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Background NPCs (Have Decent Vehicle support)
10% actual questions.
20% help
20% unrelevent stuff
50% "Why would i pay for this mod"
Guys, this script is awesome. Must other scripts like huds and shit can go from 2 to 10 dollars. This must have taken AGES to make and he only charges 6 euros. 6! Thats fuckin' nothing if your a server owner or well a server owner thats not shit.
many people just want free mods... it will be more popular than having to pay $6.20 for a navmesh
making cashgrab peice of shit of a mod... and theirs DLC? FOR A MOD? who wants to have DLC for a simple cashgrab? (the creators so they can get more money) i understand that you may not have a job but really... just get another one... go to college fuck, JUST GO WORK AT MC DONALDS FOR A I FUCKING CARE ALRIGHT? GOD!
there is a plethera of NPC (none playable charactor) mods out there littering the workshop, many should just install those than BUY this mod to just uninstall it later because of the lack of variety,
making this mode ether a cashgrab, or a joke to jump on the vagon of modding... I know that the creators of this mod are trying to make money but really, just make a game, or even get a job... dame it's not that hard to go work at a fast food place or even make a youtube channel... god its not that hard!
Reason 1:
people can just use console commands... there is a command called nav_generate, it makes a nodes for NPCs to walk on (excluding striders and npcs that never move at all) it just does it for you, no needing to figure out LONG console commands just to make a simple walking path for NPCs, it just makes no sense... We want free mods to help with fixing NPC AI not just a cashgrab of a mod to make a little profit... Ain't nobody got time for that!
I wouldn't recommend paying for a mod if you're just going to use it for singleplayer anyway. The only people who should pay for a premium mod are server owners who need to draw in more players. :)
It might be because I'm a little new to these 'outside' mods but, it just doesn't make too much sense... I mean, I understand trying to make profit and all but selling a mod? I just don't get it. I guess I can look for another randomly walking npc script, they are all over the workshop, I'm not ready to pay money for something like this.
1. unknown - lua/weapons/weapon_nav_editor.lua:93
how do i fix this?
I just bout this addon, and am looking to use the custom navmesh you created, although Im not quite sure exactly where to put the file.
Any help would be greatly appreciated. Keep up the good work!
I'm asking because I can't help but notice that you run nav_analyze whenever someone attempts to save a nav mesh with your tool. Now, I've previously completely avoided using this command as I do not see the need for it considering most of the information it gathers is highly specific to CS:S bots, yet you include it in your SWEP:Reload() function whenever a player saves the nav mesh. I've generally avoided it because it can some times take longer to process for me than even generating a mesh in the first place (especially with large maps).
This is some kind of toolgun nav editor apparently.
@DMG | Bobblehead & [LG]CaptainCatLoaf™
Theres 2 way better ones on workshop at the time of posting this comment.
I'm giving my dollar to those guys, they know how to produce results. 💵