Reassembly

Reassembly

GATC's NoRAND explosion
8 Comments
garr890354839 2 Jun @ 8:08am 
It is a 1-in-X system. Since it seems to be integer-based, setting that variable to 9223372036854775807 should make it effectively zero.
Xam Huad 13 Dec, 2015 @ 6:33pm 
I have a ship with 2 armor blocks infront that are 10k HP each. They're backed up by 2500 HP in shields and there are melee blocks around it. I've been wondering why that whole area would get detonated, even just flying away from enemies - a lucky mine or shot (I guess, I never see what it is) would destroy that whole section. Now I know. Kinda silly mechanic to have armor blocks randomly explode on destruction. :shiva:
Abysse 11 Dec, 2015 @ 8:07am 
I'll rename this "The god mode" for crystalins-Senti :p Nice mod as always thanks ;)
Luke AP 11 Dec, 2015 @ 7:45am 
Aweomse! Absolutely excellent!

Much appreciated GATC. =)
GATC  [author] 6 Dec, 2015 @ 4:17am 
Done ;p
Butch Barry B. Benson 5 Dec, 2015 @ 4:17pm 
Looking at the P.S. note, now that I saw that, you should totally make the every block explosion a separate mod too! That seems like a cool challenge playthrough
GATC  [author] 2 Dec, 2015 @ 1:06pm 
;p
Redstorm 2 Dec, 2015 @ 12:26pm 
Sweet! I've noticed armor blocks and guns sometimes explode when they take damage! And I wondered "What the...WHY!".