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now 2 he did screw up on the shack first off it the shack for the DB quest and the key is not in the councle you can call it up so i sugest remove it from the discreption and call it craftable or move it to a more convient location .
and btw i am going to remove it for my own use and stick it a town or city and no i will not uploade it unless i get you ok
Hate having to switch, but I want to wear this for future Beyond Skyrim expansions!
Anybody know of any modder that would make the Warden's armor from the ESO: Morrowind trailer? I know the Breton, Altmer, and Nord armors from the originial cinematic trailer for ESO have been made, so why not do this one?
just wish you could upgrade the armor to legendary
A couple of suggestions from an in-game perspective:
1) There appears to be a typo on one of the items (gloves, boot, or hood -- my apologies, I forgot to jot it down); "Warden" is misspelled.
2) It would make sense to put the basic version of this armour as being on par with scale for weight, protective value, etc. It fits the style and appearance.
3) Advanced versions would be wonderful to see. A Dragonscale version, for example, where the metal plates are replaced with the colour and texture of squared-off Dragon scales -- perhaps even some of the leather replaced with the dragon skin texture.
That would, however, be a great deal of additional work. Nobody would blame you if you think that totally insane. ;)
Thanks for sharing such a lovely resource with the community.
-elderscrolls.wikia
-A Warden variant of the Bow, Axe, Mace
-Steel/Ebony plating of the pauldrons
-Other colour varients
-Armoured "hooded" helmet of steel/ebony to match the ebony/steel plating idea
-Lost "Warden" Relics, a rusted, Warden sword with a special frost/blaze enchantment, etc to add treasure hunting.
Personally i can see quite the potential in your modding skills, even if it is just retexturing so far, we really need is a special armour system allowing all armour variations like ebony pauldrons, steel boots on a base template armour that can be modified with the other armour types, ebony, elven etc.
Whoops, just noticed it has the Dawnguard faction gear combined with it. Now that I see that, I can understand why you say it'll be hard work. Sorry for asking!
I can not program creation kit , I'd like it if you did this but of course it 's your decision :)
@error : This mod effects none of the major componets that cause CTD. So I have no idea why you are experianceing this issue.
@Týnka^.^ : If you truly want a Heavy version it is a simple edit in the creation kit. Just find the armor set (type 000mod_a..... into the object window) open the armor item and change armor type from light to heavy. Save and you will have your own personal use version (if you want you can also change the item stats to whatever you like)
@Gillieon : To make this mod not require dawnguard dlc, I would have to dig in the files and extract all the armor mesh components. I would then have to recreate the entire mod inorder to remove the requires dawnguard flag. This is more work then I would like to put forth.
@TeyTengo : I assume your asking for no dlc aswell. I find it hard to fully understand your comment.