Team Fortress 2

Team Fortress 2

Koth_Sledgehammer
6 Comments
Bjorn1004 20 Jan, 2016 @ 2:30pm 
Looks neat,
I might even host it on my server some time...
BluSpectra  [author] 29 Dec, 2015 @ 5:34pm 
It was originaly just something I was going to test hammer with and I decided to turn it into a map. The name comes from that, but it's not final.
Pimp Skeletor 29 Dec, 2015 @ 4:16pm 
Why call it Sledgehammer?
1van 20 Dec, 2015 @ 12:32am 
The first screenshot where were railings was 8th, i wrote comment and saw railings are on 9 and 11 too.
BluSpectra  [author] 19 Dec, 2015 @ 1:20pm 
Thanks for the imput Crowbar! I've changed the railing in the two spawnrooms into prop_statics and I have to say that it looks a lot sharper. :smile:

You didn't say anything about the other railings on the map, but I'm currently working on changing the rest of the map's railings to keep consistancy.
1van 19 Dec, 2015 @ 12:28am 
Railing on 8th screenshot looks terrible. Is it from brushes? Change it, please.