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| Go to Steam\steamapps\workshop\content\268500\658977800\Config
| Open XComDNRemoveMods.ini
| Set ALLOW_MOD_REMOVE=FALSE
Thank you @Amplification
A really BIG thank you @/dev/null
pretty please place these instruction on description or a discussion
Thank you thank you thank you. #1 annoyance lately, so glad I can work around it now!
Go to Steam\steamapps\workshop\content\268500\658977800\Config
Open XComDNRemoveMods.ini
Set ALLOW_MOD_REMOVE=FALSE
Also works fine with WOTC and TLP
BTW Will this be uppdated with the release of the Tactical legacy pack?
I have no idea what that means technically speaking, but I'm betting this piece of info could lead someone who knows what they are doing to isolate the cause of the bug.
"Got a bug to report - When I try to change a weapons pattern the pattern list comes up, then selecting a pattern causes the mod list to come up making it impossible to give weapons patterns"
Was just wondering if anyone was having trouble getting this mod to intergrate with the rpg mod? The mod enables fine, but dosent seem to work at all in game. this is the only mod thats doing this, and i dont have time to go through my 150+ modset at this time. so was just wondering if anyone else had an issue.
Thanks for your time,
TheAshenHat
Otherwise mod still works great.
Maybe change "ALLOW_MOD_REMOVE" to "REQUIRE_CONTINENT_UNLOCK"?
Unless it never did allow PCS upgrades to be replaced freely without the continential bonus, and it turned out to be caused by another mod.
And tweak it so that when enabled, this mod prevents Lock and Load from being selected as a region bonus?
Isn't that how this works as default?
It may not be 100% friendly to modders, but that there shouldn't be the software's problem.