RPG Maker VX Ace

RPG Maker VX Ace

Multi Vehicle Land Sea Air
13 Comments
BoloWolf  [author] 13 Apr, 2020 @ 6:39am 
@frankreisdesign I don't have the project on my PC. You should Subscribe, open it in RPGMaker and look in Scripts tab. One of the screenshots show its place, it's under Materials > Multi_Vehicle on the left panel. And there are some example events on the maps.
frankreisdesign 13 Apr, 2020 @ 6:30am 
Good day, thank you, I sem to be encountering a problem.... I can't seme to find a download link for the script itself, could you please send me a wordpad or doc of the script itself please?
BoloWolf  [author] 23 Aug, 2019 @ 12:48pm 
@frankreisdesign Yes, anyone can use this anyway you like, even if it's commercial. Just make sure to test properly so it doesn't break your game. I coded this but never actually tried it in a big complete project.
frankreisdesign 23 Aug, 2019 @ 10:38am 
Good day. I was wondering if I could try out this script for my game, you will be credited for it of course
BoloWolf  [author] 25 Oct, 2016 @ 12:03am 
@AriSanic Yes, if it can help you learn feel free to check the codes. Though there are much better actual "tutorials" out there, check the forums and guides.
Arisanick 24 Oct, 2016 @ 3:19pm 
Can i use your projecto to lear about the program? Please?
I really need to learn ! :ripperheart:
Marquise* 17 Oct, 2016 @ 9:39am 
As in new screenshot of THIS project.
Marquise* 17 Oct, 2016 @ 9:39am 
Nope! This one.
BoloWolf  [author] 15 Oct, 2016 @ 12:53pm 
Thanks but which "new project"? If you mean my Creativerse Digit Display guide, I recommend checking submissions for the recent Machine Contest in their forums. People came up with very creative stuff.
Marquise* 15 Oct, 2016 @ 12:22pm 
Just saw new poroject screenshots. :D You are amazing!
Marquise* 15 Oct, 2016 @ 12:21pm 
So then it is up tome to cvhoose them a new graphic like flying starship and... wait... does that works with a dragon? (as in flapping wings one? I might try to do some animal mounting or bus carrying some day)
BoloWolf  [author] 14 Oct, 2016 @ 11:11pm 
@Marquise* Check the screenshots. Open my project, goto "Script" window, select "Multi_Vehicle" under "Materials", copy all the code into your project, preferably in the same place. Now modify those highlighted(in the screenshot) "add_vehicle" functions. Each of those functions will create 1 vehicle in your project based on the function parameters.
Marquise* 14 Oct, 2016 @ 5:39pm 
Do you add that under a tab? Or I have to find a line of script?