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Rapporter et oversættelsesproblem
I'll try to figure out what is conflicting with it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=945085502
However, I have a problem: many ruins spawn with shelves. Often these are hidden in fog. When I attack and destroy a mech base, my guys will automatically start hauling everything to random shelves all over the map. And often they're in fog so I can't immediately stop them.
Could you set the shelf stockpiles to hold nothing by default? Or maybe there's another solution?
Very cool!
Maybe you needed to clear the cache so materials get turned into the new ones you have?
If there is the full map in the fog of war, maybe there is a problem with the fog creator when there is no real room to be found. Can you tell me what message ('This was created by XYZ') you get.
Take a look into the tutorial, there it is shown how to do your own.
https://gist.github.com/2a99ea2eb995cae6aec04f33111c3445
Heres the hugslib logs if you need them :)
I'll have to look into that issue.
If I find anything that seems worthy of note, I'll tag it as a clue for the detective's wall of clues.
Is there a setting that will let me specify what category of material to use?
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