Source Filmmaker

Source Filmmaker

Genji's Weapons - Overwatch
48 Comments
Stup 28 Apr, 2022 @ 5:57pm 
Hoho?
starred fighter 28 Jul, 2021 @ 9:33am 
my sfm crashes every time that i try to load the katana '-'
Thimque 24 Nov, 2018 @ 8:13pm 
i dont see the overwatch\genji_shuriken.mdl in my props/modle
lamar245 21 May, 2018 @ 3:27pm 
Ruby Rose: *looks at pictures of Genji's sword* Now THAT'S a Katana!
dinosaurfan93 14 Apr, 2018 @ 3:14am 
how do i take it out of the sheath, and i cant lock them on genji either as i dont have the right labels to connect them to...
DUCATISLO 6 Feb, 2018 @ 8:05am 
good
Kevin 12 Dec, 2016 @ 3:11pm 
it doesn't work
keybladewarrior95 12 Dec, 2016 @ 10:02am 
Ok
SFRogue 12 Dec, 2016 @ 9:53am 
SFM crashes every time I click on the katana model on my model list.
keybladewarrior95 13 Nov, 2016 @ 2:26pm 
Yea
JamesSurvier 13 Nov, 2016 @ 9:40am 
Wow that's amazing! Thanks a lot dude! These will really do.
SeroRonin  [author] 12 Nov, 2016 @ 6:41pm 
Alright, I added the golden versions for the Epics. They might not be 100% accurate, I just kinda guess when editing them together.
keybladewarrior95 12 Nov, 2016 @ 5:26pm 
...
JamesSurvier 12 Nov, 2016 @ 2:56pm 
Cheers mate!:jarate: Looking forward to those!
SeroRonin  [author] 12 Nov, 2016 @ 2:50pm 
@Genji

I'll eventually get to those. I have to do some more editing than usual, since the Golden textures for any skin other than Classic or Legendaries weren't exported.
Genji 12 Nov, 2016 @ 1:33pm 
What about the gold skins for the carbon fiber, chrome, and nihon?
keybladewarrior95 9 Nov, 2016 @ 4:49pm 
Ohhh k
JamesSurvier 9 Nov, 2016 @ 3:07pm 
I know it is very cool already, but as a suggestion it will be real nice to have different coloured golden weapons, because different skin has different small colour detail on the golden weapons (e.g. with the japanese skin, the dragon blade is red), it will just be more accurate and fitting when i use different skins with the golden weapon. But you did a great job anyway man!
Asa 1 Nov, 2016 @ 6:09am 
Thank You so much!
SeroRonin  [author] 31 Oct, 2016 @ 4:31pm 
@| Asa | #SpookyTime

They should be included now!
Asa 31 Oct, 2016 @ 3:06pm 
Okey, thanks! ^^
SeroRonin  [author] 31 Oct, 2016 @ 2:35pm 
@| Asa | #SpookyTime

I'll get them done as soon as I find the files
Asa 31 Oct, 2016 @ 6:12am 
Hey, I have a question, are You planning on making golden version of these weapons?
keybladewarrior95 6 Oct, 2016 @ 2:08pm 
Cool
SeroRonin  [author] 5 Oct, 2016 @ 8:52pm 
A major update has been released!

If you didn't know already, I re-did the entire thing using an updated extractor. This allowed me to use the original Overwatch skeleton, rather than the one I made when we could only get the meshes. However, this will break any scenes made with beforehand.

If you made something using the old version, there is a dropbox link in the description that includes all the old files. Simply extracting the files to the correct place and locking them to the skeleton you animated, then zeroing it in should fix it.

Don't worry about overriding this one with the older version, I made sure they were compatible with each other.
keybladewarrior95 22 Sep, 2016 @ 2:34pm 
Ok
SeroRonin  [author] 21 Sep, 2016 @ 1:46pm 
NOTICE: I will be re-making this with the proper assets, which means any saves using this Model will break

Back-up your saves and wait until I update it. When I do, I'll link a dropbox link that'll contain the old materials, models and skeletons, renamed so that they do not conflict with this one.
keybladewarrior95 26 Aug, 2016 @ 1:22pm 
Ok
SeroRonin  [author] 25 Aug, 2016 @ 7:19pm 
@FalOe

The weapons probably won't be ported for awhile, since I barely ever play gmod
keybladewarrior95 25 Aug, 2016 @ 1:35pm 
Ok
Jæsee 25 Aug, 2016 @ 1:05am 
Yeah, but how about our questions?
SeroRonin  [author] 24 Aug, 2016 @ 6:16pm 
Made a minor change to the Cubemaps, it should look less weird it darker situations

If these changes are frowned upon, I can roll back the files
keybladewarrior95 5 Aug, 2016 @ 2:59pm 
Can you port them as props
Jæsee 5 Aug, 2016 @ 1:42pm 
Could you at least port it to Gmod as a prop?
SeroRonin  [author] 11 Jul, 2016 @ 11:05pm 
@Thatcher
Currently only his weapons for SFM. I don't really want to get into Lua/Swep coding for Gmod
Night 11 Jul, 2016 @ 10:48pm 
is this for weapons or just a decoration for genji on sfm
LasckyMan 8 Jul, 2016 @ 3:57am 
Can you Hanzo's bow and arrows??? pls
SeroRonin  [author] 7 Jul, 2016 @ 7:45pm 
@★AlexX3★
I will not be making a Mercy playermodel, as that is up to the original porter to do
RubyDead_Queen 2 Jul, 2016 @ 2:47pm 
These don't work. I unsubscribed, deleted the files, restarted sfm, now they won't even reinstall.
Night 24 Jun, 2016 @ 2:20pm 
wait is it in the weapons thing or just a prop
LilacOfTheValley 🏳️‍⚧ 20 Jun, 2016 @ 10:04pm 
@[N-cognito]
If its possible can you make Genji's Weapons for Gmod?If you dont care or dont have the time its ok.
SeroRonin  [author] 20 Jun, 2016 @ 2:25pm 
@Smittington
Try going into the files and deleting the model so that it can fresh install

Or just unsubscribe, restart SFM, have it delete the files, close SFM, and resubscribe
zettarice 20 Jun, 2016 @ 12:52pm 
@[N-cognito] There is no skins tab when I right click the sword:steamsad:
SeroRonin  [author] 19 Jun, 2016 @ 9:34pm 
@Smittington
Right-click on the model and find "Skins"
zettarice 19 Jun, 2016 @ 8:50pm 
How do you change the sword texture?
Kaitrinn 19 Jun, 2016 @ 3:24am 
Good
SeroRonin  [author] 17 Jun, 2016 @ 11:22am 
@Loacher Films

There are 78 materials files for this set of weapons, most of which are VTFs. This may seem unrationally large because it uses a lot of files to get that metallic look as closer to overwatch as possible by the source engine.

The materials folder, when combined with the genji submission, makes up a total of 502mb
Loacher Films 17 Jun, 2016 @ 4:04am 
How is this 184 MBs? That seems unrationally big