Prison Architect

Prison Architect

Realistic Object Transportation (Obselete)
39 Comments
Kuraanal  [author] 27 Jul, 2023 @ 9:14am 
Thing is I don't have all of the DLCs. So I can't make it work 100%.

+ I think there's an option in game now no?
Bromstine 26 Jul, 2023 @ 2:06pm 
*obsolete
(And it ain't)
Cr0ssley 17 Mar, 2020 @ 8:22pm 
I seriously dont think this is an obselete mod, Realistically all you need to do is remove the delivery part and keep the forced hauling of stacks, And then just rename the mod
God's Drunkest Driver 13 Jul, 2018 @ 11:14am 
oh ok thanks
Kuraanal  [author] 13 Jul, 2018 @ 5:02am 
It is obselete now. you can just use the mutator "Slow Delivery" in the base game.
God's Drunkest Driver 12 Jul, 2018 @ 9:44pm 
is it broken?
Mobbstar 27 Apr, 2018 @ 10:57pm 
This mod is obsolete now, there's a "modifier" called "slow deliveries" when starting a new prison.
SonicTheWarthog 25 Apr, 2017 @ 1:45pm 
does this still work im new to the game :3
SonicTheWarthog 25 Apr, 2017 @ 1:44pm 
i like realism mods, good job... makes me feel like im running a real prison B)
Admeen3581 26 Feb, 2017 @ 1:41pm 
I think turf/grass is coded in as brick instead of rolls of turf.
Treece 30 Sep, 2016 @ 10:15pm 
I've set it at the top and construction items are still magically appearing in Storage
Is it compatible with v2?
Lord Bowa 8 Sep, 2016 @ 5:18pm 
Make sure its near the top of your mod order. It works fine now.
Quilux™ 5 Aug, 2016 @ 6:20am 
this seems to have stopped working since i updated to v2 test
Wirlocke 14 Jun, 2016 @ 5:53pm 
Riccars, can't you already do that with metal detectors and guard dogs?, I always make sure all entrance of my prison have a metal detector which will tell your guard to search an object if it detected anything
Riccars 24 May, 2016 @ 9:22pm 
While not too relevant, would it be possible to have a mod that makes guards search everything that comes through deliveries?
Kuraanal  [author] 15 May, 2016 @ 9:33pm 
should be. as they did not add any objects on the last version. If you see any missing or not working the proper way please inform me. I'll fix it ASAP.
MicroTurtle 15 May, 2016 @ 1:49pm 
Is this working correctly with the current version?
amoglear spawg 1 Apr, 2016 @ 11:35am 
Finally, no more Workers teleporting Items to them ! Thank you for the great Mod !
lukiono 26 Mar, 2016 @ 11:51pm 
Very great. Thank you =)
Kuraanal  [author] 26 Mar, 2016 @ 11:19pm 
@Fight Aaaaaah: You would have say it like Lukiono said it and it would have change the way it feel when you read it. your post was just "It does not work!" but without any indication on what was missing. That.. makes it quite impolite. but I guess we don't have the same point of view of " Being Polite". ;p

Anyway, teleporting should now be fixed. so enjoy...
Kuraanal  [author] 26 Mar, 2016 @ 11:16pm 
@lukiono I used to ban it in the first version, then forgot to add it again. =) It is now fixed
lukiono 26 Mar, 2016 @ 9:05pm 
Aaaan also a mod for Kerbal Space Program =D
Bromstine 26 Mar, 2016 @ 5:29pm 
Kuraanal, what lukiono says. You only add a SlowDelivery property, but all the "Teleportable" fields are still true.

PS: I don't where I was impolite. Obviously, I was -a bit- too cryptic, but I don't see impoliteness. "dangit" is just an expression of general annoyance.
lukiono 26 Mar, 2016 @ 9:16am 
Do you plan to ban the teleporting of materials that are in your prison? That would make many people very happy since i dropped my mod and recommended yours =)
Kuraanal  [author] 26 Mar, 2016 @ 8:41am 
@Fight Aaaaaah : Can you be more specific? Which item is still teleporting? when I activate the mod, it seems to work fine. but I might have missed one object.

Anyway, Would have be nice to specify it in your post ;p and maybe be a little more polite ;p if you can check and do it yourself (and better than others apparently), why bother install this mod? Could have kept it for me, and you'd still have to do it yourself.. =/
Kuraanal  [author] 26 Mar, 2016 @ 8:37am 
@Artemis Khall : The sprite should be fixed now. thanks for the report. ;p
Bromstine 25 Mar, 2016 @ 10:14am 
It still teleports? _checks materials.txt_ Yup... dangit.
Artemis Khall 25 Mar, 2016 @ 7:06am 
The water boiler ends up being a 2x2 water station with this mod active.
Kuraanal  [author] 24 Mar, 2016 @ 9:02am 
Update 5 Ready. As always, if you see any issues, please inform me. =)
Kuraanal  [author] 24 Mar, 2016 @ 9:01am 
unfortunatly no. =/ the way it is made makes it impossible to automatically include all objects =/
Future Architect 23 Mar, 2016 @ 10:24pm 
Will this work on mod objects. Anyways I like this mod 20/10
hohol 23 Mar, 2016 @ 6:38am 
Я понял, спасибо =3

I understand, thanks, good mod =3
Kuraanal  [author] 23 Mar, 2016 @ 6:29am 
все объекты должны пройти мимо поставки, и транспортируется по техническому обслуживанию ребят на строительной площадке.

Sorry for translation. Used Google translation. =)

@Abeloth : Glad it helped. see any issues or have sugestions, please let me know.

@Vbeers : Yeah, but still have to save your game, then go edit your save. using a mod you can just have it activated directly on starting a new prison. ;p
hohol 23 Mar, 2016 @ 12:57am 
О чем мод?
Kunovega 18 Mar, 2016 @ 5:10am 
Object teleportation used to be just a check box in options to turn on/off. Not sure why they removed the toggle but it can still be added/removed from the save file without the need for a mod
Jasanic Bible 16 Mar, 2016 @ 1:08am 
I just edited my save game to make it so that trucks have to bring in stuff first. Now that there is a mod for that, though, I might just get this.
Kuraanal  [author] 11 Mar, 2016 @ 7:19am 
Update 4 Ready. if you find any objects missing, please inform me here.
Kuraanal  [author] 2 Feb, 2016 @ 12:23am 
je verifis ca cette semaine des que j'ai trois minutes :p mais en toute logique cela devrait fonctionne. Si tu trouves des objets qui ne fonctionnent pas correctement, n'hesites pas a m'en faire part. =)
X.P.M.T 29 Jan, 2016 @ 4:35pm 
salut merci pour ton mod, il marche avec l'update 3 ?