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It was such a long time ago since i played this game and i think it'll be a fun experience to try these things you just came up with.
The mistake i made when i did these maps was that i didn't care about details, but now whilst i'm thinking about it the map could be so much better.
I thank you for this, I'll do my best.
With many thanks
-Miss T
still havong some ideas
have a great day, whoever reads this :D
sorry about that
no climbing over,
no breaking through,
no digging under.
But then again, this method would change the gameplay completely, regarding that there are no blocks that could be destroyed in the beginning.
I would like to see open landscapes and half-built houses on the open fields
while having cage-like mazes inbetween them, maybe even with some neutral traps or turrets, if it's possible.
there could be deadly zones (e.g. poisonous water) above, besides and beneath the mazes,
so anyone trying to avoid these will have to build very long bridges, taking longer to build, but fastens the ways through the map in longer games, including much place for traps and defences.
I'm not entirely sure, but
if you want people not to build there, maybe there is something like a "you can't build here" Zone.
Those were some suggestions of mine, hope it's helping.
Patiently waiting for the next version of this map :D
Sincerly,
Dev