Space Engineers

Space Engineers

Levitator Mod
10 kommentarer
jackik 23. juli 2019 kl. 8:28 
Is that a question? Because you answered yourself.
wettree59 22. juli 2019 kl. 16:03 
Is this mod compatible with any Stargate mods out there, for example the most recent version of the mod pack by Phoenix? Or any other form of purposeful teleportation mod? Just so long as they don't use the medbay and death as a cheap form of travel.
spiritplumber 10. aug. 2018 kl. 21:40 
Hey, you're still around? Sweet!
jackik 10. aug. 2018 kl. 21:31 
Thanks, i'll probably look into it, but i'm a rookie and script kiddie at best and more or less half heartedly working on different mods, but i'll look into it, learn from it and see what i can do.
I totally get that Keen problem btw...
Levitator  [ophavsmand] 10. aug. 2018 kl. 7:36 
jackik1410 [V-WG]: I have not updated this mod since 2016. I lost interest because Keen shows no progress in fixing a number of critical game bugs. You are welcome to fork the project and continue it.
jackik 7. aug. 2018 kl. 20:19 
Is there still interest for this? Has it been forked yet?
@Levitator, you may want to include the Github link for that, which is this one: https://github.com/TheLevitator/LevitatorMod
spiritplumber 29. sep. 2017 kl. 4:16 
Does this still work?
Levitator  [ophavsmand] 26. jan. 2016 kl. 19:00 
I quit. I'm done. If anyone else likes this mod, go to Github and fork the source.
Levitator  [ophavsmand] 10. jan. 2016 kl. 1:00 
Zenduin: I am working on a modular version of the mod now so that you can turn it on and off for admin purposes, as you are describing. I am not misleading you because it is clearly explained both here, and by the mod itself that if you spawn on foot, you will spawn at your home. I am not able to remove the unavailable spawns from the spawn list because Keen's API does not expose that functionality. Regardless of which spawn you choose, the correct spawn policy is enforced.
Zenduin 9. jan. 2016 kl. 15:59 
Would you be so kind as to make a separate mod that only fixes container inventory with projectors? I like the idea of home medical bay, however that is how we find lost ships. I also think it is rather misleading to have 20 medical rooms on your respawn list but only one that works.