Space Engineers

Space Engineers

Heli and Plane Wings (WIP)
52 Comments
FearOath 26 Nov, 2021 @ 5:23am 
@(Bro)yFR0DO I pretty sure the author has abandoned this
yFR0D0 22 May, 2021 @ 11:56am 
how long is it WIP? <3
mishabeast 7 May, 2020 @ 10:56am 
I would love to have extra wheels for planes :)
ArchieB 24 Apr, 2020 @ 11:03am 
Could you add ailerons/elevators?
Godzilla fan for life 16 Feb, 2020 @ 9:14am 
quick question, what exactly does opening and closing the plane wings do besides change the look?
Tumble  [author] 3 Jul, 2017 @ 9:58am 
He was right, I removed the script and it works fine to load now, no other changes were made in the update
TremorousCawkasaurus Rex 3 Jul, 2017 @ 9:18am 
@jandraelune im pretty sure those mod errors are for another mod called aerodynamic wings which this one is not
Tangent 10 May, 2017 @ 4:02pm 
The heli wings, while excellent looking, seem to have no hitpoints or whatever constitutes the robustness. They can't take a hit pretty much at all.
Shroom 30 Jan, 2017 @ 10:43pm 
@antoniopedro65 Nobody can help you if you don't describe your issue.
ALPHA_65 28 Jan, 2017 @ 4:45pm 
hey man tou have a problem with your mod now can you fix it?
Darthaustin 7 Dec, 2016 @ 5:48pm 
can you post the bluprint for the ship in the thumbnail please?
GARLIC OF DOGS 6 Jun, 2016 @ 6:43pm 
i wish you made the wings glide
GARLIC OF DOGS 6 Jun, 2016 @ 6:43pm 
i made a mistake it works
SEModder4  [developer] 2 May, 2016 @ 2:01am 
Keen broke the script coding and only TumbleTV can fix it so the mod starts working again.
Bunnies&Cherris 25 Apr, 2016 @ 3:33pm 
Bro uh, where be the heli wings? I think they're in right? You have the stuff?
jandraelune 17 Apr, 2016 @ 1:23pm 
An update you did to this recently...or Keen did to the base code recently is listing an error in the SpaceEngineers.log

MOD_ERROR: C:\Users\...\AppData\Roaming\SpaceEngineers\Mods\580923951.sbm_Aerodynamics
in file: C:\Users\...\AppData\Roaming\SpaceEngineers\Mods\580923951.sbm_Aerodynamics
Compilation of C:\Users\...\AppData\Roaming\SpaceEngineers\Mods\580923951.sbm_Aerodynamics failed:
MOD_ERROR: C:\Users\...\AppData\Roaming\SpaceEngineers\Mods\580923951.sbm_Aerodynamics
in file: C:\Users\...\AppData\Roaming\SpaceEngineers\Mods\580923951.sbm_Aerodynamics
c:\Users\...\AppData\Local\Temp\vqlu3ng4.0.cs(21,37) : error CS0234: The type or namespace name 'Voxels' does not exist in the namespace 'Sandbox.Common.ObjectBuilders' (are you missing an assembly reference?)
Tumble  [author] 15 Jan, 2016 @ 6:53pm 
it all acts like a conveyor
Dave 15 Jan, 2016 @ 6:50pm 
On the heli wings - is each weapons module that hangs down one connector, or is each "square" part of the hanger a connector? I am just a little unclear for the proper way to connect a weapon and have ammo feed through. Thanks!
Squidtank 12 Jan, 2016 @ 11:57am 
Could you add some steel plates to the heli wings please? Right now they can be destroyed by a few rounds from the automatic rifle, not quite safe for combat!
Tumble  [author] 2 Jan, 2016 @ 1:18pm 
they have lift so I don't know if u need it (only the biplane wing have lift so far, I need to look into how to change the script so i can use it on other blocks, not just terminalblock typeid)
Ratch 2 Jan, 2016 @ 1:14pm 
does your wings work with Aerodynamics Mod?
Tumble  [author] 1 Jan, 2016 @ 8:52pm 
Put it at center of mass, that usually works just fine : ) depends if you're using any kind of mod like digi's realistic thruster, then center of mass is important. If not, then it realy don't matter much.
Cmdr. DoomForge™ 1 Jan, 2016 @ 6:48pm 
Excellent, that's good to hear. Since you've used the helicopter blades some already, how do you recommend the thruster placement in general? I'm planning to start on my own UH-144 Falcon and would appreciate the tips on that since I haven't built a helicopter yet in the game.
Tumble  [author] 1 Jan, 2016 @ 6:28pm 
Yes : )
Cmdr. DoomForge™ 1 Jan, 2016 @ 6:07pm 
Nice! do these have conveyors in them by any chance leading to the mount points?
Tumble  [author] 1 Jan, 2016 @ 6:14am 
New wings added, I will continue to add different wings, just give me time : ) this time, the new wings have drag!
Turkeybaster 30 Dec, 2015 @ 12:50am 
Nice WIP concept. I hope this become the real deal when you finish it. Will you be looking at a slot style atmospheric thruster too?
Awu 27 Dec, 2015 @ 11:46am 
why would a rope, working like a piston be useless ?
I think it would be great because you won t need 100pistons to geht to 180m deep and I think it won´t "wobbl" around so much as using 100 pistons.

Is it a lot of work when you take the standard piston and change the max height to 200m ? just for trying ?

Sry it s just a suggestion or an idea. I don´t know anything of modding.

It would be great if you would be able build a mining vehicle with no thrusters, that can dig 200m deep without using 100 pistons.
Tumble  [author] 27 Dec, 2015 @ 4:35am 
I will make a mod pack soon, There are still a few things I want to do before I put them all together
Tumble  [author] 27 Dec, 2015 @ 4:35am 
As for ropes and pistons, I don't know. A rope like that, would require the piston code, which will make it just as useless and vanilla =/
Tumble  [author] 27 Dec, 2015 @ 4:34am 
thanks for your comments, much appreciated : )
短命白痴 26 Dec, 2015 @ 10:26pm 
cool!!
Mx. Amber 26 Dec, 2015 @ 3:48am 
Could you, please, make a modpack that contains all your "atmospheric flight"-mods? Jet engines, rotor blades, heli wings, oxygen thrusters, …
Riku~Anita 25 Dec, 2015 @ 8:53pm 
helecopter blade mod?
LeftFieldRebel 25 Dec, 2015 @ 8:04pm 
very nice mate, i love it
IGN.Osis 25 Dec, 2015 @ 12:58pm 
Nice mod :D
Awu 24 Dec, 2015 @ 12:11am 
@Stilgar: I have already seen this mod, and its great! But I want to build a small vehicle, that can dig about 150m deep without having any thruster or 100000... pistons. Because drilling with thrusters is boring in my opinion and pistons explode to often.

It would be great to have a rope where I can put a drill on and drill very deep without having to much problems :-)
Stilgar 23 Dec, 2015 @ 9:04pm 
@Awu Check out the most popular mods, there's a cargo & power translocator mod in the top 9 right now. Who needs ropes when you can have TELEPORTATION?
Kira 23 Dec, 2015 @ 6:30pm 
DX11?
Awu 23 Dec, 2015 @ 7:55am 
NOOOOOO ROPES !!!! :-)
マクシイ 23 Dec, 2015 @ 7:53am 
m8, bring back some ladders
Awu 23 Dec, 2015 @ 4:30am 
Your mods are great!!!

Maybe you can be the ONE, the only ONE, the hodfather of the modders, who can make ROPES ???
Maybe like a piston, that is very small and looks like a coil and the rope can extend from that like 200m ?

THAN player could finally build good mining vehicles without using 20 pistons, which, in the end, wobble around and destroy everything :-(

PLEAAAAASE make it happend :-)
Red Wing 22 Dec, 2015 @ 9:57pm 
I love these mods
Fullmetalelf 22 Dec, 2015 @ 4:03pm 
haha that Mech Heli mean :)
Nice one!
SEVEN MINUTES 22 Dec, 2015 @ 12:24pm 
What a fat heli. :D
SioxerNikita 22 Dec, 2015 @ 8:42am 
Could you make the wing mounts look more like they have a conveyor system to transfer cargo?
Mavrak 22 Dec, 2015 @ 4:09am 
cool, i must have missed them before, thanks
Tumble  [author] 22 Dec, 2015 @ 4:07am 
They are part of the jet engine mod : )
Mavrak 22 Dec, 2015 @ 4:05am 
Are thos tilted jet thrusters part of the thruster pack or are they mounted on a rotor/hinge?