Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The page where it could be downloaded no longer has it, and I can't find it.
(If the creator reads this, I hope you'll be kind :c)
Also, any chance of a different link than facebook for the print-out one? Not everyone has facebook and I can't view the page.
1) "loose -> lose 1hp", p. 27 (also above the board)
2) "The player who's -> The player whose", p. 33
3) "the character performing the check looses -> the character performing the check loses", p. 35
4) "you loose 1 Health Point -> you lose 1 Health Point", p.36
5) "no matter of it's rarity -> regardless of its rarity", p.37
6) "except you loose -> except you lose", p. 38
7) "then apply it's special effect -> then apply its special effect", p.39
You did a great job and I think people who played this wait for new version of rules or some patch, so please tell the current state of this project because I see there haven't been any changes since last year.
Thanks
However, the game is extremely unbalanced and it takes even longer than completing Fallout 3.
Last night I've read through the rule book for over an hour, tested out a game on my own, opened a server and played with 4 players.
After about 2hrs and 30mins of gameplay, no one in the game were even able to go through Medium Missions. So, considering that to the end-game scale, it would take about 8hrs to actually finish the game.
It's a board game and unless it's like D&D, it shouldn't be grindy at all.
I've been testing out new rules and concepts to boost the duration of early and overall gameplay for 3 hours now and it's looking pretty balanced in my eyes.
Add me if you would like to try it out with me.
If you've got TableTop Simulator, go into the Workshop, seach for Fallout: Adventures, and subscribe to the mod!
If I remember correctly, there're a couple of perks/characters that allow you to repair armor, and also ones that make use of Junk!