Portal 2

Portal 2

Tension
15 Comments
Abdul  [author] 2 Jul, 2013 @ 3:45am 
thats a console command. If you really want to know it you can google how to activate the console, then type in sv_cheats 1 to activate cheats, and then type in noclip to fly, then you could take the cube and deactivate noclip and continue normaly
Delphi 1 Jul, 2013 @ 7:53pm 
Thanks for the advice. Sorry, but I don't know what you mean by noclip.
Abdul  [author] 30 Jun, 2013 @ 11:57pm 
watch the video at 1:50 to see how its done.
Abdul  [author] 30 Jun, 2013 @ 11:55pm 
its a little bit tricky, and I made it because I thought its cool :D
You know what you have to do, so just use noclip to get up there and take the cube then, its ok :D
In the video you can see how Ive done it. However there could be a patch or so which makes more difficult.
Delphi 30 Jun, 2013 @ 6:46pm 
I have tried the bobbing refectocube about 20 times, but I can never get the upper platform to go up all the way to the top floor and the lower one never quite meets the upper one in the middle so I can walk from the lower one to the upper one. It looks like the cubes are bobbing too fast. Any advice?
Mr.Bob806 26 Jun, 2012 @ 1:29pm 
No problem (It's my job, as a test subject, to give feedback isn't it? =D
Abdul  [author] 26 Jun, 2012 @ 11:53am 
I understand your concern, but I tried many things to make it as comfortable as possible and this was the best I could come up with. I think its a funny idea, no problem that u used noclip. Thanks for your feedback
Mr.Bob806 25 Jun, 2012 @ 12:08pm 
A good puzzle, and i thought it interesting what the solution was to the lifts, but I tried about 17 times to do it, and every time, no matter how straight i got my portals before hand, the laser was hitting the wall about a centimeter away from the edge of the laser catcher, because the box turns a bit when it lands. good puzzle, put i thought it was a bit ridiculous at that part. i, konwing i'd discovered the intended solution and was executing it correctly, just noclipped up to the box and pulled it down.
Abdul  [author] 16 Jun, 2012 @ 2:57am 
Thank you very much, I have very much puzzles in creation right now, but cant finish them, because of vacation. After summer, many new maps will come, but until then u can play my other maps ;)
David 15 Jun, 2012 @ 5:06pm 
Cracking map. I wasn't entirely convinced that making the reflectocube bob in and out of two floor portals was the intended solution, but judging by the comments below it was. I really enjoyed this map. While it wasn't too hard, I certainly had to think, which is a sign of a good map. Not frustrating at all, I was dissapointed when it ended so soon. Would love to see more puzzles like this. Thanks for mapping.
DRUNK-N-DENNYS 13 Jun, 2012 @ 12:29pm 
Hey, no problem. If you wanted to make it more difficult, platforming wise, you could add another reciver in line with the laser, and have it controll two more lifts inbetween the ones you have now... just a thought.
Abdul  [author] 13 Jun, 2012 @ 11:58am 
thanks for playing! Ill change the description from "Medium-Hard" to "Medium"
DRUNK-N-DENNYS 13 Jun, 2012 @ 11:23am 
Nice map, good use of bobbing DRC. No issues with having to turn around to place the portal in the proper orentation, most understand that there is a top and bottom to a portal. Not all that difficult, maybe 2/5. Overall though 5/5. Well done.
Abdul  [author] 19 May, 2012 @ 8:14am 
I did that in the first place, but it caused some other problems I forgot. Ill try to make some changes, thanks for your feedback
mawa 19 May, 2012 @ 3:42am 
You posted on TWP saying you wanted more people to play your maps, so I'm doing it. This was an enjoyable map that I solved with that intended solution, and I enjoyed the cube reflecting up and down to jump the lifts.
I would reccomend however, that the catchers are placed on the same side: that way, your portals on the floor can be the same way round without causing a headache based on orientation.