Garry's Mod
Zombie/NPC Invasion+
748 commenti
help its not working
Sharkivan5 20 apr, ore 0:52 
Why crawling zombies are very big
Basketodone 28 mar, ore 16:17 
Sorry if you've already answered this, but how exactly does the spawning work? Does it check for the first spawn and then go down the list, or does it choose out of every npc at once?
Engineer Gaming 26 mar, ore 14:08 
nothing is spawning
DZHEX 14 mar, ore 7:39 
this mod has nothing to do with nodes, whether nodes are relevant depends on what kind of NPCs you're spawning. This addon just does the spawning, the NPCs have to figure out the navigation.
DarkMatter 14 mar, ore 7:27 
Does it work on a ai node map? Like could i just do that without using info_nodes?
Edward 10 mar, ore 8:50 
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sOULKINGBROOK1599 16 feb, ore 15:48 
can you make ir spawn combines?
IluSIonX 20 gen, ore 4:35 
any way to make it so it spawns after like 15 seconds once u killed it the first time?
DoomEspacial 17 gen, ore 2:37 
Does this work with a zombie ai improvement mod?
EmberCyph 16 gen, ore 8:43 
I can only have two npcs spawn, this has to be a glitch
Glass of Lime Soda 25 dic 2024, ore 23:06 
@soverign

You can give them custom weapons by going to weapon menu, right clicking whatever weapon you wanna give them (it just needs to support NPCs like TFA or ARRCW) and then going to the menu and pasting that into the empty weapon box (not the drop down menu)
DoubleBungus 25 dic 2024, ore 17:52 
Yeah I don't know what this is called in settings but I cannot find it, and the spawn rate is so high on spawn that it is crashing my game and the NPC's can't be mass deleted. I don't know how this is supposed to be working but this isn't it.
Doc903 8 nov 2024, ore 23:19 
So, how would you recommend setting it up to be procedural? So, the npc only spawns ahead of the player, maybe out of sight?
Gubby 1 set 2024, ore 12:33 
whats the default settings?
ThatCritter 17 ago 2024, ore 18:50 
does not work with headcrab infection mod.
Green-Cop 5 ago 2024, ore 14:52 
original mod
YOU CANNOT SPAWN ZOMBIES NEAR YOU!!!!!!!!
I STAPLE TAPEWORMS ON MY 5 ago 2024, ore 9:39 
this mod makes all npcs unable to die
DZHEX 15 lug 2024, ore 14:21 
gotta use cvar zinv
zinv 0 to disable, zinv 1 to enable
the addon has some weird float thing for that cvar if you use the menu
Sovereign 9 lug 2024, ore 12:28 
we need he ability to spawn custom weapons
woozercet 23 giu 2024, ore 8:19 
why cant i make them stop spawning after disabling and restarting gmod
m3rk91 20 giu 2024, ore 9:37 
addon been dead for a WHILE
Stalker 20 giu 2024, ore 9:15 
Кто с того видео где half-life 2 но это зомби апокалипсис?
idk gaming 18 giu 2024, ore 8:17 
how do you turn this off?
Slag 25 apr 2024, ore 22:53 
can you use this for entitys?
Gaby Le Ninja Francais 22 apr 2024, ore 13:00 
bruh imagine making a huggy invasion
marmoset 29 gen 2024, ore 16:22 
Combine has invaded your territory!
Pheex 27 gen 2024, ore 18:19 
Exactly what I was looking for, thank you.

Tested it on a whole bunch of custom maps and as long as the map has spawning nodes the mod is working perfectly.
Shadow_lord9983 5 gen 2024, ore 8:05 
SO, APARENTLY I DI NOT INSTALL SOMETHING RIGHT. BECAUSE FAST HEADCRABS ARE NOW FRIENDLY
Sonfic 4 gen 2024, ore 11:22 
i want the lethal necrotic not HEADCRAB SLOW HEAD ZOMBIE
My_Little_Anarchist_ 12 ott 2023, ore 8:23 
I have found out that Sebre-aN's Headcrab zombie mod is one of the addons that causes the spawn menu errors. I don't expect you to know or even attempt to fix it but just thought I'd let you know. No other mod I have causes errors though.
Bamcublam 30 ago 2023, ore 22:10 
@nobodycares There is
goose 24 lug 2023, ore 13:16 
somebody really needs to make a mod so that if an NPC gets killed by a headcrab they get turned into a zombie (but keep their original model if possible)
LenZi 9 lug 2023, ore 13:47 
How does spawn flags work and what do they do?
Akela 8 lug 2023, ore 5:15 
⸸ₓナイトメアₓ⸸ 22 giu 2023, ore 16:52 
what the fuuuck, this refuses to work ;-; i know its not the addon because all similar addons related to spawning needing ai nodes and nav mesh just dont work.

anybody know why? im using this on construct and nothing spawns ;-;
Snooze Control 16 giu 2023, ore 15:12 
What are the default npcs and values? I screwed up and now I can't get zombies to spawn :DSTskull:
Grandpa Major 3 giu 2023, ore 6:18 
How do I disable NPCS from spawning in the map? Console?
Bolero 29 mag 2023, ore 12:11 
where do i find
Ziomskiyyy 22 mag 2023, ore 5:29 
why there arent any normal head crabs and the torso ones and the poison hearcrabs and zombies (im polish sorry for bad english)
JohnTesticles 23 feb 2023, ore 22:13 
for some reason they explode on impact. why?
th3maldonado 23 feb 2023, ore 14:26 
One thing that might be easy, might be difficult, is to add the option for npc's to spawn with their default weapons. VJ base NPC's can spawn with specific or randomised weapons, which aren't base hl2 weapons. I will happily wait for this as I understand how busy life is with 2 jobs!
General of Hamsters 5 feb 2023, ore 8:17 
Also though on a real note, if this ever gets worked on again, please expand the weapon spawn list for heroes to addon weapons too. Similar to how the npc spawn list has addon npcs, not just hl2/base ones.
CrabbyStork 1 feb 2023, ore 11:05 
@Matty @moomoohk
Oh so that's where you been guys?
Well, I hope you had some good times on your days, if you guys got some free time I am looking forward to the improvement on the mod in the future. :steamthumbsup:
MattySrc  [autore] 1 feb 2023, ore 6:50 
@CrabbyStork Same here. Been too busy to really do anything with it either. I'm working 2 jobs at this time.
xX_C00LK4T_Xx 31 gen 2023, ore 11:06 
yo moomoo you're good my friend, you should take a breather and relax yourself, you earned it
m3rk91 31 gen 2023, ore 3:25 
Does this work for multiplayer?


My friend says he cant see some zombies that i see when they spawn
moomoohk  [autore] 31 gen 2023, ore 0:53 
@CrabbyStork hey i'm still around and i still read these comments, however i'm much busier nowadays and unfortunately can't address the issues people raise. the last version of the addon was supposed to be stable enough for the long term - most of the issues people raise relate to missing info nodes, collisions with other addons or similar issues which are out of scope... sorry if you guys were expecting more. i do hope to revisit and see whether more improvements can be made but honestly if i do get back to addon development i'll probably work directly on s&box. p.s. lua is a truly awful language.......
CrabbyStork 22 gen 2023, ore 8:24 
Damn, it is old.
Say what happen to the devs?