Killing Floor 2

Killing Floor 2

MutLoader
20 Comments
Danijel 11 Feb, 2023 @ 1:06am 
nop, it doesnt ^^
BERNARDO 10 Feb, 2023 @ 11:58am 
not working
D4NY0N 28 Jan, 2022 @ 7:00pm 
this literally doesn't work at all
Danijel 5 Jun, 2020 @ 1:12am 
@Freddy Yo! Nice work!

Few issues tho.
Can you sort loading order, like from top to bottom? And not to load next mod in list before previous one was loaded? sooo... load 1,...finish 1, load 2, finish 2, load 3..etc.

Example;

Mutator=KFWeapDespawn.KFWeapDespawn
Mutator=customtrader.customtradermut
Mutator=weaponpack.wpactive
Mutator=...themOtherMods
Mutator=FriendlyHUD.FriendlyHUDMutator

I need KFWeapDespawn to load 1st(apparently), and FriendlyHUD to load last. Your Mut trows them all at once into loading, and at each server startup your Mut loads all of em at random(actually clogs server processing for a bit).

Also an advice, make your Mut create default config\KFMutLoader.ini if one doesnt exist.

Cheers!
Yakonche 24 Jan, 2020 @ 1:24pm 
I don't understand how this mutator works, what am I supposed to do?
H U N ナ E R 14 Sep, 2017 @ 11:58am 
Объясните, каким образом этот мутатор позволяет запускать сразу несколько мутатор на сервере? Как это работает?
DevilBlackDoom 25 Mar, 2017 @ 3:46am 
So you do this and Tripwire still can't fucking add a proper mut menu in the game ? I mean you probably just gave away 70% of the code they need, all they need is to add a proper "create game"' tab for this and they don't. I mean, modding was supposed to be one of the main attractive points of the game (along with dynamic slicing and limbless zeds still living...). Thing is, modding never becomes mainstream if you don't properly add all the menus needed to load them
Freddy  [author] 27 Jan, 2017 @ 7:39am 
to use this mut you no need to know how it works. just like your tv (someone still watch tv? lol)
Schereka Gamer 26 Jan, 2017 @ 11:45am 
That make a 100% sense,just cause I dont know what it is I dont need it?
Thinking on that way,I dont need to have my TV now,cause I dont know how it works inside,what pieces is necessary to function my TV.
Remember the "100% sense"? Yeah,that was ironic,cause it's dumb,same thing your comment.
Freddy  [author] 26 Jan, 2017 @ 7:11am 
so you no need it then
Schereka Gamer 25 Jan, 2017 @ 6:15pm 
I didn't undestand what this mod do.
This mod make like a list of the mods that the player downloaded?
Freddy  [author] 26 Nov, 2016 @ 2:29pm 
:builders: Manual download updated for patch 1048 :builders:
Freddy  [author] 8 Apr, 2016 @ 11:05pm 
put u file to kfgame/brewedpc folder and ini file to kfgame/config folder then do the same :16bitHand:
24Idiots 8 Apr, 2016 @ 4:54pm 
how do I install the downloaded version?
Kevin Kuntz 25 Mar, 2016 @ 7:25am 
Thanks, now it works
Freddy  [author] 25 Mar, 2016 @ 7:18am 
You decribe all muts in MutLoader config file (Workshop doesn't support config files now so you should download it manually) and then you just run game with only mutloader and all your muts adds automatically from config file
Kevin Kuntz 25 Mar, 2016 @ 7:12am 
how do you even load the muts with mutloader
Kevin Kuntz 25 Mar, 2016 @ 7:01am 
Ok, Thanks
Freddy  [author] 25 Mar, 2016 @ 5:47am 
I added guide to description :16bitHand: It's really helpful if you use many mutators simultaniously
Kevin Kuntz 25 Mar, 2016 @ 4:27am 
How do you use it?