XCOM 2
[WotC+Classic] Safer Hacking
20 comentarios
J. FAITH 21 NOV 2024 a las 12:24 
not working with new launcher
CO-OP Connect 14 NOV 2022 a las 0:57 
Is this mod compatible with Long War of the chosen
ATR 14 AGO 2021 a las 10:48 
This mod makes so much sense it's sickening
rocterius 11 JUL 2020 a las 4:06 
Does not work for me. No other hack mods active. Since now only Hack Plus works for me. But it was deactivated for test this mod.
Jormundgand 14 MAR 2018 a las 4:36 
Thank you. Vanilla hacking is pretty much useless without this.
Cylvouplay 25 OCT 2017 a las 1:50 
Spineking, I agree when you play low difficulty but in LIM, you are just obliged to refrain using hack AT ALL because it's too dangerous, so a whole class becomes useless, that's sad for the diversity of the game. See you have a skill that is supposed to help you, but if you use it, you get killed. WTF? A skill is supposed to give some help sometimes somewhere.
WeaponisedMoron_2 25 SEP 2017 a las 4:06 
Im not sure if i should download this... I mean... It just feels right to get fucked over by a sectopod when you try to be a smartass and take the 49 % chance control hacks... It also feels far more satisfying when you succesfully hack because you gave the supercharge penalty a finger to the face and become god for 3 turns
Malidictus 9 SEP 2017 a las 5:04 
Thanks! I ended up leaving it on because it wasn't crashing the game and it does indeed appear to work with War of the Chosen :) If you ever have the time or inclination to mess with the War of the Chosen SDK, you can probably just recompile it just to get rid of the warning, but I've had no issues with it so far.
Anisotropic  [autor] 8 SEP 2017 a las 19:00 
FYI this mod still works even in WOTC. It was my first mod, made for the first version of the game, and apparently so stupidly simple that it has never been broken.
Malidictus 31 AGO 2017 a las 4:40 
Do we know if the mod-maker for this mod is still active of if the mod still works with War of the Chosen?
Ebithril 22 FEB 2017 a las 13:58 
I'm really not sure if I should, or shouldn't use this...
I mean, really... there isn't really a reason NOT to, right?

I mean, it's not like you try to take a shot, and there is a 50% chance you shot yourself in the face.
Still... I can't help but feel that it makes the game TOO easy... While, at the same time, it really only takes away an arbitrary difficulty spike that makes no logical sense. :P

Like, Mind Control - just like Haywire - trying to take control doesn't mean you inject a steroid into the person if you fail...

(Yes, just to clarify - I am being sarcastic! I'll deffinently pick this up!)
myfisheyesky 26 ENE 2017 a las 0:42 
Is this mod compatible with Long War 2?
Cahos Rahne Veloza 31 MAY 2016 a las 8:04 
@Anisotropic:

Does your mod have any conflicts with this neat mod?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=639884488&searchtext=hacking
Somberyeti 5 MAR 2016 a las 3:34 
noice bra
Bosmun 4 MAR 2016 a las 21:04 
with this i might actually MAKE a hacker
Anisotropic  [autor] 4 MAR 2016 a las 15:25 
I just checked that mod, there shouldn't be any conflicts. Thanks for pointing it out.
Grim Leaper 4 MAR 2016 a las 7:07 
Is this mod compatible with Skulljack Feedback Fix</url]?
Void 3 MAR 2016 a las 23:17 
That's exactly what I was looking for.
Vox 3 MAR 2016 a las 13:45 
Awesome! I always thought the failure penalties were a liiiittle ridiculous. Like, a human hacker can actually give an advanced alien robot an upgrade in defense and aim in the middle of a battle? Basically as an accident, no less. Wat?
Invizigoth 3 MAR 2016 a las 5:55 
Nice! Re-testing this mod playing together with other mods related to hacking. :cogwheel: