Counter-Strike 2

Counter-Strike 2

Battlefield 4 Top of the Siege of Shanghai Skyscraper
41 Comments
SpartanViperz  [author] 19 Aug, 2022 @ 9:32am 
谢谢你
聚对苯二甲酸丁二酯 18 Aug, 2022 @ 9:40pm 
牛逼
SpartanViperz  [author] 6 Mar, 2019 @ 2:24pm 
okay
pjsaunders 5 Mar, 2019 @ 11:32pm 
now
SpartanViperz  [author] 5 Mar, 2019 @ 1:49am 
sure pal
pjsaunders 4 Mar, 2019 @ 9:27pm 
coolgive me a knife
SpartanViperz  [author] 14 Apr, 2018 @ 10:05am 
Thanks!
Evergarden 13 Apr, 2018 @ 8:26pm 
nice
free point 8 Jan, 2018 @ 12:38pm 
Holy crap!
SpartanViperz  [author] 7 Sep, 2017 @ 9:26am 
@ Cloaker™ ¯\_(ツ)_/¯ yeah , but I try to incoporate them into csgo's gameplay so i can do cut down versions of maps if need be
Human Grunt 6 Sep, 2017 @ 11:51am 
awsome, too bad battlefield maps are too big for cs :(
SpartanViperz  [author] 27 Aug, 2017 @ 5:45pm 
@African_sperms I'll have to think about it, but thank you for the suggestion! :D
GarE 17 Aug, 2017 @ 11:45pm 
@ SpartanViperz ツ its not a bf1 dlc map, its the map with the fortress in the desert.
SpartanViperz  [author] 14 Aug, 2017 @ 10:21am 
@African_sperms is that a dlc map because I only have base game bf1 so unusre if that would be possible
GarE 13 Aug, 2017 @ 10:16pm 
Battlefield 1, Fao Fortress, just the fortress next? wp
SpartanViperz  [author] 11 Aug, 2017 @ 12:51pm 
Thanks man <3
xGarnz 11 Aug, 2017 @ 12:51pm 
this is sick, well played!
Pflanzstein von Schumacher 5 Aug, 2017 @ 12:19am 
cool map (i play battlefield 4)
Ment2206 13 Apr, 2017 @ 1:17am 
NICE Bro GOOD JOB:steammocking:
SpartanViperz  [author] 29 May, 2016 @ 6:34am 
@xDarkFPS I tottally agree :D everything was just so much better i think :)
Neil 29 May, 2016 @ 4:05am 
but battlefield 3 is the best ( for me )
Neil 29 May, 2016 @ 4:05am 
nice
SpartanViperz  [author] 29 May, 2016 @ 3:11am 
@xDarkFPS me too :p
Neil 28 May, 2016 @ 4:51am 
nice,i like battlefield 4 :D
SpartanViperz  [author] 1 May, 2016 @ 2:49pm 
@cosdude lol how have I not noticed this spelling mistake before, thanks <3
cosdude 1 May, 2016 @ 1:37pm 
but cool map
cosdude 1 May, 2016 @ 1:37pm 
siege not seige
SpartanViperz  [author] 14 Apr, 2016 @ 8:27am 
@Mr_ozzy thanks :)
SpartanViperz  [author] 14 Apr, 2016 @ 8:26am 
@jens "kirugen" trolldom. Yeah i dont know i might nake the map on a smaller scale, or could even make it for insurgency as gameplay wise that would work well, but im not sure what i will do at the moment.
? 13 Apr, 2016 @ 8:06pm 
she is beautiful
Jens the CHAMP 13 Apr, 2016 @ 9:40am 
It would be so big that it will not be suited for gameplay cs wise. On the other hand it would be cool just for looks.

If you post the size of the tower that you made allready (the top x/y value from the top part only), i can do the math for you and find out if it's even possible with all the entdata, texinfo waterindicies, prop count etc to maybe do it. If it ends up being half a detailed map, and half just blocky brushes because of source engine limitations, it's not worth it. Then you're better off with a pretty detailed 3D skybox.
SpartanViperz  [author] 11 Apr, 2016 @ 12:34pm 
Yeah I will consider thinking about making the whole map, but it would take some time and I don't know how it could work in csgo.
mrk 11 Apr, 2016 @ 10:33am 
I think you can fit this map in the sdk. I'm making giant map myself.
SpartanViperz  [author] 11 Apr, 2016 @ 10:28am 
yeah I was thinking about doing that, I just dont know if there would be limitations of how big a map can be due to cs being on the source engine.
mrk 11 Apr, 2016 @ 10:04am 
Why not the whole map? :gollum:
SpartanViperz  [author] 9 Apr, 2016 @ 4:36pm 
good idea, thanks :)
ChrisTopDude 9 Apr, 2016 @ 4:31pm 
How about more dynamic maps? Add something that players can interac of
SpartanViperz  [author] 8 Apr, 2016 @ 11:22am 
:)
Waldemar 8 Apr, 2016 @ 10:38am 
класс
SpartanViperz  [author] 5 Apr, 2016 @ 3:09pm 
thanks <3
AK-420 5 Apr, 2016 @ 3:08pm 
Very cool map. Can't wait for the aim map.