American Truck Simulator

American Truck Simulator

Additional Variety Cargo Pack
113 Comments
Blackopstang 19 Jun @ 7:08pm 
Playing with this mod was a huge game changer for my buddy and me. Appreciate the time you took to create it, thank you!
OlAussieDigger52 11 Nov, 2021 @ 7:59pm 
Will it with 1:42 and higher?
Franky G Transport 5 Feb, 2021 @ 12:06am 
Any flatbed or lowboy cargo ?
mikelo80 20 Sep, 2020 @ 4:36pm 
As far as I can tell, it does work with 1.38. Some of the cargo appears as a container, but the weight of the load is there and everything else works as you would expect.
DannyBoy2541 13 Aug, 2020 @ 10:25am 
Does it also work with 1.38?
l.vicini96 26 May, 2020 @ 4:09pm 
I delivered "used tyres" from Voltisons Motors, and I think it's a cargo included in this pack...the cargo was invisible, I used my ownable container carrier, and also after the truck was loaded, the trailer appears empty without any container and any cargo
RelloCoolin 17 May, 2020 @ 4:39pm 
anyone know a real logo mod that works with 1.37???
Donald Krunk 3 May, 2020 @ 6:20pm 
It Do work w/ 1.37!
Otis Mack 23 Apr, 2020 @ 8:24pm 
do it work with 1.37
Slow73 7 Apr, 2020 @ 5:33pm 
Thanks for the mod. How about ammunition as a cargo to pair with the explosives placard.
SabreCat 9 Feb, 2020 @ 12:55pm 
Greetings, iPeer! Great work on this mod; it's by far one of my favorites. Some suggestions for additional cargo types:

- Frozen Beef (to complement your Frozen Chicken & Lamb)
- Frozen Turkey
- Apples
- Tomatoes
- Cucumbers
- Peppers
- Onions (funfact, these can be placed on a flatbed trailer, in addition to within a box trailer!)
- Paper Rolls
- Bicycle Parts
- U.S. Mail
- Dog/Cat Food
- Pet Supplies

=) Overall, great job on the mod so far, and I hope you continue to update it for the community!

Sincerely,
SabreCat
NorthEast Gaming 23 Dec, 2019 @ 12:42pm 
Okay, Thank you for replying!
秋山 「Akiyama」  [author] 21 Dec, 2019 @ 8:40am 
@Fluff N' Pups Trucking: External Contracts are generated by SCS so only official cargo will appear in those.
NorthEast Gaming 20 Dec, 2019 @ 10:37pm 
Hey, iPeer, do these cargoes show up in the External Contract, too?
AvidGamer11 19 Dec, 2019 @ 9:54am 
I only had 2 additional cargo for the scs dryvan ( ownable )
AvidGamer11 19 Dec, 2019 @ 9:53am 
Thank you
秋山 「Akiyama」  [author] 19 Dec, 2019 @ 9:06am 
@AvidGamer51 I will not be making a version of this mod to work with other mods; that's just too much work given all of the trailer mods out there. All cargoes that make sense in this pack can be generated in or as cargo for SCS ownable trailers already.
AvidGamer11 18 Dec, 2019 @ 10:26pm 
Would there be a way to make a mod that will allow you to do that or has more cargo to the ownable scs dry van trailers?
秋山 「Akiyama」  [author] 18 Dec, 2019 @ 9:50pm 
@AvidGamer51 It's unlikely that most if not all of the cargoes will work with mods as they have to have specific configurations for each trailer.
AvidGamer11 18 Dec, 2019 @ 12:27pm 
Will this work for the Utility 3000R trailer that is on here in Steam? Would be cool to get some more loads of different kinds and weight into that trailer mod.
NorthEast Gaming 15 Nov, 2019 @ 1:03pm 
Okay. It's no problem.:steamhappy:
秋山 「Akiyama」  [author] 14 Nov, 2019 @ 9:33am 
@Fluff N' Pups Trucking Thanks for letting me know (and apologies for the slow reply), however to put your mind at rest a little, you can safely ignore those errors; the mod will still work just fine.
NorthEast Gaming 10 Nov, 2019 @ 8:30pm 
Hey, iPeer, this mod is a wonderful mod! I am in v1.36 and seeing plenty of errors in the game.log concerning this mod stating that its ignoring obselete mass. or something of the like. If it's possible can you fix it, please? I love this mod!
Asher-Roth 10 Nov, 2019 @ 5:40pm 
This mod seems to work well with ATS v1.36. I've had several runs with no problems or glitches. Thanks for the great mod, iPeer.
秋山 「Akiyama」  [author] 15 Oct, 2019 @ 9:33am 
@QinShiSin I have not tested it with the open beta. It should work fine, but be aware it has not been tested.
thimic51 15 Oct, 2019 @ 8:03am 
Hello !!! Is this mod is ok with ATS v1.36 ob please ?
privateerths 24 Aug, 2019 @ 4:29pm 
@iPeer, Understood, thanks for reply.
秋山 「Akiyama」  [author] 24 Aug, 2019 @ 12:38pm 
@privateerths I have no intention of porting this mod to ETS2 at this time since the cargo variety in ETS2 is already pretty high.
privateerths 22 Aug, 2019 @ 12:22pm 
@iPeer: This mod is working well on ATS do you intend to modify for use on ETS2 at some point? Regards.
秋山 「Akiyama」  [author] 22 Aug, 2019 @ 9:22am 
@Luna3009_CN You will need to do it yourself, unfortunately.
Luna3009_CN 18 Aug, 2019 @ 6:24am 
Is it possible to have the mod in different languages or do I have to modify the files by myself when I want to have the cargo on German?
秋山 「Akiyama」  [author] 3 Jul, 2019 @ 6:52am 
@Thunderboy1025 Check your other mods. This mod does not modify any map data, and does not modify pickup areas. If this mod was to crash it would crash when the trailer was spawned, not when you try to leave the area. It's possible something could be conflicting. This is the first I am hearing of this issue and I have not experienced this issue myself while running this mod.
Sturmdrachen 3 Jul, 2019 @ 4:06am 
I think there is a bug that when you pick up a load you can't leave the area u picked the load up from without the game crashing...
Canadaman64 23 Jun, 2019 @ 6:15am 
@iPeer: tks cheers
秋山 「Akiyama」  [author] 22 Jun, 2019 @ 9:26pm 
@Ontarioman64 Yes, it works on 1.35.
Canadaman64 21 Jun, 2019 @ 8:30pm 
@iPeer: is this 1.35 tks cheers fron canada
privateerths 19 Jun, 2019 @ 11:13pm 
@iPeer: Many thanks, wilco.
秋山 「Akiyama」  [author] 19 Jun, 2019 @ 1:33pm 
@privateerths Just released an update that should fix the issues you listed (note that existing jobs will still appear broken, you'll have to flush them out of the job list (by letting them expire), before you see fixed versions). The question marks (?) on the job list are normal and are nothing to worry about. Thanks for reporting the issue. If the issue isn't fixed or you find anything else wrong, let me know!
privateerths 19 Jun, 2019 @ 3:36am 
@iPeer,
Under cargo loads when using a container trailer there are ? marks instead of a picture for "soft drinks" & "scaffolding". I can take the job & load but the trailer appears empty, if I weigh it the weight is there & I get paid at end, but still no visual load on these two products, any advise as to what I can try or do others have a problem with these & you have a fix in mind? Otherwise a useful mod, thanks to Author.
秋山 「Akiyama」  [author] 16 Jun, 2019 @ 2:51pm 
@G3tright1337 Those warnings can be safely ignored. :)
秋山 「Akiyama」  [author] 15 Jun, 2019 @ 1:04pm 
Update: I have pushed an update to the mod that should fix all of the dangling pointer issues. If you find any I missed, let me know. Note that you may have to sleep a few times or force a reset on your economy to remove existing ones.
秋山 「Akiyama」  [author] 14 Jun, 2019 @ 9:23am 
Hello, just a quick note to anyone who might be reporting more dangling pointer warnings/errors: I am aware that some cargoes from this mods are producing dangling pointer errors and/or warnings, the mod will still work with these messages, but I am looking into the issue. Not sure when a fix will be available, but be assured it IS being looked into.
秋山 「Akiyama」  [author] 14 Jun, 2019 @ 8:42am 
@G3tright1337 Yup that's from this mod, I'll look into it.

It's red when the mod's disabled because that definition no longer exists, refreshing your economy (sleeping 3 times) should flush it out.
Gcode6969 13 Jun, 2019 @ 3:44pm 
@iPeer Thank you was not sure so ill add it back thanks
秋山 「Akiyama」  [author] 13 Jun, 2019 @ 10:56am 
@Gcode6969 My tests show it does, yes. Let me know if there's any issues.
(OTR) 0xferd™ 13 Jun, 2019 @ 10:36am 
Fluffy Dice?
Gcode6969 13 Jun, 2019 @ 12:02am 
work with 1.35?
R.D Trucking 11 Feb, 2019 @ 6:37pm 
Ok
秋山 「Akiyama」  [author] 11 Feb, 2019 @ 5:46pm 
@R.D Trucking Yep, should work just fine.