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I'll eventually get to those. I have to do some more editing than usual, since the Golden textures for any skin other than Classic or Legendaries weren't exported.
They should be included now!
I'll get them done as soon as I find the files
If you didn't know already, I re-did the entire thing using an updated extractor. This allowed me to use the original Overwatch skeleton, rather than the one I made when we could only get the meshes. However, this will break any scenes made with beforehand.
If you made something using the old version, there is a dropbox link in the description that includes all the old files. Simply extracting the files to the correct place and locking them to the skeleton you animated, then zeroing it in should fix it.
Don't worry about overriding this one with the older version, I made sure they were compatible with each other.
Back-up your saves and wait until I update it. When I do, I'll link a dropbox link that'll contain the old materials, models and skeletons, renamed so that they do not conflict with this one.
The weapons probably won't be ported for awhile, since I barely ever play gmod
If these changes are frowned upon, I can roll back the files
Currently only his weapons for SFM. I don't really want to get into Lua/Swep coding for Gmod
I will not be making a Mercy playermodel, as that is up to the original porter to do
If its possible can you make Genji's Weapons for Gmod?If you dont care or dont have the time its ok.
Try going into the files and deleting the model so that it can fresh install
Or just unsubscribe, restart SFM, have it delete the files, close SFM, and resubscribe
Right-click on the model and find "Skins"
There are 78 materials files for this set of weapons, most of which are VTFs. This may seem unrationally large because it uses a lot of files to get that metallic look as closer to overwatch as possible by the source engine.
The materials folder, when combined with the genji submission, makes up a total of 502mb