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Thanks for this, I'm glad people still recognize the need to alleviate the frustration coded into this w...wonderful... game...
Think you need to update description or /better/ to separate it like you loot gatherers
Personally i'd like to see it as a separate mod, but not sure about others.
How about give this ability to cap ships with repair drones in small radius for subordinate fighters?
Think it will be very immersive and logically correct.
No need for drone anomation, but it would add more immersion.
It would be awesome if it would work for capital ships and their surface elements too. BUT, not just for free, but would require specific materials.
For example, to repair a jump drive, the skunk should have n amounts of jumpdrive components. To repair hull, the skunk should have n amounts of ship wreck something (dont remember the name exactly). This way, we could help to repair our boarded ship after the battle ends. Would give meaning to various junk that is too cheap to be bothered to sell.
The distance could be very small where the repair would work. Like, couple of hundred meters. That way the ships that would pass us by would not repair and we could save it for components and ships we would like to repair fast.