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In the Contingency Plan linked story mission where three scientists spawn and then the new alarm system has them change their patrol route, it can be a pain to keep track of which ones you've taken a look at already.
Is there something I'm missing?
That nitpick aside, the mod itself is awesome. Rated up and favorited!
Love the mod. great work. Was wondering if you could add a RADIUS TOOL so that the player can see how far an item/ footsteps could be heared. I would work on it myself if i had any programming knowledge at all XD
Cheers!
One thing I wonder since you're already doing bunch of UI stuff if it would be possible to modify the text size in various dialogs in the game in any way? I'm talking font replacement or virtually any means. I hate having to switch to low resolution just to make text comfortably readable over some distance.
Of course, I don't know if that's a lot of work. If it is, then don't worry about it.
By the way, would it be possible for you to add an option to the mod, so that you can set agents to close doors behind them automatically?
Sometimes it's in your best interest to leave them open, but I find that most of the time, it's much better to keep them closed. I keep forgetting to do it, however. I'd make far fewer errors if I only had to remember to actively do something when I want to leave the door open, rather than having to remember to close it behind me.
Thanks!
Then you can't exploit it. Your are welcome btw. I will type in here if I see more problems.
Else it is a really nice mod, that solves some good problems. Thanks.
- Doors are now manipulatable while dragging bodies
opens possibility for an exploit?
In vanilla, if there is body/corpse lying besides the door already, and you are dragging one more body/corpse over it, you can't open the door because you can't drop being dragged body/corpse to free the hands. If door is manipulatable in that case while using the mod, it changes the mechanics of the game - and that's the exploit.
If you get spotted while the body is not dropped, you will get killed, if you drop the body. Isn't that correct?
But I like it anyway :)