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I am a player of DST and also a mod developer and sharer on the WeGame platform. Recently, I came across your mod on Steam and was deeply impressed by its creativity and functionality. I believe it would be well-received in the WeGame community.
Therefore, I am writing to request your authorization to transfer your mod to the WeGame platform. To ensure your rights and respect your original work, I will retain your name and provide detailed credit to you as the original author in the mod description. Additionally, I would like to integrate some of your mod's features and content into my own mod to enhance the overall gaming experience.
If you agree to grant permission, please let me know if you have any special requirements or considerations.
Thank you very much for considering this proposal, and I look forward to your response.
Best regards
if food and food.components.edible and food.prefab == "carrot" or food.prefab == "carrot_cooked" then
inst.components.sanity:DoDelta(100)
end
just change 100 to 15
Perhaps one day there will be an update with the ability to use illusions and summon clones, even her finger guns would be a nice addition.
*Stay insane, even if you are swarmed 24/7 by shadow creatures, your speed and damage makes kiting extremly quickly, just dont get greedy or you will quickly die
*Carry a carrot on you for emergencys like low HP + armor so you can escape without dying
*Use Lunatic Red Eyes to your advantage for cave/ruins as you have your hands and armor slots free of a lanturn or miner helm
* If your HP gets low, i would suggest a Dragon Pie for food source + healing benefit ( or just make honey salutes )
This is how to play as Reisen in a nut shell
https://docs.google.com/document/d/1odV4JX00FSKvmyR2Qz1JknMX1hfbrTmBYY0O1e3n_Vc
铃仙是传奇的月球玉兔之一。她们作为月地战争的难民,从月球逃往地球。她拥有卓越的心理能力,能够自己操纵疯狂。
一天, 铃仙的主人派她去附近村庄卖药。然而在路上,她突然被满溢的黑暗攫取,在一个未知的地方醒来。现在,她不得不依靠自身的力量,挣扎着求生。
-数据
生命:300
饥饿:200
精神:100
-能力
【幻视调律】
你精神值越低,你造成和受到的伤害越高
你精神值越高,你造成和受到的伤害越低
当你精神值为零时,你激活能力【幻胧月睨】
【疯狂的梦】
你不能睡觉
在夜间,你的精神值下降较快;面对敌人时下降更快
【萝卜上瘾】
你的精神值总是随时间缓慢下降
吃胡萝卜能完全恢复你的精神值
but I loved this charater
[Resilience] 稍微增加寒冷抗性
[Efficiency] 稍微減少飢餓速度
[Lunatic Red Eyes] (理智/腦殘值0發動)
發動時:
你造成的傷害更痛且受到傷害更痛
你的移動速度加快且減少緩速效果
你受到黑暗保護且有紅外線視野
健康:300
饥饿:200
理智:100
-津贴—
[疯狂]
你越是疯狂,你对敌人的伤害就越大,并从他们那里得到。
你越是疯狂,你对敌人的伤害就越少,并且从他们那里得到。
如果你疯了,你激活[疯狂]红眼睛。
[失眠]
你不能去睡觉。
你的心智在黑夜中流失了很多,甚至是当敌人面临的时候。
[ Carrot Addict ]
你的理智总是随着时间的推移慢慢耗尽。
吃胡萝卜会完全恢复你的理智。
I modified Reisen for use on a server in chaos, where she starts out weak and can eventually become extremely powerful later in the game. She was renamed "Spooky" and I was wondering if you would like to have a look at her.
This has been my favorite character mod and inspiration for the last 4 days I spent deciphering lots of code, learning the basics of the fickle Spriter program, understanding the importance of %s in speech LUA files are capable of completely break a mod... you know, the hair-pulling "what the hell did I do wrong now" stuff.
Just a minor suggestion:
Maybe you could remove the sanity gain when killing a shadow creature (if it's possible lol). It seems to be very frustrating when you kill a shadow creature at night and then you lost your night vision, allowing the possibility of being killed by the darkness. If it's not possible, maybe increase the minimum sanity to activate Lunatic Red Eyes would be nice.
Just a suggestion though, doesn't change the gameplay that much. Loved it. <3