Left 4 Dead 2

Left 4 Dead 2

Spas Shotgun - Exponent
6 Comments
CluckenDip  [author] 11 Nov, 2017 @ 11:14pm 
@Hedy oh lol forgot XD Thanks @Landy.
And yeah you're right Landylol, especially that weird glowing glitch when walking up to a wall. Nick would love that :P
LandyRS 11 Nov, 2017 @ 4:58pm 
1 YEAR LATER I RETURN

It looks pretty nifty used as a diffuse texture. Something Nick surely would've spent some cash on
Hedy 11 Nov, 2017 @ 4:28pm 
the comment from "landy" below explains what exp files are used for.
CluckenDip  [author] 11 Nov, 2017 @ 4:27pm 
@Hedy I assumed it was used in the main game since loads of other textures have an exp counterpart, I just don't know what its purpose is. I know some textures are so correct lighting on models and such but I don't know if exp is another version of that or not. :happy_creep:
Hedy 11 Nov, 2017 @ 3:28pm 
it is used in the game, actually. Just not as the main texture.
LandyRS 5 Jul, 2016 @ 1:31am 
That's the "exponent" which is meant to act as a mask for the specular highlights (phong)