Cities: Skylines

Cities: Skylines

Sydney Office
23 comentarii
Polygon  [autor] 12 mai 2022 la 12:22 
Thank you very much. In fact this is the very first building I have created (and in general the very first 3D model). How the time flies...
About the reflections: Sadly the game uses a generic image for reflection. It does not represent the surroundings.
Roycecat 2.0 1 mai 2022 la 9:07 
I just have a small question cause I'm curious: Does the reflective buildings like this really mirror the city or is it some kind of image? Really like this building
Polygon  [autor] 19 aug. 2016 la 3:48 
@rsepsot I’m a bit busy right now. But you can add the office to RICO for yourself till I updated it. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=699584491
rsepsot 18 aug. 2016 la 17:38 
Looking forward for the RICO version!
Polygon  [autor] 9 aug. 2016 la 4:56 
@Griffin jop I won't change that :)
Vellis 9 aug. 2016 la 4:17 
if RICO dont change its default from Office... D:
Polygon  [autor] 9 aug. 2016 la 2:52 
I’m going to update it for RICO later this week or maybe next week. I want to reduce the tris count (it will be still high, but not that high…) and add my outdoor furniture props too.
Sinén. 8 aug. 2016 la 4:01 
This building looks really good! could we see a RICO version / compatability?
thumbs up for sure :steamhappy:
SonOfNitrous 6 apr. 2016 la 5:42 
Wow, 21 516 tris...quite high count. But it looks very well =)
Vellis 14 mart. 2016 la 16:24 
Doesn't really matter. It still works and looks nice :steamhappy:
Polygon  [autor] 14 mart. 2016 la 16:21 
@Ryhuul That's strange. I don't know what to do because I subcribed my own bulding and it says "Joak's Office" ...
Vellis 14 mart. 2016 la 14:02 
Internal name is "2" where previous it was something 'Joak's -----'.
Captain-No 20 dec. 2015 la 10:23 
fit well in the -DOWN UNDER- all in one Collection:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=579818264
thank you, Thumbs up
Polygon  [autor] 7 dec. 2015 la 14:52 
@creepyeyes thanks for your tip. I tried overlapping UV maps on this building but the result was unsatisfactory. The bricks are looking fuzzy and the file size was only 2mb smaller. But I will consider overlapping UV maps for future objects to get smaller sizes.
creepyeyes 1 dec. 2015 la 0:56 
No Dread is right, having overlapping UV maps for identical/repeated (or even almost-identical) sections of the building really helps cut down on texture size. It's still something I have to work on myself, but I'd highly recommend checking out a UVmapping tutorial for whichever program you use.
SuperSizeMe 29 nov. 2015 la 0:27 
Just spawned in my city and it looks beautiful.
No Dread 28 nov. 2015 la 22:42 
To make building textures smaller, you have to get into UV mapping tricks. IIRC, this lets you use the same section of texture multiple times on different parts of your model, allowing you to 'tile' things like windows in areas where appropriate. That way you can use tiny textures to cover big buildings if they have repetition.

P.S.: I'm not a modeler myself, just worked with them in the past and read up on it a little.
Zake 28 nov. 2015 la 19:06 
May I ask how many tris?
Timeweise 27 nov. 2015 la 9:36 
Looks great! Thanks for reducing the size.
cRAGGLEOz 27 nov. 2015 la 1:49 
Great work I wish I had the time/talent
SuperSizeMe 26 nov. 2015 la 20:36 
I like the smaller size. Keep up the efforts man.
Polygon  [autor] 26 nov. 2015 la 15:23 
I tried… this is the smaller version :D
With a file size below 10mb the bricks aren’t recognizable and the building looks horrible. Perhaps there is another way than resizing the textures? All that stuff is new for me. It’s my first building.
miguelcervera 26 nov. 2015 la 13:48 
Fantastic building BUT 13 MB for a growable office mate? Could you try to reduce it?