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can you please play my new test at http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=147863771
1) Add an alcove in the blue goo room at the top of the room by the cube dispenser for people to see into the final area before the exit room to let people see what puzzles are in store at the end.
2) Make it possible to go back into the starting rooms once you get past the wall that closes behind you under the stairwell once you cut off access to the laser recepticle that gives access to this room.
3) Draw more attention to the back room where you pick up the first laser cube with glass walls providing an observation alcove in the arial faith plates room to give a bigger hint as to the way forward.
If you have any others, please don't hesitate to help me out with more.