Tabletop Simulator

Tabletop Simulator

Resistance With Scripting(Including Hidden Agenda Expansion aka Avalon)
19 Comments
dxsolo  [author] 9 Nov, 2016 @ 11:12pm 
Actually , just going to release now , and see if any bug reports come in before I test it
dxsolo  [author] 9 Nov, 2016 @ 11:04pm 
Coding is done on the HIdden Agenda roles scripting , going to finish up testing tomorrow and provided everything works with 5 to 10 players the update will be released Nov 10
dxsolo  [author] 2 Nov, 2016 @ 5:08pm 
Roles added with next update (Assassin,Commander,False Commander,Deep Cover Spy,Blind Spy,Body Guard)
dxsolo  [author] 2 Nov, 2016 @ 5:07pm 
Hidden Agenda roles are coded , further testing and some code to cleanup the play area after setup. As well as some error handling to handle the case where too many spy or resistance roles are selected to work correctly with the number of seated players
dxsolo  [author] 2 Nov, 2016 @ 2:14pm 
today adding the final 2 roles for hidden agenda , then cleanup of code , and testing for 5 to 10 players, then the next update will be ready
dxsolo  [author] 1 Nov, 2016 @ 10:40pm 
Started work on scripting Hidden Agenda and code refactoring
dxsolo  [author] 28 Oct, 2016 @ 6:08pm 
Yes sorry , got very busy , will be starting some updates , probably expect the next update mid November
Khaos 16 Sep, 2016 @ 11:17pm 
Any update coming?
Kelson 13 Aug, 2016 @ 6:13pm 
I received The Plot Thickens expansion via KickStarter the other day. Wow, so many optional things to add to the game! Plot cards, Rogues, Sergeant, etc. Even the numbered mission markers that you use to track who was on which mission and whether it succeeded for failed are a great addition. Lots of good stuff to add.
Kelson 13 Aug, 2016 @ 6:08pm 
Awesome! Glad you're settled in.
dxsolo  [author] 13 Aug, 2016 @ 5:50pm 
All settled in after the move , updates to follow soon
Kelson 15 Jul, 2016 @ 3:51pm 
Oh very nice! :)
dxsolo  [author] 15 Jul, 2016 @ 7:11am 
I'm planning on actually scripting all the expansions , the idea being you could add the roles you want to use into a pile and it would inform the roles the relevant info they need to know.
Kelson 12 Jul, 2016 @ 4:09am 
Fantastic! Thank you. :) Any plans to add an Inquisitor token? i was thinking about copying an Inquisitor card from Coup into my Chest then just spawning it whenever someone wants to play that Resistance variant.
dxsolo  [author] 11 Jul, 2016 @ 9:38pm 
@Kelson Yeah that was a plan , I've actually created the table background image , just need to upload it
Kelson 4 Jul, 2016 @ 2:35pm 
Great scripted version! Thank you for adding this mod. Could you please add a Play area and DIscard area on the table so we don't need to draw them each game? This would make it easier for setup.
dxsolo  [author] 16 May, 2016 @ 8:53pm 
basically what i did was take a look at http://berserk-games.com/knowledgebase/object/ , and also opened up a game of scripted secret hitler to read through what they did. Everything I happened to be looking to do , they did in their script
Andy Z 15 May, 2016 @ 6:37pm 
So I've been trying to learn scripting for cards in hand for quite some time now. How would you suggest going about learning the process?
dxsolo  [author] 14 May, 2016 @ 11:37am 
1. press button labeled prepare , cards will be grabbed and put into a pile and somethings will vanish,
2. click the new button labeled deal and the roles will be sent to the players as well as the voting cards
3.If you are a spy , look in the chat windo and you will see who the other spies are