Source Filmmaker

Source Filmmaker

Star Wars - Blaster Bolt
60 kommenttia
Re1dji 25.2. klo 23.59 
dont work
SUPERGAMER/AWAKE-APPLE77 4.2. klo 9.55 
it dont works anymore
TwilightSparkleFan99 15.4.2023 klo 20.52 
funny lazypurple thing
darkk 19.7.2022 klo 22.15 
Bro where the hell is this in the model menu i cannot find it at all
Die Geyer 8.7.2022 klo 16.04 
dUe To FiLe SiZe LiMiTaTiO-
John Warhammer 18.4.2022 klo 7.37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28.1.2021 klo 15.30 
can this work as a lightsaber blade?
Nels 27.12.2020 klo 11.55 
Hello, will it ever be ported to GMOD?
John Life 2🐀 9.9.2020 klo 7.33 
Thanks, I'll try it out
Nengalore  [tekijä] 8.9.2020 klo 19.38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.
John Life 2🐀 8.9.2020 klo 3.07 
The reason the colour of the bolt disappears when rendering is because posters don't render bloom at all. But I was wondering if you could find any way past this, since it's the best looking blaster bolt I've ever been able to find.
Perry 15.8.2020 klo 18.14 
Please port to Garry's mod
[TGG] DoctorHeisenberg 14.8.2020 klo 12.29 
can it be ported to garrys mod
Ghost 25.5.2020 klo 22.48 
My blaster bolt is white before render for some reason and I can't which color it is! All of the skins are white.
adeviouskorean 25.5.2020 klo 9.51 
thank god its a model
Dr. Bogdanov 18.3.2020 klo 17.06 
I have a problem. When I end my work and I wont to generate poster the lasers colours and lights disappear and left only white lines in saved poster. I need help! I don't know what should I do to fix that :/
Candle 25.2.2020 klo 6.14 
This could FIX it - you could add colission boxes around the model.

Even though SFM has no collision, it'll stop it from cutting off rendering it because the Root is outside the view.
Candle 19.2.2020 klo 12.08 
Is there a way to stop this disappearing when the root is outside the camera view?
Candle 4.2.2020 klo 13.27 
Do you know about the bug where it disappears if the Root is outside the camera? I think it's a 'frustum culling' issue. Could you fix it? Something to do with "$hboxset" according to what I've read about the issue in other models.
WestGravity 27.9.2019 klo 20.19 
It's a model, it says ".mdl" at the end.
Shaddi 14.9.2019 klo 3.22 
thats a particle or an model?
BrickBagel 13.7.2019 klo 17.39 
Please I beg of you, make a speeder bike model.
LastPerseus 27.4.2019 klo 2.48 
Never mind, I got it! Thanks.
LastPerseus 27.4.2019 klo 2.41 
When I export the bolts are coloured white. How do I fix it?
KaBoOn! 30.12.2018 klo 14.29 
It would be cool if one day this model gets ported to gmod
Chris Hansen With Dateline NBC 9.8.2018 klo 14.02 
Will you ever port this to gmod? It'd be really helpful.
WrightOnTarget 28.7.2018 klo 19.13 
Neat. Could use these as tracer rounds.
Heartfire 1.6.2017 klo 12.46 
Thanks
Nengalore  [tekijä] 1.6.2017 klo 12.42 
Read this . Hope it helps. :)
Heartfire 1.6.2017 klo 11.15 
Hello, When i render a poster with this model it appears white, is there something i can do to fix it?
BleakDev 19.5.2017 klo 12.23 
When you want it to seem like it hit someone.. normally there's a blaster hole after.. Anybody know a way I can make it seem like the hole appears?
Slusher 13.5.2017 klo 12.39 
a fucking bat: I just make them smaler so you dont see them anymore:-)
Nengalore  [tekijä] 5.5.2017 klo 18.51 
Change the skin if you want blue, red, green, or yellow, otherwise you may edit a few things to add your own color.
Slusher 5.5.2017 klo 14.22 
i cant change collor its only blue
Seag 28.4.2017 klo 20.20 
How did I not find this, for the love of god...
Nengalore  [tekijä] 14.4.2017 klo 11.49 
I'm not an animator, so I couldn't really tell you, but it shouldn't be difficult to find something on how to make an object disappear in an animation.
DAILY 24 HOUR ENERGY DRINKER 13.4.2017 klo 16.42 
How do you make the bolts disappear during the animation?
I'm quitely new to source film maker and I want the bolt to disappear after it hits a person.
Nengalore  [tekijä] 15.1.2017 klo 21.55 
What do you mean?
dvbz 13.1.2017 klo 17.37 
But do you have to IMPORT it?
Nengalore  [tekijä] 10.1.2017 klo 8.56 
It's located at Nengalore\SW\sw_blasterbolt.mdl , as stated in the description.
dvbz 9.1.2017 klo 19.39 
where is it? do you have to import it, or something?
bot 13.7.2016 klo 10.45 
ok thanks
Nengalore  [tekijä] 13.7.2016 klo 10.44 
I uploaded a Weapon Sound pack here [sfmlab.com]
bot 9.7.2016 klo 14.41 
sounds?
Yuta 14.4.2016 klo 23.23 
Thanks! @Nengalore
Nengalore  [tekijä] 14.4.2016 klo 21.11 
@the swift gamer
Please read the comments below, before asking a question such as that.
Sir donks alot (rip my grandpa) 14.4.2016 klo 19.50 
When will there be a render fix?
Nengalore  [tekijä] 14.4.2016 klo 8.49 
Right click it in the Animation Set Editor ( ASE ), go to Utilities > Add Scale Control To Models . This will add a control called rootTransform_scale , use this to resize it.

Hope this helps. ;)
Yuta 14.4.2016 klo 6.44 
how do you resize it??
Nengalore  [tekijä] 5.4.2016 klo 20.40 
@Dan Hm, I was not aware of this, I'll try to find some more information on this, thank you.