Europa Universalis IV

Europa Universalis IV

Stellaris UI Font
670 Comments
Shadow Dragon 24 Dec, 2024 @ 2:34pm 
It seems to be incompatible with Anbennar.
Kaiser 17 Dec, 2024 @ 4:17pm 
oh okay thanks for the input.
grotaclas 16 Dec, 2024 @ 6:51am 
@Kaiser: Europa expanded is incompatible, because it changes several of the UI files. And eu4 does not support setting a load order. The order which you set in the launcher is ignored by eu4. Eu4 determines the load order of mods by their names and dependency sections.
Kaiser 16 Dec, 2024 @ 6:45am 
does this mod conflict with Europa Expanded? If not should I put the mod at the top or bottom of the load order?
Chefspecial  [author] 31 Oct, 2024 @ 12:24pm 
@Beenoc, added

@elsinan, thanks for the image. It's fixed now.
antidemokrat 31 Oct, 2024 @ 7:59am 
could you fix it please? i'm using 1080p monitor btw.

https://imgur.com/a/uTfzGGc
Beenoc 23 Oct, 2024 @ 3:20pm 
Ah, that was it - I had UI scale at 1.2x and I figured "there's no way that this is the issue, how would making the UI bigger make the font fewer pixels?" Problem solved, though you might want to add a quick disclaimer in the description that it only works properly at 1x UI scale.
Chefspecial  [author] 23 Oct, 2024 @ 12:32am 
@Nick Salles, thanks! You are more than welcome to create a compatibility yourself. Or use the other Stellaris mod. That one should work with any mod altough it changes each and every font in-game.

@Beenoc, you can just post a URL. Anyway, are you sure you did not change UI scaling? I play on 5120 x 1440. It does not look like yours.
Beenoc 22 Oct, 2024 @ 2:32pm 
I will back up the issue about the macro builder font UI being virtually unreadable. i DOT imgur DOT com/XKJ8ogP DOT png is a screenshot to show what I mean - this is on 1440p ultrawide, it might not be an issue at 1080p.
Nick Salles 22 Oct, 2024 @ 1:36pm 
Your mod is amazing! I hope someday it get to work with Voltaire's Nightmare.
Chefspecial  [author] 22 Oct, 2024 @ 7:46am 
@Iserloth's Kidney Stones, to be honest those never really bothered me.
Chefspecial  [author] 22 Oct, 2024 @ 7:31am 
@Technoblade Never Dies, probably a different conflicting mod. I have no issues.

@== ᑭᗩᖇᗩ ᖇᗩᗪᑎOY =, don't know. Sorry.
DA ETA JOSKA 15 Oct, 2024 @ 9:02am 
How can i use it with GEKS rus loczlization please?
Technoblade Never Dies 22 Sep, 2024 @ 5:31am 
crashes upon opening the ages gui
Iserloth's Kidney Stones 16 Aug, 2024 @ 6:51pm 
Any reason why "macrobuild_mapicons.gui" isn't using the Stellaris font(s)? Being such small text, I think it's actually one of the hardest to read, but manually patching in a Stellaris replacement ("Small_Font_Stellaris" seemed the most apt replacement) makes it a dream to read -- my eyes thank you so much. Just curious if there are issues with this that I haven't yet ran into, I don't want this to sound like criticism.
Iserloth's Kidney Stones 20 Jul, 2024 @ 5:24pm 
Yup! It's ended up being a fair bit of work to get everything perfect but I think I'm nearly there. Only a couple out-right crashes (which are totally understandable & were easy to fix), mostly just requires a bit of comparing & finagling of coordinates to get things placed just right. Thanks again for the great mod!
Chefspecial  [author] 20 Jul, 2024 @ 7:03am 
Good to hear you worked it out ;)
Iserloth's Kidney Stones 19 Jul, 2024 @ 8:37pm 
Never mind! I realized a bit late that if Voltaire's Nightmare extends the UI, then it must have its own `countrymissionsview.gui`, and by comparing it to this mod's, I could work out how to make them compatible. That looks quite promising; there's even a `max_slots_horizontal` that defaults to 5, but VN bumps up to 10, which sounds like I'm on the right track. Writing this just in case it helps someone else out in adding their own compat, thanks for this great mod! My ailing eyes really appreciate it.
Iserloth's Kidney Stones 19 Jul, 2024 @ 8:21pm 
I know other UI mods are not supported, but is there an easy way for a user to extend the width missions view window? In Voltaire's Nightmore (I assumed vanilla too, but I guess not?), there's 10 "columns" of missions: the left 5 are generic, right 5 specific to a nation. This mod cuts it off so you can only see the left 5. I've been playing around with width & x values for a while now but haven't found anything that has an effect.
oV3r_l0Rd77 24 Jun, 2024 @ 2:38am 
Thank you!
Chefspecial  [author] 23 Jun, 2024 @ 10:09am 
Hi Casper, thanks again! Fixed
oV3r_l0Rd77 20 Jun, 2024 @ 2:35pm 
Hi, the writing "Province Values" is out of position...

https://imgur.com/a/pkWORLb
oV3r_l0Rd77 30 May, 2024 @ 12:57pm 
Thanks a lot @Chefspecial for the update!
Chefspecial  [author] 30 May, 2024 @ 10:02am 
@casper240777 should be fixed now.
Chefspecial  [author] 29 May, 2024 @ 11:53pm 
For some reason I no longer receive notifications on this thread...

@Casper240777, will look into it this evening.

@digiel!!!!! can you elaborate with a screenshot?
antysemityzm 24 May, 2024 @ 8:27am 
why is the font so blurry and bright for me? im using 1080p and 1.0 scaling
oV3r_l0Rd77 17 May, 2024 @ 12:41pm 
When you select the territories to colonize, the writings and logos are overwritten...

https://imgur.com/a/HsBnovw
skiy 15 May, 2024 @ 3:04am 
thanks!The original font is too stupid.My eyes are going blind.Love form China.
oV3r_l0Rd77 15 May, 2024 @ 2:31am 
thanks @Chefspecial for this beautiful mod!
Chefspecial  [author] 14 May, 2024 @ 10:43pm 
Thanks @casper240777, this was a new addition this release. I also fixed your comment from April 2nd.
oV3r_l0Rd77 14 May, 2024 @ 10:34am 
Solved, you need to edit the "descriptor.mod" file

correct: supported_version="v1.37.*"

not correct: supported_version="1.37.*"
oV3r_l0Rd77 13 May, 2024 @ 7:24am 
It doesn't seem to recognize the version...

https://imgur.com/a/gJhdvRp
Freemium 10 May, 2024 @ 1:37pm 
Thanks man.
Chefspecial  [author] 9 May, 2024 @ 3:13am 
Updated for 1.37
oV3r_l0Rd77 2 Apr, 2024 @ 2:45pm 
the value of aggressive expansion if greater than 99 is hidden under the flag of the nation you want to attack

https://imgur.com/a/8eBSv0F
eseville 22 Jan, 2024 @ 2:26pm 
i like it
Curvaceous Mite 3 Jan, 2024 @ 7:31pm 
Thanks Chefspecial. I have one other small issue that I don't believe is mod related (at least, disabling my other mods doesn't fix the issue). On the history screen, the text tends to run out the bottom of the window slightly. Not a huge issue, but wanted to highlight it. Again, thanks for the great mod!
Chefspecial  [author] 25 Dec, 2023 @ 4:05am 
@Curvaceous Mite, can happen no worries :)

Glad to hear, you're welcome!
Curvaceous Mite 23 Dec, 2023 @ 8:13pm 
My mistake, it was a conflict with another mod (Pilate's Decision Pictures) that I didn't realize I also had enabled. Disabling that fixed the problem. False alarm! Thanks again for the great usability mod here - I find it indispensable!
Curvaceous Mite 23 Dec, 2023 @ 8:05pm 
For some reason this mod doesn't seem to be addressing the font in the Policies tab (and any sub-windows from this tab)? Not sure if it's user error or something else is up...
Chefspecial  [author] 28 Nov, 2023 @ 11:59pm 
@Strelok, sorry I'm not interested in maintaining more mods. Feel free to use the files to make a compatibility yourself.

Second option is using the Another Stellaris Font mod. That changes all fonts. Some text placements could be out of place there.
Strelok 28 Nov, 2023 @ 11:31pm 
Would it be possible for you to make a compatibility with Europa Expanded mod? Because unfortunatly right now it breaks many UI parts of EE. Still i love your UI mod, and have been using it for years. Tanks for your work.
grotaclas 14 Nov, 2023 @ 11:38am 
Thank you for the quick fix
Chefspecial  [author] 14 Nov, 2023 @ 11:22am 
@grotaclas thanks! Should be fixed now.
grotaclas 14 Nov, 2023 @ 10:53am 
The 1.36.1 update changed interface/countrymissionsview.gui. Because of these changes, the stellaris UI font now always shows 5 mission preview buttons, but they don't work(not even in situations in which you can select a mission branch in the unmodded game)
oV3r_l0Rd77 8 Nov, 2023 @ 5:21am 
Thank you!
Chefspecial  [author] 8 Nov, 2023 @ 5:10am 
@casper240777, fixed. Thanks!
oV3r_l0Rd77 6 Nov, 2023 @ 1:18pm 
Can you fix it?

https://imgur.com/a/ArctvfI

Thank you very much!
Chefspecial  [author] 6 Nov, 2023 @ 11:53am 
Updated for 1.36, please let me know if you you find anything!


@中國特色資本家, should be fixed now. Sorry for the wait.

@RAINWORS, I changed the format for heir name and info. Please send me a screenshot if the problem is still there.
RAINWORS 2 Nov, 2023 @ 4:19pm 
in spanish i can't see how old is my heir. the only bad thing i can say.