Europa Universalis IV

Europa Universalis IV

Alternate Future Timeline for ET
336 Comments
polat 11 Sep @ 5:14am 
what is the ideal start date for this mod?
Bigphantom 3 Aug @ 12:11am 
Does this mod compatible with More Missions: Extended Timeline REDUX?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1671760362
SwordofGeddon 26 Jun @ 9:06pm 
New WW1-WW2 Graphics mod can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3509341256 I ran into an issue where the cavalry wasn't showing up correctly, so I had to substitute the infantry instead(Think of mechanized infantry). This in the name of immersion. Anyone know how to fix that issue I'd appreciate it but otherwise its working.
SwordofGeddon 24 Jun @ 10:28am 
Hey Danger Zone thanks for mentioning the updated Unit Graphics mods I made for this. They work the same way as the old ones(can't have both at the same time activated, activate and deactivate at certain tech levels etc) but I also got permission from the Modern EU4 team to use their modern infantry models, so that the WW1-Modern Infantry have more time period looking units, and I used the Synthetics for the Future era.
JenbroDasHaan 21 Apr @ 12:17pm 
There is a map error. From 1582 to 1600 the Toyotomi Clan ruled Japan under the rule of Toyotomi Hideyoshi. But with this map the Toyotomi Clan does not exist and the Oda clan rules the central Japan provinces. Is it possible to fix that?
johrg 12 Apr @ 9:58am 
More Building Slots?
Wi-Fi Mero 22 Mar @ 3:30pm 
Playing the mod is a blast but the localization is a mess. Also UN events are really spammy. I don't care if the Netherlands goes to war!!!
SwordofGeddon 16 Dec, 2024 @ 10:43am 
Danger Zone I added(with permission) infantry models from Modern EU4 for the WW1-WW2 addon, and I used the already in game Synth Infantry for the future. I figured out why it wasn't working as well for many people. Currently in order to work it has to have all Unit graphic dlc turned off since only the basic vanilla graphics are covered. I will work on fixing this so its more elegant and nobody has to turn off anything once they reach tech 83 etc
Danger Zone  [author] 5 Dec, 2024 @ 5:32am 
Sorry been MIA, Tyrantosaurex; have not figured out the rebel issue. And SwordofGeddon; that it fine with the unit sub mod, I hadn't gotten around to trying to redo it after losing the files.
SwordofGeddon 27 Nov, 2024 @ 9:01pm 
I've posted updates to your unit model sub mods that include infantry models. You can find them in my workshop. I hope thats ok with you Danger Zone.
Tyrantosaurex 21 Aug, 2024 @ 1:51am 
Did we figure out the rebel issue yet, and do you have a discord?
SwordofGeddon 13 Aug, 2024 @ 10:20pm 
This mod: https://gtm.steamproxy.vip/workshop/filedetails/?id=2391591508 has modernish units and mechanized units that work with the current version. I really beg you to implement the modern and World War era units into this mod Danger Zone. Also, for infantry there are synthetic infantry in the files exactly. Hope you see this.
SwordofGeddon 5 Aug, 2024 @ 10:39am 
Danger Zone does your unit model submods work if you just use Alternate Future and ET alone? I'm just curious. Before the 3.7 update it worked somewhat, but without any other mods that added missions and such.
Danger Zone  [author] 23 Jul, 2024 @ 3:05pm 
ah I see you are doing the same thing as me at the moment to figure out whats happening with the revolts, let me know what results you get
Tyrantosaurex 23 Jul, 2024 @ 11:32am 
Odd, I started running into the revolt chance issue again eventually and most of the world seemed to be having the same problem. China, India, and Russia completely collapsed because of it. I'm grabbing Xorme AI and your alternate map to see how that goes now.
Tyrantosaurex 16 Jul, 2024 @ 6:55am 
I fixed it, a more missions mod wasn't playing well with yours... for some reason?
Tyrantosaurex 14 Jul, 2024 @ 7:20pm 
I'm having an issue with base revolt chance being in the hundreds in some provinces and I'm struggling to narrow down what's going on, with the alternate map this didn't seem to be happening and I see more revolts overall and I'm unsure if it's related to your mod or not as there's no modifiers explaining what it's coming from (I'm playing Ethiopia and I've largely been annexing vassals and their land for some reason has this crazy revolt chance as well).
SwordofGeddon 24 Jun, 2024 @ 4:16pm 
Danger Zone any plans on updating your unit model submods? They add alot of immersion.
PhilosopherKing 22 Jun, 2024 @ 8:21pm 
tech flavor event 2 is repeating lots the death of a genius event
SwordofGeddon 17 Jun, 2024 @ 10:45am 
thankyou from me as well
Tyyx_4u 17 Jun, 2024 @ 7:57am 
Thanks :D
PhilosopherKing 16 Jun, 2024 @ 8:15pm 
thanks very much
Danger Zone  [author] 16 Jun, 2024 @ 12:25pm 
thanks for letting me know about the govt reforms, just noticed it too when I started up the game just not, let me look into this , got the religion icons fixed but will update this with the govt reforms
SwordofGeddon 15 Jun, 2024 @ 11:51pm 
I noticed that too. Any word on an update to fix that issue Danger Zone? This is a must have addition to my(and many other people's) Extended Timeline games, a real gem here.
PhilosopherKing 15 Jun, 2024 @ 4:37pm 
last third of the govt reforms are missing when i use this
SwordofGeddon 6 Jun, 2024 @ 1:24am 
Main bug I found is that advisor religion icons are wacky. This may be due to the fact that qweytr and the team added a couple new religions this new version, not sure. Its minor but I thought worth looking into
Danger Zone  [author] 31 May, 2024 @ 8:16am 
Hi let me have a look at it, only just got back behind a computer
SwordofGeddon 23 May, 2024 @ 2:12pm 
Been playing with the current version, works with some graphical errors. Any news on the 3.7 Alternate Future?
SwordofGeddon 22 May, 2024 @ 11:29am 
Great expansion for Extended Timeline. I can't wait for your update. Will the unit graphics sub mods be updated or do they still work? I've found they work, but sporadically currently, at least that was before the 3.7 update.
Tyrantosaurex 5 May, 2024 @ 8:09pm 
I set my game to fullscreen and made sure any extra events for AI to fire off were done and... it just seems almost completely better. Does EU4 have the same issue where it doesn't use as much CPU as it can/should unless in fullscreen...?
Tyrantosaurex 3 May, 2024 @ 11:10am 
I cannot figure out for the life of me why I lag regardless of start date with this mod running, is there any way for me to troubleshoot that? I've played through the lag anyways to get to late game formables but it took a couple of weeks...
Danger Zone  [author] 17 Apr, 2024 @ 3:22am 
Hi all, with the announcement date of the new DLC just to let you know I won't be able to look at updating this mod until the end of May. Thanks for your patience.
Tyyx_4u 13 Feb, 2024 @ 12:58pm 
The idea of the mod is good, and the work is appreciated, however some compatibility with other mods is problematic, for example Ages & Resplandor (+ ComPatch ET), or others, although if you want a standalone ET + this mod, it is perfect, the problem arises when you want to add to larger mod lists. Keep up the good work!:steamhappy::steamthumbsup:
Anthony 8 Dec, 2023 @ 1:12pm 
the most recent update with your mod deleted the Sassids Tag. it only gone with your mod enabled I tried just running vanilla et its there.
xindl.petus 16 Oct, 2023 @ 1:36am 
This is just like the 1984
Danger Zone  [author] 11 Sep, 2023 @ 12:17am 
Hi Boris911, was it the same link as before? As its been removed from your last comment.
Boris911 26 Aug, 2023 @ 9:35am 
@Danger Zone I'm very sorry for my delay. I was medically indisposed. On this link is everything, including a list of the order in which the other mods are loaded from the launcher. I have purchased all the DLC.


{LINK REMOVED}
Danger Zone  [author] 20 Aug, 2023 @ 3:06am 
can you include the error log in your onedrive?
Boris911 18 Aug, 2023 @ 9:36am 
@Danger Zone Now, the game random crash after 6 hours gameplay. Crash dump is on my OneDrive.

https://1drv.ms/f/s!Amx7H7mW7dPIj9xx1ZNYLltRghv5JA?e=HRZ9vB
Danger Zone  [author] 6 Aug, 2023 @ 11:31am 
Hi Boris911, can you tell me more about what is happening just before the crash? and when you say all the mods, this with complete map+ and army supplies?
Boris911 6 Aug, 2023 @ 4:19am 
Hi, do you have any idea why the game do with this mod random crash, please? I use all your mods with Extended Timeline mod. It's unpredictable when game crash. 🤔

I had to setup autosave monthly, because one year is too long for unpredictable stability of the game. :steamthumbsup:

Otherwise your mod is excellent. :steamthumbsup:
younger.pacman 5 Aug, 2023 @ 2:07pm 
This mod is pretty much Code Geas without the middle east faction and a nerfed EU. I love it!
Danger Zone  [author] 30 Jul, 2023 @ 1:33pm 
The update should fix this, please let me know if there are still issues
Anthony 30 Jul, 2023 @ 8:51am 
Is there any way you can this the Snn Tag in base et its a Germanic Tribe but with your mod its changed to Sunni Grand Republic also either one of the Frankish Nations form Francia too early when they are united.
Danger Zone  [author] 10 Jul, 2023 @ 2:23am 
my buildings not being in the province View have always been a thing which needs to be addressed. Something I keep forgetting as I never build from the province view :/ . Is there still the issue in the country view with the special buildings not working?
Boris911 10 Jul, 2023 @ 1:13am 
Well, now I found that your special buildings are only in Building menu not in the province, but in the global building menu (accessable from) under flag of your country (top left of the screen). I am too sorry.
Danger Zone  [author] 9 Jul, 2023 @ 3:52pm 
hmmm, is it like this every new game you have started since the update?
Boris911 9 Jul, 2023 @ 4:38am 
I tried check integrity of the game via Steam. The images of building is O.K., now. But there isn't your special building in selection of buildings.

I tried only Extended Timeline Mod + your two modes Alternate Future Timeline for ET and Trade and province addon mod (Full World Map). Game version is 1.35.6.

I started 1.1.2090 with Czech Republic. I research all 3 technologies to MAX 99 level. But your special buildings are gone with version 1.35.6. It's strange.
Danger Zone  [author] 8 Jul, 2023 @ 7:46am 
Hi Are you using any other mods? what year are you starting in?
Boris911 7 Jul, 2023 @ 3:21am 
Since some ..... keep deleting screenshot links, I'll describe it. With the advent of patch 1.35.6, there are no more special buildings from this mod. And all buildings in the selection have the same image with no caption.