Portal 2

Portal 2

Cubes
34 Comments
Glandalf 28 Apr, 2016 @ 2:40pm 
interesting room. Nice work
EMTecKing 5 Apr, 2016 @ 6:48am 
This is one puzzle I selected from the Steam workshop. You can find Cubes at https://www.youtube.com/playlist?list=PLoKsX2lo8xFKB7Lq8i6P0jSkIQi9cSVde (Part 2 Time 10:51)

This was a very grandiose test. I like the idea. Every room was perfect and free of mistakes. The test with the cubes was unusual but very good. Thumps up. P.S.: Geile Karte!
Mr Fraggle (UK) 4 Apr, 2016 @ 8:26am 
Very nice.
John Snackers, Catfish Master 3 Apr, 2016 @ 4:59pm 
Nice level, the lasers were really creative.
Kieko Maie 2 Apr, 2016 @ 10:00pm 
i was really easy up to the lazers but after that point i got confused and had no clue where to place the sphere and on top i had no clue where the buttom was meant to operate it was really good but confusing. maybe change it so its a little easier and less confusing
力士 2 Apr, 2016 @ 6:42pm 
Good level.
Chazz the Elder 2 Apr, 2016 @ 3:28pm 
Pretty linear; the puzzles are pretty straightforward, but a good chamber.
76561198080032634 2 Apr, 2016 @ 11:05am 
this room is interesting, but i went it very fast. And ceil is highest.
you 1 Apr, 2016 @ 2:13pm 
if you want to see how to make it,do my level,cube round.
you 1 Apr, 2016 @ 2:12pm 
my last concept i made is,turning a cube around without touching the cube,you need an excursion funnel,3 or 2 portable surfaces next to each other,preferably 3,and a laser,so it has a point of why you did it.
you 1 Apr, 2016 @ 2:09pm 
another one is a coop kind,have a person not doing anything,but helping the other player solve the test.
you 1 Apr, 2016 @ 2:03pm 
i have a concept that you can use,bridge jumping,see my map if you need to know how to make it.
Spaceminnow 31 Mar, 2016 @ 9:12pm 
Good test chambers. I figured the pedastal button is a bail out just in case the cube throw is bad. The cube can get stranded near the wieghted button. With the bail out cube it is no problem. The long drops are uncomfortable for me. Four to five block drops are usually tolerable. Six or more with out being able to break the fall in some parts was a little unpleasant.
NorthForty 31 Mar, 2016 @ 2:45pm 
Cool lazer cube room, One problem never knew of used second cude in first room. Only I wonder why I never pressed that first button!
Cloudy boi 31 Mar, 2016 @ 9:52am 
duuudek!!!!!!!!!!!!!!
метод свиньи 31 Mar, 2016 @ 6:06am 
)))
метод свиньи 31 Mar, 2016 @ 6:06am 
Very very nice map! +rep
dven1 30 Mar, 2016 @ 3:15am 
Excellent! No more portal bumping and you need that ball to get to the exit! It's good to see a mapper that cares enough about his/her creation to make it the best it can be. Thanks again for your work.
Tired F*g  [author] 29 Mar, 2016 @ 9:30pm 
I think I fixed the things you mentioned
dven1 29 Mar, 2016 @ 7:38pm 
There's a link to an explanation of portal bumping but I don't have it. Perhaps someone else in here does.

As to the second room, it's OK, but all you have to do is put a portal in the panel where the laser hits it and then just put the other in each of the remaining panels until you hit the right one. If there were some way to penalize the player for just guessing it would be a better puzzle. Not being a map creator I don't know how that would work.
Tired F*g  [author] 29 Mar, 2016 @ 2:27pm 
@dven1 I'm not sure what you mean in the first part; the second room has had mixed feedback: some people find it easy, some people find it difficult, and if I wanted to complicate it further it would take a deal of time, though I may reincorporate it into another map later on; thanks for pointing that out on the third part, I'll see what I can do.
Thanks for taking the time to play this level and I'm glad you had fun.
Tired F*g  [author] 29 Mar, 2016 @ 2:10pm 
@dven I'm not sure what you mean in the first part; the second room has had mixed feedback: some people find it easy, some people find it difficult, and if I wanted to complicate it further it would take a greater deal of time, I may reincorporate it into another map later on; thanks for pointing that out on the third part, I'll see what I can do

Thanks for taking the time to play this level and I'm glad you had fun.
dven1 29 Mar, 2016 @ 1:39pm 
Nice map, but:

- The player can portal bump in and out of the pedestal button section in the first room, not that it's difficult to get in there the intended way.

- In the laser room, that's a clever layout but one only needs to place the second portal on each panel until you hit the right one. If there were some sort of penalty for choosing wrong it would force the player to figure out the correct one beforehand.

- In the last room you can still ignore the ball. After starting the funnel, get one on the floor of the ball room going up to the ceiling close as possible to the fence and drop down onto the fence-top. From there you can run and jump right onto the faith-plate. (I did it.)

It still was a fun map to complete, thumbs-up. Thanks for your work.
Tired F*g  [author] 29 Mar, 2016 @ 12:59pm 
@cochetmichel49 This one took me roughly a day and a half to get where I wanted it to publish, and then I still had to tweak a few things afterwards. I do have a few concepts I'm working on currently that I hope to make into full puzzles at some point
cochetmichel49 29 Mar, 2016 @ 4:33am 
Thanks, very clever and nice.
Do you prepare some other ?
And how many hours to prepare this one ?
Tired F*g  [author] 28 Mar, 2016 @ 2:39pm 
@Ginden I think I fized it without hindering visibility
Ginden 28 Mar, 2016 @ 2:13pm 
@Donnervogel: Probably.
Tired F*g  [author] 28 Mar, 2016 @ 1:30pm 
@Ginden so if I make the grates above the drop go all the way up, that should work then?
Ginden 28 Mar, 2016 @ 1:28pm 
@Donnervogel: put a blue portal on floor of the inner chamber. Put an orange portal on the ramp. Jump, activate a tractor beam. Go to that tractor beam. Put an orange portal on the roof. Fly trough portals to the roof, place a blue portal on wall. Jump from a tractor beam to the faith plate directly.
Tired F*g  [author] 28 Mar, 2016 @ 1:23pm 
@Ginden: couldyou explain how it's done a bit more specifically?
Ginden 28 Mar, 2016 @ 1:18pm 
@Donnervogel: Harder to perform, but still possible.
I think you can fix it by adding fizzler before pressing button to activate blue beam.
ozchamp.wgt 28 Mar, 2016 @ 12:28pm 
This is the first of 3 maps that I selected from the Most Popular for week Top 30; none of the 3 maps had any green stars as yet.

My walk thru can be found at https://youtu.be/SKY4_Z0VLtw (uploading now) ; this map at least had a puzzle so recommended to play.

Why not try my latest map which can be found at http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=654920577 ;it uses "LightBridge" to solve.
Tired F*g  [author] 28 Mar, 2016 @ 10:58am 
@Ginden I think I fixed it, could you double check to see if it's still possiblie?
Ginden 28 Mar, 2016 @ 8:42am 
Good level, but it's possible to omit final ball and directly jump from beam to faith plate.