Total War: ATTILA

Total War: ATTILA

Goodrich Castle
28 Comments
Mr. Bluecoat 14 Aug, 2017 @ 4:34am 
I want to know the same thing, does this work with Seven Kingdoms Total War?
extremist 13 Aug, 2017 @ 1:11am 
Seems to cash even with the RTW II models.
extremist 13 Aug, 2017 @ 1:02am 
Can this mod work with 7 Kingdoms?
Mr. Bluecoat 12 Aug, 2017 @ 9:19pm 
Brilliant map.
Master Chef Guevara 15 May, 2017 @ 1:45am 
When playing against AI, I always end up as the defender, regardless of how I set it up during the custom battle menu.
Koeny 27 Nov, 2016 @ 12:47am 
how do you get it from battles to sieges
*Marcus Valerius*  [author] 3 Aug, 2016 @ 3:32pm 
Oke I will have a look soon and see what i can do about that, Thx and Im working on two more maps one for 1212AD with the models i can use to make it look atleast a bit medieval and Im making a RTW II style map "Alexandria" and i think you guys will like it. :D
MustacheDaddy 3 Aug, 2016 @ 3:24pm 
yes ive tried everything:( u did a great job of creating this map , id love to see some more and thanks for the interest<3
*Marcus Valerius*  [author] 3 Aug, 2016 @ 3:21pm 
Did you try switching in main menu. But i will soon have a look because i also need to update some small things.
MustacheDaddy 3 Aug, 2016 @ 12:47pm 
got it right thanks.. but i have a problem..it doesnt crash but when i play as an defender or an attacker.. i get deployed at the attacker side.. i dont know why.. i tried anything:(
*Marcus Valerius*  [author] 3 Aug, 2016 @ 10:20am 
Oke guys the crash is probably because you need to download the RTW II models for this link
http://www.moddb.com/mods/doomon-15s-attila-tw-battlemaps/addons/required-rii-building-models-for-maps

Let me know if it still crashes.
MustacheDaddy 3 Aug, 2016 @ 5:03am 
it crashes all the time.. i play with the medieval 1212 mod only.. is this the fault?
calradia011 31 Jul, 2016 @ 8:04pm 
" *Marcus Valerius* [author] 13 hours ago
@Gemima You need to look in field battles and look for the map name if done right you sould see it there.

@Calradia011 Did you also downloaded the files from Modb because only sub to the RTWII models won't download the files. click on the link and download them probably the same for you Gemima."

Sorry Marcus, but what link? I have downloaded Medieval Kiingdoms 1212 from moddb.com , is that what you mean?
None Chucks 31 Jul, 2016 @ 2:13pm 
so, everytime i try to play on this map, it crashes my game, do you have any solutions for that?
*Marcus Valerius*  [author] 31 Jul, 2016 @ 6:30am 
@Gemima You need to look in field battles and look for the map name if done right you sould see it there.

@Calradia011 Did you also downloaded the files from Modb because only sub to the RTWII models won't download the files. click on the link and download them probably the same for you Gemima.
calradia011 31 Jul, 2016 @ 3:20am 
hi, I subscribed to both the Rome 2 building files and Goodrich castle. Allowed them in the mod selection. Found the map in field battles made me vs AI (1v1). However, when loading the map it keeps crashing saying that it has a problem and it cannot keep running and then gives a runtime error. So my question is, how am I to get it working? Thanks in advance.
Steve Martin 20 Jul, 2016 @ 7:18am 
I subscribed to the romee 2 building files and then subbed to the castle map but cant find it in my game. I also would like to try it with the Kings of Winter mod. How do I get the map working in my Attila game.
*Marcus Valerius*  [author] 25 Jun, 2016 @ 5:08am 
Yes
The_Yogi 25 Jun, 2016 @ 4:55am 
So the problem are the stairs?
*Marcus Valerius*  [author] 25 Jun, 2016 @ 4:50am 
That are different walls those have no problem with getting units on a walls.
The_Yogi 24 Jun, 2016 @ 11:15pm 
This guy made it work - they are still land battles, but having functional walls and gates

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=668104741
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=486378044
*Marcus Valerius*  [author] 24 Jun, 2016 @ 3:03pm 
I have no EFlines added because it's a land battle, now units can't get on walls and siege towers won't dock because of the siege node bug "when CA fixes that i will added. and yes thats why i destroyed the gate from the beginning

A bug to get the siege game mode working.
The_Yogi 24 Jun, 2016 @ 1:04pm 
What I mean:
1. Why the walls cannot be manned? Is it because the stairs doesn't work, or because the EFlines you laid atop the walls disappear because of the T'Ed bug?
2. But for gates to be working properly, It has to be possessed by a player. Wasn't the reason you make the gate destroyed from the beginning is because the defender cannot open it?
3. What kind of bug?
*Marcus Valerius*  [author] 24 Jun, 2016 @ 9:29am 
Hey
1# What do you mean dissapear
2# There are no capture points
3# nope can't be saved as siege since TED has a bug with sieges

There was a update to TED yesterday so i still have to look if it works but if it works i will add the siege game mode.
The_Yogi 24 Jun, 2016 @ 9:16am 
I have some questions, are the problems caused by T'Ed somehow don't save:
1. EFlines you laid for the walls dissapear?
2. The capture zone for the gate and courtyard don't work?
3. It cannot be saved as a siege?
Quintus 19 May, 2016 @ 2:30am 
Nice map design. Would be fun to defend.
Petellius 18 May, 2016 @ 2:52am 
dude stop it, you're showing us up! :P
Nice work as always.
PhilipÓ'hAodha 16 May, 2016 @ 5:29am 
I'll sub to it once your done adding your bits.