XCOM 2
ADVENT Suppression Ability
34 Comments
Juravis  [author] 12 Oct, 2018 @ 6:03pm 
I made a WOTC one, dont bother with this one.
[✚] SirYorange 12 Oct, 2018 @ 2:47pm 
Any info on wotc compatibility?
Juravis  [author] 16 May, 2017 @ 5:30pm 
It works with any weapons you add to the list. So yes.
Dęąth Viper 16 May, 2017 @ 12:13pm 
Doesnthis work with the advent ascension mod? And other mods that add other aliens?
Dragon32 16 Apr, 2017 @ 1:31am 
OK, thanks ADVENT Avenger. Don't think I'd know where to start :)
Juravis  [author] 15 Apr, 2017 @ 10:13pm 
@Dragon32 This mod wont be changed in the foreseeable future. Feel free to take my code however and adapt it however you like.
Dragon32 15 Apr, 2017 @ 2:18pm 
Jeepers. Just tried Gatecrasher with this mod enabled (and A Better AI) and got my ass handed to me. Think having Suppressable Targeting Abilities didn't help: I couldn't throw grenades far enough to remove the suppression.

Any chance of adding the ability to customise which weapon templates get suppression? I'd remove it from Troopers' guns but keep the rest.
Juravis  [author] 21 Feb, 2017 @ 6:18pm 
Np chief ;)
=[NK]= Col. Jack O'Neil 21 Feb, 2017 @ 6:12pm 
Wow, I just went theourgh your workshop, I didn't actually know how many of them I was subscribed to! (It was almost all of them ;)

You're a living legend :)
=[NK]= Col. Jack O'Neil 21 Feb, 2017 @ 6:09pm 
Thanks advent :)
Juravis  [author] 21 Feb, 2017 @ 9:20am 
Some yes. Read the LW2 Compatibility section in each description for each mode.
=[NK]= Col. Jack O'Neil 21 Feb, 2017 @ 8:51am 
What about a lot of your other game fixes??? Did LW2 patch them as well??
Juravis  [author] 21 Feb, 2017 @ 8:32am 
This mod is not required in LW2
radaradardarda 22 Jan, 2017 @ 10:25am 
Thanks for making this, Im always looking for mods that can improve ADVENT.
Juravis  [author] 8 Aug, 2016 @ 9:37am 
Updated for Alien Pack.
Jewels 19 Jun, 2016 @ 6:00pm 
will do, I'll test when I have time
Juravis  [author] 19 Jun, 2016 @ 5:48pm 
If no one is capable of suppressing it's not reading the config file correctly, unsub and resub to both
Jewels 19 Jun, 2016 @ 5:47pm 
One thing I forgot to mention it made all units with supression unable to suppress even units such as the mec and muton
Jewels 19 Jun, 2016 @ 5:45pm 
I am very confused as well, I will do further testing when I am less tired
Juravis  [author] 19 Jun, 2016 @ 5:41pm 
@Vortex-Pixalation The condition only makes a "string comparison" and rejects unfound strings. Maybe it's the difficulty level? I'm confused (theres only template for each diff. maybe its not checking properly?)
Jewels 19 Jun, 2016 @ 5:39pm 
when I removed the Condition Mod it worked on a friendly Trooper I spawned in odd
Juravis  [author] 19 Jun, 2016 @ 5:38pm 
@Vortex-Pixalation You can unsub and resub to both, they are compatible with the default parameters. The only thing they wouldn't work in is in custom ADVENT units like the PSI or Sniper one.
Juravis  [author] 19 Jun, 2016 @ 5:37pm 
@Vortex-Pixalation I just tested with both mods at the same time, the Trooper in my test on my side as an XCOM player works. Are you using non standard modded weapons? I'm baffled
Juravis  [author] 19 Jun, 2016 @ 5:29pm 
@Vortex-Pixalation Then it's probably my fault somehow. So you have this and Weap Cond and it's not allowing? Maybe since it's a friendly unit it's checking for the Suppression Perk and it's not finding it.
Jewels 19 Jun, 2016 @ 5:19pm 
It was in the .ini I checked should I unsub and resub anyway
Juravis  [author] 19 Jun, 2016 @ 4:56pm 
Unsub and resub to weapon suppression condition for updated INI
Juravis  [author] 19 Jun, 2016 @ 4:54pm 
@vortex-pixalation If you installed my weapon suppression condition it might be because the weapon isnt in the INI file. Also the 2nd cause is if the ability was given to an alien as a perk it also vauses this. The ability needs to be given to weapons.
Jewels 19 Jun, 2016 @ 3:33pm 
For somereason when playing as an Advent Trooper the game says, weapon incompatible, I am using your Suppression Condition mod as well, I didn't think that would effect this
Juravis  [author] 18 Jun, 2016 @ 10:51pm 
Somebody should make a customizable ADVENT soldiers package. PSI, Canonneer, Sniper and such. There's a bunch here but they're either not being taken care of anymore (Psi) or they are part of other big packages.
DerBK 18 Jun, 2016 @ 10:44pm 
Check out the 'Total Advent Weaponry" mod by CMDBob. It has the model for an ADVENT Cannon, so all the pieces for such an enemy would be in place ;)
Xeraphale 18 Jun, 2016 @ 12:05pm 
Having said that, someone did make a perfectly good Advent Sniper
Xeraphale 18 Jun, 2016 @ 12:04pm 
My point exactly! :)
Juravis  [author] 18 Jun, 2016 @ 12:03pm 
@Xeraphale As there is no Canon for ADVENT, you'd need a 3D Modeler. So I agree.
Xeraphale 18 Jun, 2016 @ 12:01pm 
What we really need is someone to create a heavy weapon Advent Trooper with suppression, but suppose that would mean a lot of work for someone.