Portal 2
OMG! Part 1: Too Many Faith Plates!
24 opmerkingen
Dumbass Fish 21 aug 2015 om 6:20 
hmmm. i think you can leave the cube jroper like that but button needs to go to 3!
Dumbass Fish 21 aug 2015 om 6:18 
NOW WAY!you cant do that to people! the cube fell but it wont make another. go and fix this chamber!
Petutski 8 mei 2015 om 12:47 
Fun and nicely unique! Thanks!
kimist108 1 sep 2013 om 20:38 
Fun and bouncy!
mechtakendall 20 jul 2012 om 11:44 
Nice and easy map. Never had to deactivate the light bridge in the main room though. Difficulty 2/10 Design 4/10
o+= 3 jun 2012 om 8:41 
Difficulty 3/10
Fun 3/10

Only real challenge I found was where to go after the first faith plate. The room full of faith plates was terriblly tedious. The rest of the map required little thought.
Tom 29 mei 2012 om 8:27 
Couldn't make the cube respawn in the faith plate room. Forcing a restart like that is completely unnecessary.
Nightwing 27 mei 2012 om 20:23 
I had slight difficulty figuring out what to do at first, but once I did, I was struck by the simplicity of it.
Well done, my good sir.
Kibate 25 mei 2012 om 9:33 
The middle part was kinda annoying(the one with the many faithplates) but overall good map
BUT two mistakes
first, in the beginning it is possible(i did it by accident a few times) to get to the faithplates without deactivating the lightbridge. Second, it was possible to solve it without the orange gel, i merely remained an active portal where the lightbridge was, then go to the part where you were suppose to shoot the gel, but instead put another portal there(thus connecting the lightbridge wall and the new wall near the cube-button) then go through that part to get the first cube, thus activating the bridge again, and this rendered the turrets off.
NegaJack 24 mei 2012 om 18:42 
looks relly cool but i do not know how to play it please help
MadBeatsMike 24 mei 2012 om 18:16 
LOL I got stuck in the gel pit as well, but not too hard if you don't do that
Last Peace Keeper 24 mei 2012 om 17:31 
Two things, it's possible to take the first cube with you (The one that "should" be used to deactiviate the light bridge). And getting stuck in the orange gel pit is annoying.
Toreen 24 mei 2012 om 15:30 
Pretty straightforward...
Conner 23 mei 2012 om 13:13 
Nice one. Here's one of mine that has a similar theme to yours (I didn't copy--I promise): http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=72306529
xMaxuss 23 mei 2012 om 7:34 
good map,i liked it. but in some places you should have set more light. i tried your map,now try mine:http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=72129876
Fifikus Calidensiosa 23 mei 2012 om 4:20 
Try out my map, its really hard, passable only if uyou have the imagination:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=71858533
[sH[!]Ne] 23 mei 2012 om 0:59 
nice idea, but way too simple.
maxgiddens 20 mei 2012 om 22:50 
One sure fire way to make a test more challanging is to make it difficult to attain the testing materials such as the gel and the cubes (I see you did this with the gel). I'm sure you were mostly just enjoying the editor and what it can do but for your next puzzle I suggest really sitting down and coming up with a complex test.
Erock 20 mei 2012 om 12:44 
Interesting, but I agree with other comments, too easy, I didnt feel like I really had to solve much. The beggining test was fun, and I really like how it brought you full circle back to the beggining. I couldn't seem to glitch anything. # F4F please!
JR 19 mei 2012 om 16:12 
Simple but fun. Should expand on some of the ideas here and come up with something a bit more complex.
Sheikh bin Dhiyab Al Nahyan 19 mei 2012 om 13:44 
simple
Acunil 17 mei 2012 om 17:16 
Nice little maze. Simple but fun.