Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

advanced editor totd
27 Comments
ROTG 22 Sep, 2021 @ 11:28pm 
thanks nottud
ª ª̴̍̈́ ª̴̍̈́ 24 Dec, 2020 @ 3:08pm 
Youngblood 19 Dec, 2017 @ 4:00am 
got it working thanks
nottud  [author] 19 Dec, 2017 @ 3:57am 
No other than just subscribe.
Youngblood 17 Dec, 2017 @ 3:18pm 
is there anything else you have to do to get this to work?
nottud  [author] 21 Nov, 2017 @ 12:39pm 
Weird - it is only a UI change.
Youngblood 13 Nov, 2017 @ 2:53pm 
Any idea why this would change resolution to low?
𝑶𝑮 𝑲𝑼𝑺𝑯🌿 14 Aug, 2017 @ 5:38am 
Where do the screenshots go?
Callistonian 18 Nov, 2016 @ 2:08am 
The unit numbers in the portrait ID are off by -1.
Chovie 28 Jun, 2016 @ 4:57am 
could you make it so we have the editor ingame again? and make it so we can place units and buildings again pls
WollieWoltaz 6 Apr, 2016 @ 3:15pm 
Owh that's a shame. Why did they even left it out it can't do any bad i guess.
Well thanks for reply. If you do find a way let me know:)
nottud  [author] 6 Apr, 2016 @ 2:40pm 
Sadly it has been disabled by the developer and I know no way to get it back. :(
WollieWoltaz 6 Apr, 2016 @ 5:53am 
@nottud: I asked this also in the workshop-discussies but no answer yet. But is it possible to get the console gadget back in editor/game??
nottud  [author] 4 Apr, 2016 @ 5:08am 
@Sparadox: I mean to put that as a DL for the new version but not got round to it as it is a useful testing tool.

@Leonord: No really easy way - could improve with having hotkeys maybe. Another (Silly) way would be to deliberately introduce lag so it does it slower. :p
Spardox 3 Apr, 2016 @ 4:29pm 
What happened with the E button? Can i change factions ingame?
Leonord 11 Feb, 2016 @ 11:42am 
Amazing! I have another question. Is there a way to rotate things slowly or in steps? I can just never get the angle I want because it is just too fast..
nottud  [author] 11 Feb, 2016 @ 5:23am 
(The mismatch was caused by a patch changing the tech IDs :( )
nottud  [author] 11 Feb, 2016 @ 5:22am 
This one I have fixed the mismatch - I need to fix the other one. This one has all the TOTD stuff included.
Leonord 10 Feb, 2016 @ 10:19am 
Whats the difference between this and your other editor in the workshop?

Have you fixed the list of god powers? The other version had missmatches and was lacking the new powers.
nottud  [author] 10 Feb, 2016 @ 5:23am 
@Cod1e_h Yea this is just the UI part. The triggers can be brought directly over and most of them should still function although some relying on IDs may now break.
Cod1EH 9 Feb, 2016 @ 7:32pm 
Still not all the triggers from the previous AoM mod but it's still good I guess
FohnJarmery 9 Feb, 2016 @ 11:42am 
@nottud

It's still a great mod regardless so don't feel discouraged =)
nottud  [author] 9 Feb, 2016 @ 5:30am 
I will have a look into it when I get chance:
@John: I have a feeling the functionality that makes that work might actually be broken now meaning I may have no choice but to remove. :(
@Callistonian: Might be some optimisations in the updates as for what UI loads causing it. I probably have one of a couple options: (1)Work around by flicking between interface modes when clicked. (2)Build my own version. (3)May work if I make a copy of the UI into the editor.

Sadly the next several days I am completely taken up time wise so might be a while for an update.
Callistonian 8 Feb, 2016 @ 9:17pm 
The object info button is still crashing the game.
FohnJarmery 8 Feb, 2016 @ 1:32pm 
The Sky, Snow and Techs tab doesn't appear to actually do anything.
Prosecutor Lurker 8 Feb, 2016 @ 6:10am 
Yey
nottud  [author] 8 Feb, 2016 @ 3:15am 
Argh just realised the unit lists are no longer sorted alphabetically - will fix...