Garry's Mod
Zombie/NPC Invasion+
748 comentarii
help its not working
Sharkivan5 20 apr. la 0:52 
Why crawling zombies are very big
Basketodone 28 mart. la 16:17 
Sorry if you've already answered this, but how exactly does the spawning work? Does it check for the first spawn and then go down the list, or does it choose out of every npc at once?
Engineer Gaming 26 mart. la 14:08 
nothing is spawning
DZHEX 14 mart. la 7:39 
this mod has nothing to do with nodes, whether nodes are relevant depends on what kind of NPCs you're spawning. This addon just does the spawning, the NPCs have to figure out the navigation.
DarkMatter 14 mart. la 7:27 
Does it work on a ai node map? Like could i just do that without using info_nodes?
Edward 10 mart. la 8:50 
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sOULKINGBROOK1599 16 febr. la 15:48 
can you make ir spawn combines?
IluSIonX 20 ian. la 4:35 
any way to make it so it spawns after like 15 seconds once u killed it the first time?
DoomEspacial 17 ian. la 2:37 
Does this work with a zombie ai improvement mod?
EmberCyph 16 ian. la 8:43 
I can only have two npcs spawn, this has to be a glitch
Glass of Lime Soda 25 dec. 2024 la 23:06 
@soverign

You can give them custom weapons by going to weapon menu, right clicking whatever weapon you wanna give them (it just needs to support NPCs like TFA or ARRCW) and then going to the menu and pasting that into the empty weapon box (not the drop down menu)
DoubleBungus 25 dec. 2024 la 17:52 
Yeah I don't know what this is called in settings but I cannot find it, and the spawn rate is so high on spawn that it is crashing my game and the NPC's can't be mass deleted. I don't know how this is supposed to be working but this isn't it.
Doc903 8 nov. 2024 la 23:19 
So, how would you recommend setting it up to be procedural? So, the npc only spawns ahead of the player, maybe out of sight?
Gubby 1 sept. 2024 la 12:33 
whats the default settings?
ThatCritter 17 aug. 2024 la 18:50 
does not work with headcrab infection mod.
Green-Cop 5 aug. 2024 la 14:52 
original mod
YOU CANNOT SPAWN ZOMBIES NEAR YOU!!!!!!!!
I STAPLE TAPEWORMS ON MY 5 aug. 2024 la 9:39 
this mod makes all npcs unable to die
DZHEX 15 iul. 2024 la 14:21 
gotta use cvar zinv
zinv 0 to disable, zinv 1 to enable
the addon has some weird float thing for that cvar if you use the menu
Sovereign 9 iul. 2024 la 12:28 
we need he ability to spawn custom weapons
woozercet 23 iun. 2024 la 8:19 
why cant i make them stop spawning after disabling and restarting gmod
m3rk91 20 iun. 2024 la 9:37 
addon been dead for a WHILE
Stalker 20 iun. 2024 la 9:15 
Кто с того видео где half-life 2 но это зомби апокалипсис?
idk gaming 18 iun. 2024 la 8:17 
how do you turn this off?
Slag 25 apr. 2024 la 22:53 
can you use this for entitys?
Gaby Le Ninja Francais 22 apr. 2024 la 13:00 
bruh imagine making a huggy invasion
marmoset 29 ian. 2024 la 16:22 
Combine has invaded your territory!
Pheex 27 ian. 2024 la 18:19 
Exactly what I was looking for, thank you.

Tested it on a whole bunch of custom maps and as long as the map has spawning nodes the mod is working perfectly.
Shadow_lord9983 5 ian. 2024 la 8:05 
SO, APARENTLY I DI NOT INSTALL SOMETHING RIGHT. BECAUSE FAST HEADCRABS ARE NOW FRIENDLY
Sonfic 4 ian. 2024 la 11:22 
i want the lethal necrotic not HEADCRAB SLOW HEAD ZOMBIE
My_Little_Anarchist_ 12 oct. 2023 la 8:23 
I have found out that Sebre-aN's Headcrab zombie mod is one of the addons that causes the spawn menu errors. I don't expect you to know or even attempt to fix it but just thought I'd let you know. No other mod I have causes errors though.
Bamcublam 30 aug. 2023 la 22:10 
@nobodycares There is
goose 24 iul. 2023 la 13:16 
somebody really needs to make a mod so that if an NPC gets killed by a headcrab they get turned into a zombie (but keep their original model if possible)
LenZi 9 iul. 2023 la 13:47 
How does spawn flags work and what do they do?
Akela 8 iul. 2023 la 5:15 
⸸ₓナイトメアₓ⸸ 22 iun. 2023 la 16:52 
what the fuuuck, this refuses to work ;-; i know its not the addon because all similar addons related to spawning needing ai nodes and nav mesh just dont work.

anybody know why? im using this on construct and nothing spawns ;-;
Snooze Control 16 iun. 2023 la 15:12 
What are the default npcs and values? I screwed up and now I can't get zombies to spawn :DSTskull:
Grandpa Major 3 iun. 2023 la 6:18 
How do I disable NPCS from spawning in the map? Console?
Bolero 29 mai 2023 la 12:11 
where do i find
Ziomskiyyy 22 mai 2023 la 5:29 
why there arent any normal head crabs and the torso ones and the poison hearcrabs and zombies (im polish sorry for bad english)
JohnTesticles 23 febr. 2023 la 22:13 
for some reason they explode on impact. why?
th3maldonado 23 febr. 2023 la 14:26 
One thing that might be easy, might be difficult, is to add the option for npc's to spawn with their default weapons. VJ base NPC's can spawn with specific or randomised weapons, which aren't base hl2 weapons. I will happily wait for this as I understand how busy life is with 2 jobs!
General of Hamsters 5 febr. 2023 la 8:17 
Also though on a real note, if this ever gets worked on again, please expand the weapon spawn list for heroes to addon weapons too. Similar to how the npc spawn list has addon npcs, not just hl2/base ones.
CrabbyStork 1 febr. 2023 la 11:05 
@Matty @moomoohk
Oh so that's where you been guys?
Well, I hope you had some good times on your days, if you guys got some free time I am looking forward to the improvement on the mod in the future. :steamthumbsup:
MattySrc  [autor] 1 febr. 2023 la 6:50 
@CrabbyStork Same here. Been too busy to really do anything with it either. I'm working 2 jobs at this time.
xX_C00LK4T_Xx 31 ian. 2023 la 11:06 
yo moomoo you're good my friend, you should take a breather and relax yourself, you earned it
m3rk91 31 ian. 2023 la 3:25 
Does this work for multiplayer?


My friend says he cant see some zombies that i see when they spawn
moomoohk  [autor] 31 ian. 2023 la 0:53 
@CrabbyStork hey i'm still around and i still read these comments, however i'm much busier nowadays and unfortunately can't address the issues people raise. the last version of the addon was supposed to be stable enough for the long term - most of the issues people raise relate to missing info nodes, collisions with other addons or similar issues which are out of scope... sorry if you guys were expecting more. i do hope to revisit and see whether more improvements can be made but honestly if i do get back to addon development i'll probably work directly on s&box. p.s. lua is a truly awful language.......
CrabbyStork 22 ian. 2023 la 8:24 
Damn, it is old.
Say what happen to the devs?