Stellaris

Stellaris

Tass Cheat Tool
775 Comments
Child of the Omnissiah 11 hours ago 
Love this mod, but id like to request a version where i can globally influence the ai as it seems to struggle quite a bit with housing, amenities and crime
average AI 6 Oct @ 1:05pm 
hey i have a question. why does the immortal trait no longer give you 10 points? is there any way we could have that back?
zwex 5 Oct @ 7:06pm 
佬,能不能做一个决定灵能光环四个方向的政策
udkudk 29 Sep @ 12:32am 
@CamilleBC

I have no problem with that.

You only get that bonus in-game. Not while inside the Empire Creation Screen.
You need to go to Government Reform Screen while in-game.
CamilleBC 28 Sep @ 11:22pm 
Hello and thank for the mod. I thought I would let you know that the civic slots don't work anymore. I've added the "Ultimate Customized" civic and get all bonuses except for that one.
tassadarpaladin  [author] 26 Sep @ 6:22pm 
@Itsrichie94 nope
Itsrichie94 26 Sep @ 2:03pm 
Is there a 3.14 version of this?
Aj25 25 Sep @ 5:52pm 
Any chance you could give some cheat for attunement to a patron? Thanks.
tassadarpaladin  [author] 24 Sep @ 4:34pm 
@JamieStylez test shipyard policy but no CTD here...
JamieStylez 24 Sep @ 2:17pm 
some policies are causing CTD's. idk why. Please help. e.g. starbase shipyard capacity
唐纳德·特朗普 23 Sep @ 6:50am 
好像缺少配置文件,启动器读不到mod
udkudk 5 Sep @ 12:19am 
@Handwran

Weird, I have no problem with those.

Do you have all the DLC's?
Handwran 4 Sep @ 2:54pm 
dont use cloaking or fleet policies, theyre bugged and break and or ctd the game
shiras207 29 Aug @ 7:25pm 
可以把舰队指挥上限增加和海军数量增加拆开吗:steamhappy:
Zorro1608 28 Aug @ 4:29am 
Hi is there a way to add civic using edict ?i manage to get 3 civic point from the species screen but i want more lol
udkudk 17 Aug @ 6:50pm 
It's for putting limits on number of cheats you apply. Especially in Ironman enabled games.

For example;
you already done all the cheats you wanted before you even un-paused the game on day 0, and now want to permanently disable rest of cheats to not get tempted by them in future, but without losing your current cheat bonuses.

This bit is especially important for people that want the ability to enjoy the Game without cheapening the experience with too much cheats, but are too tempted by them in difficult moments...

My suggestion would solve this dilemma. And it's an optional thing as well. Not forced upon anyone. People could just choose to press or not press that menu button.
tassadarpaladin  [author] 16 Aug @ 5:01pm 
@udkudk i really don't see a point of hiding options...
udkudk 10 Aug @ 12:13pm 
Suggestion: An option to disable all unused cheats and the cheat menu while retaining the enabled cheats...

I think you can do this with those modifications;

1- a Global or Local (Empire Scope) Variable, whose existence disables visibility of all Cheat Buttons/Menu's/Edicts/Policies etc...
2- Above gets overwritten by existence of unique Global / Local (Empire Scope) Variables, which are numerous and each of them are uniquely created by the Menu's/Cheat-Buttons/Edicts/Policies etc.

This would make it so that if you enable a cheat, it wouldn't get cancelled by if you remove cheats. Non-enabled cheats would simple get disabled.

You can do this by using Trigger_if etc to put conditions on when to run a trigger in Visibility Blocks.
BonChan 15 Jul @ 10:26am 
Appreciate your response! Deleting all the game files and reedownloading did the trick. For anyone with the red flag/missing descriptor: delete, redownload stellaris and resubscribe
tassadarpaladin  [author] 14 Jul @ 7:44pm 
I have tested it many times and never encountered descriptor problem. I can only suggest checking your paradox launcher or de-subscribe then re-subscribe.
BonChan 14 Jul @ 6:56pm 
Subscribed but the mod is missing a descriptor file?
JD Vance needs new pants 9 Jul @ 6:14am 
got this literally just so i could get rid of leader cap. thank you!
Ros[É] 6 Jul @ 3:53pm 
Is there a way to add a cheat to lower the time a ship goes MIA?
robertseggel 3 Jul @ 1:23pm 
hey I am having issues gewtting this to work for some reason it is saying there isnt a descriptor file and then nothing appears on the capital planet in the descisions
tassadarpaladin  [author] 3 Jul @ 2:06am 
@Catgod587 there is a cheat poilicy for that
Catgod587 3 Jul @ 1:54am 
i think itd be cool to add a housing cheat (only asking cuz im using bpv with several submods and i dont feel like building a bunch of luxury residences to counteract that) if not i understand
tassadarpaladin  [author] 2 Jul @ 12:11am 
@Are_FuFu 改了
Are_FuFu 24 Jun @ 8:54pm 
在尝试删除掉蜂巢思维限制后可以对舰R人口加速
Are_FuFu 24 Jun @ 8:53pm 
佬 政策有机人口加速增长无法在舰R中使用,原因是添加了仅蜂巢思维的权力制度可用的限制但是舰R是单独出来的
tassadarpaladin  [author] 17 Jun @ 1:45am 
@jasonft I‘m glad my mod helps.

I am not satisfied with leader part actually, the script is too complicated to maintain. I have no idea how to improve them for now since paradox only provides little function for leader modding.
jasonft 15 Jun @ 4:36am 
Fun trick I tried my last game - Create a Tass Cheat scout ship and put a Tass Cheat scout in it with level ups that boost scanning range. Sit there for five or ten minutes real time popping around the galaxy. Now you have the entire map (more or less) before your explorers doing it the hard way even hit level 5.

Still have to survey the systems to find loot and stuff, but I find it neat to have the entire hyperlane network and even know where/ what the giant monsters are. Fun!

I like this mod a lot. Incredible amounts of utility for everything I want. Well done.
Aineíās 13 Jun @ 2:40am 
I couldn't do it. But you're right about Paradox games. I did it with the Imperator Rome mod - it worked.
tassadarpaladin  [author] 13 Jun @ 12:09am 
@Singularity it's possible in theory, you may try by yourself:

go to \Steam\steamapps\workshop\content\281990\682851228\localisation, create a folder called "russian"

copy all file in "english" to "russian" and rename them from "xxx_l_english" to "xxx_l_russian"

open all of these files, change the first line "l_english" to "l_russian"
Aineíās 12 Jun @ 10:51pm 
How to change the language of your mod? I have the Russian version of the game - thank you.
The mod itself could be in English, and the game in Russian, is that possible?
穷山恶水出屌民 12 Jun @ 7:47pm 
豪用👍
Rambo88pl 12 Jun @ 12:49am 
I was afraid that someone took over your account and the mod would be destroyed. :( xD
tassadarpaladin  [author] 12 Jun @ 12:37am 
@Rambo88pl Chinese, already changed back
Rambo88pl 11 Jun @ 10:42pm 
What happened here that the description was changed to Chinese or Japanese language?
yangmei 11 Jun @ 9:54pm 
牛逼牛逼牛逼!!
yangmei 11 Jun @ 2:18am 
牛逼!!!!!
tassadarpaladin  [author] 10 Jun @ 11:55pm 
@yangmei 直接加不朽特质上吧……其实不朽和高适应在当年合成黎明时都是格式塔机器人的基础属性,脑缺的蠢驴非要给削了
tassadarpaladin  [author] 10 Jun @ 11:49pm 
@devinthesaint i can't fully understand what your are talking about……there is a "Return" button on the Leader Tab of Cheat Menu. No matter what option you used, you need to Return to the Main Tab then "Exit". After that you can get the Cheat Main Menu decision on your capital again.
devinthesaint 10 Jun @ 11:08pm 
on closer examination when i go into the leader tab on the cheat menu it dosint offer me a way to back out when i exit it just pops me into the leader tab again i can leave and re open the cheat menu but once i go into the leader tab unless i spawn the delegate and permanently lose the cheat menu for that play through then its stuck on the screen
yangmei 10 Jun @ 10:25pm 
顺带说一句,您的mod帮我完成了我的幻想。在我的想象中机械格式塔就应该是我既是万,不应该考虑舒适度、稳定度和厌战度,而您的mod中的免除这些属性的政策对完成我的幻想帮助极大,十分感谢您!包括我刚刚留言中提到的加宜居度下限的特质,也是因为我的幻想中机械本来就应该可以适应各种不同的环境,而原版给的实在太少,机械修的居住站居然初始只有65的宜居……这太扯淡了
yangmei 10 Jun @ 10:20pm 
您好,是否可以加入一个物种特质,具体加成为:宜居性下限+100%(我想重现机械荣光)
tassadarpaladin  [author] 10 Jun @ 8:48pm 
@Patrick Schlesier i've made an update for this decision, test it seems fine now
tassadarpaladin  [author] 10 Jun @ 6:24pm 
@devinthesaint i've just test it again, seems no problem. Did u close all the cheat menu event? The Cheat Menu decision can't be triggerd multiple times at same time
devinthesaint 10 Jun @ 5:12pm 
i have colony infrastructure edict and create 100 pops but no more cheat menu
devinthesaint 10 Jun @ 5:10pm 
no i mean after i spawn the delegate the option to open the cheat menu again all together disappears from the capitol planet or any planet
tassadarpaladin  [author] 10 Jun @ 4:09pm 
@devinthesaint this means u can only get one summoned leader for each subclass, but u can use give more traits option to make them extremely powerful.

i'm not happy with this too but since 4.0.15 the game changed the code how leader get traits. For now i only get this solution.