Jul, 2016 @ 9:12pm 
@arc: makes sense, them and SPARKs are roughly the same size.
Killian  [author] 5 Jul, 2016 @ 3:37pm 
For geth-themed soldier packs, you're probably better off using the Legion Voicepack , as that will probably have a wider array of lines for various events.

I just felt the Prime/Juggernaut voiceovers from ME3 MP were better suited to the larger SPARKs, at least compared to Legion's lines.
Jill Sandwich 5 Jul, 2016 @ 1:55pm 
awesome voice pack arcalane!! thank you so much.

btw can you make it usable for regular soldier as well? that would be so awesome! :D
Julian Skies 5 Jul, 2016 @ 1:01pm 
Oh god yes thank you so much Arcalane this is all I wanted out of a voice pack ever
Killian  [author] 5 Jul, 2016 @ 12:47pm 
Pretty much. I'm not even remotely experienced at making and texturing models.
Washing Machine 5 Jul, 2016 @ 12:43pm 
Would you consider making a geth head for sparks? I know that may be asking for the moon lol.
saximaphone 5 Jul, 2016 @ 11:36am 
I think having it converted for non sparks would be neat. There is a decent Geth head mod that goes well with this.
Weebos 5 Jul, 2016 @ 10:33am 
I actually only want it on SPARKs, so it is great as if for me, nice work.
Killian  [author] 5 Jul, 2016 @ 10:32am 
At the moment, yes. I could easily make it an option for non-SPARK units if people really wanted though.
Weebos 5 Jul, 2016 @ 10:18am 
This is only an option for SPARK units, correct?
Killian  [author] 5 Jul, 2016 @ 10:08am 
I'm holding off on making one for the moment, since I still need to test a couple of things and dig up some decent recording software.
Mac Walrus Jr v3 English Dub 5 Jul, 2016 @ 10:06am 
Geth prime are enemes in mass effect, very tall heavy robotic units with geth a spitfire gun and rockets.
Zigg Price 5 Jul, 2016 @ 9:47am 
Preview video? Not familiar with the character.