Portal 2

Portal 2

Forbidden Maps Stage 7
10 Comments
Anduin  [author] 14 May, 2012 @ 6:26am 
if i remember correctly it was possible to jump from the bridge you gain by placing the portal on the right pannel next to the exit (the one going down in...45°)
zwometer 14 May, 2012 @ 6:24am 
tried it several times, but it didn't seem possible in any way...
Anduin  [author] 14 May, 2012 @ 6:22am 
tried to jump close from the celing?
zwometer 14 May, 2012 @ 5:03am 
the turrets were no problem at all and I didn't even need the speed gel for that (I think that was where your hint was aiming at) I also managed to climb all the way up using the light bridge and it was nice and tricky... I liked that part a lot, but in the end I was stuck at the roof.. I only saw two remotely useful ways to place the light bridge, but one was too far to the right and the other one was too steep and ended in the ceiling. Is there another way?
Anduin  [author] 14 May, 2012 @ 4:13am 
PS: Since it seemed like a lot people ran into the design flaw that made them stuck in the center Area, i renamed the map to show that all the known bugs are fixed
Anduin  [author] 14 May, 2012 @ 4:08am 
@JP I think is just realised what you Problem was: Do you know that the aim system of robots aren't fast enoth to keep track of an fast target? That should allow you to get the cube in the center area
Anduin  [author] 14 May, 2012 @ 4:00am 
@ JP:
Thx for the hint, i didn't realise it was still possible to go strait for the exit. I'm gonna work over the map to fix it as soon as i can. Ah and this "everything is possible to solve" was about the center area, which is quite tricky (my opinion)


@All
Fixing:
- Made it impossible to walk into the central Area without clearing the outside cube action first
- Made it impossible to go straight up to the exit
-Made it a bit easier to understand how to clib the center area on the first step


zwometer 13 May, 2012 @ 6:52pm 
So I came here to look for hints. I read "some puzzel's aren't always possible to solve in the expected way." So in the end I tried about ten times, until I adjusted the portal correctly to shoot me up to the finish. Directly from the start. Please tell me that's not the way it was planned, because that really sucks. Especially because I liked all the previous maps and where you were going with them.. all the dynamic stuff that Valve left out in Portal 2.. like resetting portals in mid-air or throwing the cube...
zwometer 13 May, 2012 @ 6:52pm 
You said, everything is solvable.. I solved it, so you were right.. still I'm not happy with the result... at first I went to the center without touching the cubes. In there I played around a bit and didn't achieve anything. Only saw the marker at the laser barrier, so I thought that must be something necessary to proceed and since I didn't manage to leave the center, I tried again from the beginning. This time I did all the cube crap first and in the end the laser barrier was open and I could walk in. But other than that nothing changed, I still didn't manage to get out at the top, so there was no point of being in the center area, because I couldn't take the cube, the gel or the light bridge...
Anduin  [author] 10 May, 2012 @ 2:34pm 
Took me quite a while to get it done, but it is here now. I think it is necessary to say: Everything is possible to solve, even if some parts aren't ment to be done the way you would expect.