Source Filmmaker

Source Filmmaker

Star Wars - Blaster Bolt
60 kommentarer
Re1dji 25 feb @ 23:59 
dont work
it dont works anymore
TwilightSparkleFan99 15 apr, 2023 @ 20:52 
funny lazypurple thing
darkk 19 jul, 2022 @ 22:15 
Bro where the hell is this in the model menu i cannot find it at all
Die Geyer 8 jul, 2022 @ 16:04 
dUe To FiLe SiZe LiMiTaTiO-
John Warhammer 18 apr, 2022 @ 7:37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28 jan, 2021 @ 15:30 
can this work as a lightsaber blade?
Nels 27 dec, 2020 @ 11:55 
Hello, will it ever be ported to GMOD?
John Life 2🐀 9 sep, 2020 @ 7:33 
Thanks, I'll try it out
Nengalore  [skapare] 8 sep, 2020 @ 19:38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.
John Life 2🐀 8 sep, 2020 @ 3:07 
The reason the colour of the bolt disappears when rendering is because posters don't render bloom at all. But I was wondering if you could find any way past this, since it's the best looking blaster bolt I've ever been able to find.
Perry 15 aug, 2020 @ 18:14 
Please port to Garry's mod
[TGG] DoctorHeisenberg 14 aug, 2020 @ 12:29 
can it be ported to garrys mod
Ghost 25 maj, 2020 @ 22:48 
My blaster bolt is white before render for some reason and I can't which color it is! All of the skins are white.
adeviouskorean 25 maj, 2020 @ 9:51 
thank god its a model
Dr. Bogdanov 18 mar, 2020 @ 17:06 
I have a problem. When I end my work and I wont to generate poster the lasers colours and lights disappear and left only white lines in saved poster. I need help! I don't know what should I do to fix that :/
Candle 25 feb, 2020 @ 6:14 
This could FIX it - you could add colission boxes around the model.

Even though SFM has no collision, it'll stop it from cutting off rendering it because the Root is outside the view.
Candle 19 feb, 2020 @ 12:08 
Is there a way to stop this disappearing when the root is outside the camera view?
Candle 4 feb, 2020 @ 13:27 
Do you know about the bug where it disappears if the Root is outside the camera? I think it's a 'frustum culling' issue. Could you fix it? Something to do with "$hboxset" according to what I've read about the issue in other models.
WestGravity 27 sep, 2019 @ 20:19 
It's a model, it says ".mdl" at the end.
Shaddi 14 sep, 2019 @ 3:22 
thats a particle or an model?
BrickBagel 13 jul, 2019 @ 17:39 
Please I beg of you, make a speeder bike model.
LastPerseus 27 apr, 2019 @ 2:48 
Never mind, I got it! Thanks.
LastPerseus 27 apr, 2019 @ 2:41 
When I export the bolts are coloured white. How do I fix it?
KaBoOn! 30 dec, 2018 @ 14:29 
It would be cool if one day this model gets ported to gmod
Chris Hansen With Dateline NBC 9 aug, 2018 @ 14:02 
Will you ever port this to gmod? It'd be really helpful.
WrightOnTarget 28 jul, 2018 @ 19:13 
Neat. Could use these as tracer rounds.
Heartfire 1 jun, 2017 @ 12:46 
Thanks
Nengalore  [skapare] 1 jun, 2017 @ 12:42 
Read this . Hope it helps. :)
Heartfire 1 jun, 2017 @ 11:15 
Hello, When i render a poster with this model it appears white, is there something i can do to fix it?
BleakDev 19 maj, 2017 @ 12:23 
When you want it to seem like it hit someone.. normally there's a blaster hole after.. Anybody know a way I can make it seem like the hole appears?
Slusher 13 maj, 2017 @ 12:39 
a fucking bat: I just make them smaler so you dont see them anymore:-)
Nengalore  [skapare] 5 maj, 2017 @ 18:51 
Change the skin if you want blue, red, green, or yellow, otherwise you may edit a few things to add your own color.
Slusher 5 maj, 2017 @ 14:22 
i cant change collor its only blue
Seag 28 apr, 2017 @ 20:20 
How did I not find this, for the love of god...
Nengalore  [skapare] 14 apr, 2017 @ 11:49 
I'm not an animator, so I couldn't really tell you, but it shouldn't be difficult to find something on how to make an object disappear in an animation.
DAILY 24 HOUR ENERGY DRINKER 13 apr, 2017 @ 16:42 
How do you make the bolts disappear during the animation?
I'm quitely new to source film maker and I want the bolt to disappear after it hits a person.
Nengalore  [skapare] 15 jan, 2017 @ 21:55 
What do you mean?
dvbz 13 jan, 2017 @ 17:37 
But do you have to IMPORT it?
Nengalore  [skapare] 10 jan, 2017 @ 8:56 
It's located at Nengalore\SW\sw_blasterbolt.mdl , as stated in the description.
dvbz 9 jan, 2017 @ 19:39 
where is it? do you have to import it, or something?
bot 13 jul, 2016 @ 10:45 
ok thanks
Nengalore  [skapare] 13 jul, 2016 @ 10:44 
I uploaded a Weapon Sound pack here [sfmlab.com]
bot 9 jul, 2016 @ 14:41 
sounds?
Yuta 14 apr, 2016 @ 23:23 
Thanks! @Nengalore
Nengalore  [skapare] 14 apr, 2016 @ 21:11 
@the swift gamer
Please read the comments below, before asking a question such as that.
Sir donks alot (rip my grandpa) 14 apr, 2016 @ 19:50 
When will there be a render fix?
Nengalore  [skapare] 14 apr, 2016 @ 8:49 
Right click it in the Animation Set Editor ( ASE ), go to Utilities > Add Scale Control To Models . This will add a control called rootTransform_scale , use this to resize it.

Hope this helps. ;)
Yuta 14 apr, 2016 @ 6:44 
how do you resize it??
Nengalore  [skapare] 5 apr, 2016 @ 20:40 
@Dan Hm, I was not aware of this, I'll try to find some more information on this, thank you.