Cities: Skylines

Cities: Skylines

Microtech Labs
댓글 17
thomas.ahernandez 2023년 2월 1일 오전 5시 49분 
same
Cpt.flowers  [작성자] 2023년 1월 30일 오전 9시 33분 
@thomas.ahernandez thank you! I cannot wait to play 3.18!
thomas.ahernandez 2023년 1월 29일 오후 2시 55분 
literaly the only two games i play skylines and star citizen! i love you for this
Cpt.flowers  [작성자] 2016년 12월 27일 오후 10시 31분 
It's all fixed, thanks @alphaprior for spelling it out for me. Apologies that I didn't realise what the problem was sooner.

If anyone has any problems please let me know as soon as you can.
Cpt.flowers  [작성자] 2016년 12월 23일 오후 4시 11분 
Oh I goofed. I'll fix it as soon as I can!
alphaprior 2016년 12월 22일 오전 8시 25분 
I got the same errors too
Loading Screen Mod reports:
MicrotechHologram.MicrotechHologram_Data
and
MicrotechLogo.MicrotechLogo_Data

Workshop asset requires private content, seems like asset bug?

Obviously when this asset was created instead of the uploaded workshop props local ones were used. So it they have to be placed again but you should delete local files and use the uploaded ones.
Droidhacker 2016년 10월 9일 오후 4시 57분 
Please make more buildings like this it looks fantastic!
Cpt.flowers  [작성자] 2016년 10월 3일 오전 8시 55분 
Thanks for the heads up, I've not recieved that error before. I'll have to reinstall the game and try to figure this one out. I'll see if I can get this error to happen. Been out of the loop recently.
Mundoworld 2016년 10월 2일 오후 7시 38분 
I get the following error messeage with the Loading Screen Mod "...Microtech Labs_Data Workshop asset requires private content, seems like asset bug?" and as a result the two required props are not showing. Looks still very good though, and I love to place it!
Zerotech 2016년 6월 24일 오전 6시 16분 
Good job,i like it! :)
Cpt.flowers  [작성자] 2016년 2월 24일 오후 1시 10분 
I had some time to change the textures on the dome, I believe the borders improve them.
Cpt.flowers  [작성자] 2016년 2월 21일 오후 9시 56분 
Yeah that would be how I would do it. I'll mess around with it when I get a chance.
boformer 2016년 2월 21일 오후 8시 39분 
You can use the normal map instead of adding more tris.
Cpt.flowers  [작성자] 2016년 2월 21일 오후 7시 35분 
@ boformer Yeah unfortunately its just a glass texture, I had all the window borders modelled out in 3d, but the poly count was huge. I could just have a flat texture around each window segment, but I don't know if that will look any better. I'll play around with it, and update the model if it improves the look.
boformer 2016년 2월 21일 오전 12시 35분 
The domes look a bit textureless, otherwise great work!
144hertz 2016년 2월 21일 오전 12시 14분 
Just to help with specifics this building is specifically based off of this [cdn.artstation.com] concept art of the planet MicroTech from Star Citizen.
speedtouch 2016년 2월 20일 오후 7시 34분 
it's a building