Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
.~.
EDIT: Wouldn't even care if you did just the flashlight. There's still a semi-working USP mod for the M9 in the workshop.
You're not an operator, you wouldn't understand.
Because you suck. And we hate you.
Ripping on HK aside, this is a pretty good mod. Nice work :)
Huh?
then you could be able to detach the flashlights and stuff. or is it still shared with some other weapon?
This doesn't seem to be texture related, your VMTs all look in order and you can probably tell that I had already edited the textures for myself in my screenshots. It must be something wrong with how you compiled your model, but I really couldn't guess what the heck is causing the issue.
Also, this might be sort of intentional, but the flashlight is being emit from really low down, [puu.sh] and it just looks sort of weird.
but can you do a model with out the laser and flashlight addon plz b0ss?