Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

Sludge Plunge
19 Comments
MithrasX 12 Mar, 2016 @ 2:50pm 
Awesome level! Keep it up!
conqueror060 18 Feb, 2016 @ 6:04am 
I just checked the map again with your suggestion. It works perfectly after that, thanks! I'm enjoying now the coop, your map is a masterpiece!!! :)
conqueror060 18 Feb, 2016 @ 5:56am 
Thank you very much for the advice my friend, I will try again later today and I will let you know.
Annelid  [author] 18 Feb, 2016 @ 5:44am 
Hmm.
I just checked the map: the player sprites lotag is fine, everything seems to be in order. I tested it in coop with a steam mate before updating the map and it worked fine.

Here are my thoughts:
- first of all, to see if it actually updated check for secret places count. If it's 12, then it was updated, if it's 11 then it wasn't. You can turn on level stats in options. Just try single player to see this.

- if it didn't update try deleting your "616546048" folder (which contains this map) from the workshop folder and then try the "unsubscribe - subscribe again" thing. Steam can be buggy with this, didn't update for me immediately too.

Try doing what I told and then report!

We can also try testing it again in coop with you and your mate. Just be sure to check if the map was updated!
conqueror060 18 Feb, 2016 @ 4:39am 
I just tried again to play coop this map, and I still can't manage to get it start. When I start, I instantly kill my mate and the game desyncs. Am I doing something wrong? Is the map automatically updated to support coop? I tried to unsubscribe and subscribe again but the error still appears.
Ćrispy Biscuit 🍪 13 Feb, 2016 @ 6:01am 
looks good :D ill try it
S0LAR 13 Feb, 2016 @ 4:24am 
Thumbs up for this awesome map, 2 thumbs up for fixing issues and actually adding a changelog!
conqueror060 11 Feb, 2016 @ 1:57pm 
Amazing news! I will try tomorrow the COOP. Thx
Annelid  [author] 11 Feb, 2016 @ 7:52am 
The level was updated with some minor fixes and COOP support!
Wilde 10 Feb, 2016 @ 12:34am 
Fantastic level. Thanks for making!
conqueror060 9 Feb, 2016 @ 6:03am 
Oh ok, thanks for your response! Keep doing the perfect work with your maps!
Annelid  [author] 9 Feb, 2016 @ 5:58am 
Hey there! Glad you enjoyed it!

As for coop, well, sorry for confusing you. I accidentally listed coop support but it's not there yet. I'm going to implement it real soon, so check it out a day or two later!
conqueror060 9 Feb, 2016 @ 4:20am 
Great map i enjoyed single play very much! But I have issues with the coop. It is impossible to play and always desync despite the map is in the coop category on workshop. Does anyone knows how to solve this problem?
Ness 7 Feb, 2016 @ 12:17am 
Good map, great escalation of action.
Wen 6 Feb, 2016 @ 5:54am 
Holy shit, this is probably THE BEST Duke Nukem 3D user map that I've played.
Annelid  [author] 5 Feb, 2016 @ 12:38pm 
Well, that's odd. I tested it like five hundre times and it always worked.

Anyway, congrats on completion and thanks for feedback! I am glad you enjoyed that one.
bullerbuller7 5 Feb, 2016 @ 12:34pm 
i did try that once i guess i will try it again to see if i can get it to work.

I finished the map and it has perfect atmosphere.
The detailing is really well made and the gameplay is spot on.
Annelid  [author] 5 Feb, 2016 @ 12:15pm 
Blow the cell block door with pipebombs

You can get a bunch of pipebombs in a "secret cave" marked with a bright red circle.
Go to the room with hanged monks and elevator, turn around and head right. There is a switch indicated by a red circle and a handprint. Press it, go to the cave door (it's located in the same room where there's a cell block with a candle and a piece of paper inside).


There you go.
bullerbuller7 5 Feb, 2016 @ 11:59am 
How do i get the yellow card xD