Hearts of Iron IV
Swedish Flavor Names
9 σχόλια
Andervall  [Δημιουργός] 14 Ιουν 2016, 14:06 
@Gunteraz I don't blame you for doing that. The Launcher is not that good at managing large amount of mods.
Gunteraz 14 Ιουν 2016, 13:33 
Well excuse me! I cba to uncheck every mod that might not be 100% useful when i play a particular country. I have like 20 flavor mods installed for various countries that i might not play in months.
Andervall  [Δημιουργός] 14 Ιουν 2016, 13:31 
@Gunteraz Haha what, using a Swedish flavor name mod when you are playing Belgium? xD
Gunteraz 14 Ιουν 2016, 13:28 
It's fine, i don't like playing as Belgium anyway.:steambored:
Andervall  [Δημιουργός] 14 Ιουν 2016, 13:26 
@Gunteraz I haven't really looked that much into it. Thanks for the tip. But I can from looking at that file take a guess at what is ruining it. Sorry I ruined your iron man run but as the mod is work in progress I will change around a lot of things and can't garantue iron man compability until it is done
Gunteraz 14 Ιουν 2016, 13:21 
There's a file called checksum_manifest.txt in the main folder of the game, i assume you've looked that? It should list all folders and types of files in those folders that change the checksum. Of course knowing Paradox it doesn't mean it is 100% accurate.
Andervall  [Δημιουργός] 14 Ιουν 2016, 13:16 
@Gunteraz Sorry didn't know it did that. Not sure why it does that. New to modding, though I have noticed that new paradox games are wierd about their checksums. Both Stellaris and Hearts of Iron 4 seam to have problems running simply visual mods on iron man runs. In my stellaris run I could not earn achivements even if I just used a simple graphics mod for the alien races.
Gunteraz 14 Ιουν 2016, 13:14 
Why the hell does this mod change checksum? No other mod of this type does. Could've at least put a warning about it. Didn't notice and ruined my achievement game :(:steamfacepalm:
Simme 14 Ιουν 2016, 7:21 
Yey!