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Rapporter et oversættelsesproblem
The ai fully use all changes made the same as the player.
but i doubt anything major. ony edits arrows n their damage
- i went for the climate ideal- but the bitch is i cant make it so persian units basicly cant shoot bows in the west, and the west get fucked in the east lol
-- some units have the efects slightly diferent becouse of bow type. as i heavility edited he bows to reflect the full onslaught they bring. to the time era.
i find they really fuck you up and make you go after the archers. and thats really, what you should be doing in a battle v the archer nations.
wasent trying to mock you or anything, just saying it pisses me off too!
I mean, yes, there's something to be said for realism, and I don't disagree with your reasoning nor your intentions there and have plenty of background likewise. However, this is also a game, and from someone who spent multiple comments complaining about how overpowered javelins were I perhaps (apparently incorrectly) expected some consideration of game balancing, even if it maybe needed to be a little inventive (as this rather nice mod has been), rather than hiding behind the shield of realism while deathly critical arrows fly at you. (Oh ho, mod wit.)
So I hope you'll take these compliments along with the little bit of criticisms in kind.
Ah, yes, "condescension." We know thee well.