From The Depths

From The Depths

B2A3 - Spirit of Freedom (v1.967 Compatible)
60 Comments
Hydrogen Peroxide 2 Jan, 2020 @ 6:31pm 
WHY don't attacking?
Learyy 1 Feb, 2019 @ 7:44am 
@roorider i have the same problem with any highspeed aircraft that i build, it just doesn't care where it's going and max altitude is a non-existant thing.
roorider 2 Jun, 2018 @ 3:41am 
It kept flying into space???
l33t_m@ch1n3  [author] 24 May, 2017 @ 9:24pm 
Nah the SR-71 is lame. Its just a REALLY fast airplane, used mostly for recon. But I have thought about building the B-1 Lancer. That's a really fast airplane thats drops bombs at least.
Gimbi 24 May, 2017 @ 10:06am 
also if my commenting is annoying just tell me XD
Gimbi 24 May, 2017 @ 10:05am 
Hey leet
have you ever thought about making a SR-71
ik irl they dont have any defenses but just try to make one with some missiles Btw did you know that your b2 is one of the highest rated things on the workshop
so if you make a SR-71 as good as it your sure to have high ratings, try to get it going around 300m'/s i know that sounds rediculous but trust me its very possible with some sneaky rotor blades and alot of big jets on spin blocks, good examples of this is the F18 super hornet from muni and almost all of the fighter jets from video games! plus you have no compotition bc none of the SR-71s on the workshop are very good
Gimbi 24 May, 2017 @ 6:55am 
ok
Gimbi 24 May, 2017 @ 6:55am 
oh
l33t_m@ch1n3  [author] 21 May, 2017 @ 10:26pm 
@NyanNation Can't go higher than 500m. Air-density begins to drop causing the custom jet engines to lose power. At alitudes above 500m you'll need ion engines as far as I am aware.
Gimbi 21 May, 2017 @ 12:09am 
I also feel like the altitude needs to be tweaked to make it higher, it's just too vulnerable to dedicated AA guns
Gimbi 21 May, 2017 @ 12:07am 
you have so much talent and it would be nice to see other creations from you
CRUNCLE BUBSY 28 Mar, 2017 @ 6:08pm 
Using this against anyone that isn't the Scarlet Dawn is just plain seal clubbing. I love it.
l33t_m@ch1n3  [author] 10 Mar, 2017 @ 6:04pm 
Been experimenting with "active radar seekers" I must say they are superior to "the single pixel IR" in every area with the exception that they have a much higher drag. They also make the magnet less useful as they are more accurate in general and can be replaced with EXP. Look forward to it or test it yourself!
l33t_m@ch1n3  [author] 8 Mar, 2017 @ 9:34pm 
BAM. COMMIES BTFO.
Gimbi 6 Mar, 2017 @ 7:40am 
Your the best l33t!
Gimbi 6 Mar, 2017 @ 7:40am 
Woo hoo
l33t_m@ch1n3  [author] 1 Mar, 2017 @ 12:19pm 
UPDATE: Aircraft is fully updated and currently undergoing optimization.
Gimbi 24 Feb, 2017 @ 6:39pm 
l33t_m@ch1n3 i bet if you made a larger version that could fly at a highter altitude than it would most definetly be one of the most subbed desighns. also thankyou for listening to my comment asking for it to be updated, that really means alot because it means you actually listen to comments. Sincerely lover of your b2 NyanNation :steamhappy:
OneTrueMedic 19 Feb, 2017 @ 6:26am 
These bombs are sooo overkill. All land targets tremble in fear at the sound of this thing's engines. Terrifyingly effective.
l33t_m@ch1n3  [author] 6 Feb, 2017 @ 12:07pm 
I am now actively pursuing updating this aircraft. However its will take a while.
Gimbi 31 Jan, 2017 @ 2:31pm 
can you please update this
this is my favorite craft and it would be great if it had some detection systems
Gimbi 31 Jan, 2017 @ 2:30pm 
Hey dude
Maestro x GuardiaN 17 Nov, 2016 @ 6:13pm 
The only promble i have is that i tends to explode it self after a attack
TheoDLW 8 Nov, 2016 @ 9:57am 
I love the design I hope there comes an update soon cuz I realy wanna use it in my campain
stalkerdoom 2 Aug, 2016 @ 2:33am 
Cann't fly. Slides on water.
Vank 2 May, 2016 @ 11:35am 
Hey i was using this could be even better with a faster turn speed so i could be able to go for more bombing runs faster
l33t_m@ch1n3  [author] 5 Feb, 2016 @ 4:38pm 
Update? I'll get around to it. Have been trying to clear backlog XD.
SalaD 4 Feb, 2016 @ 11:01pm 
new engine update ? :) ACB for lights after bomb bay doors open and removal of fuel processing for them heat decoys would make this thing totally upto the current patch. hmm an acb for activation of heat decoys would be sweet too :) but there is not one :(
EndimiRegrettiWithSpaghetti 29 Jan, 2016 @ 9:38pm 
MERRICA FUK YA!!!!!!!!!!!!!!! (even though its clearly a copy of a german war plane)
Stunk 25 Jan, 2016 @ 9:56am 
@[Final Weeaboo Form] Mysterious Indeed.
Mr Blue 18 Jan, 2016 @ 12:42am 
this need freedom !
Moshii.Lemons 12 Jan, 2016 @ 7:20pm 
that is a seriously sexy jet :)
CertifiedDwarfLord 8 Jan, 2016 @ 7:06pm 
Wow! I am still working on extremely early planes, this is way out of my league right now, thats INSANE, I really like B2s. for the cannon issues, have you considered the strategy of "ducking" down below the arc of fire from the cannons? you would pulverize any LAMS systemss with a bit of staggered fire and some extra "decoy" bombs to occupy the defense systems while the paylload is on the way down
stillgamin71 26 Dec, 2015 @ 3:47pm 
Cool !! My Dad was a Design Engineer on the B2 project !! .................
[DFS]toast 27 Nov, 2015 @ 9:03pm 
My brother was born the same day the first one of these was finished
revengeful lobster 8 Nov, 2015 @ 12:56pm 
Very nice build. Clean inside and very nice detail. Great job!
Lemming 3 Nov, 2015 @ 2:52pm 
Cool but not too combat effective- They should add stealth materials into the game.
Interloper 1 Nov, 2015 @ 6:33pm 
This is good. This is very good.
l33t_m@ch1n3  [author] 31 Oct, 2015 @ 11:40am 
>> LTDominator [Ger]
TL:DR I have a more in depth design story on the official forums if your intrested. Verily I am certain that recieving a full broadside from a battleship can and will defeat this bomber.

http://www.fromthedepthsgame.com/forum/showthread.php?tid=11480

(4/3)
l33t_m@ch1n3  [author] 31 Oct, 2015 @ 11:39am 
>> LTDominator [Ger]
The original design goal for this aircraft was 2 fold:
- Deliver a powerful payload on to the target
- Outrun missiles <-Key goal

A 100 m/s is the bare minimum speed necessary to have a chance at outrunning missiles. The bombs themselves were a byproduct of previous failed aircraft design. In fact the payload itself is what inspired the development of this bomber. Unfortunately the only thing this aircraft has going for it in terms of cannon fire survivability is its size (a few holes in the wings will not cripple flight performance), but even that is a kind of detriment (hitting the broadside of a barn). In fact both Onyx's Watch's Bulwark and Kingstead have critically (engine hit) damaged and defeated the bomber. Though odds are in favor of the bomber, its definately not invulnerable.

(3/3)
l33t_m@ch1n3  [author] 31 Oct, 2015 @ 11:37am 
>> LTDominator [Ger]
Currently there is a move to implement oil and fuel limit to both standard engines and custom engines. This aircraft might not be sustainable at 200 m/s. The current engines combined consume about 400 units of fuel every second and there are 6 fuel processors producing 600 fuel per sec. The current bomber holds 40000 units of fuel. If my math is correct, its about 200s of flight time without the processors. If real logistics are implemented this aircraft will not be able to produce the fuel it needs and will need external refueling from a depot dedicated to producing it.

At this point I'm waiting for the dust to settle on this matter before pushing any updates that would render any improvements moot.

(2/3)
l33t_m@ch1n3  [author] 31 Oct, 2015 @ 11:36am 
>> LTDominator [Ger]
After testing a prototype "A2" variant with a 150 m/s top speed I can say that speed greatly increases both survivability and firepower of the bomber. However it also negatively impacts the handling of the bomber with its current settings. Additionally current bomb deployment ranges and bomb arming times are not callibrated with those speeds in mind. Given the 2 engine setup it's extremely vulnerable to critical hits from cannons. Especially from the new advanced cannons.

Future improvements will include increased speed (200 m/s goal) and engine specific shielding. However its still unknown how the engine overhaul update will effect current engines. For example its really easy to build extremely powerful engines that power 4k lasers and have 10 dual layer shielding. In that case it would be suspect as to whether 96 bombs could do any damage.

(1/3)
the Cubesader 31 Oct, 2015 @ 8:05am 
ergo the need for escort
LTDominator 31 Oct, 2015 @ 4:13am 
it looks very beautyfull but it's way to slow, i shot it down in under 20sec with my battleship, recieved zero damage...
Lordweegee 30 Oct, 2015 @ 11:11am 
SO MUCH FREEDOM
l33t_m@ch1n3  [author] 28 Oct, 2015 @ 11:41am 
>> [FFS] ADI
In the main menu at the bottom right there is a "Vehicle Workshop" button. If you subscribe this vehicle should show up under there, and there will be a download button there.

>> Absolut.Vodka
Thank you for the recomendation. I think I made a mistake in the design stage with the formula when determining the maximum force I could get out of the space I had. However I won't be doing any major updates untill after the "engine overhaul" update and especially not before the "fuel and oil" update. I'm not sure how much fuel this aircraft will need or if the engines will be powerful enough to power all the ion thrusters.
Vanabelle (vani) 28 Oct, 2015 @ 7:23am 
?
Vanabelle (vani) 28 Oct, 2015 @ 7:23am 
how do i load the thing in my game
Chinese Spy 4.0 28 Oct, 2015 @ 6:16am 
upgraded the engines, aerodynamics and handling. excellent performance, decimates the excalibur in 4 bomb runs, impairs it in one. I can recommend decreasing amount of air intakes on the engines and replacing the with compressors/combustion chambers. My verison has a top speed of around 170 m/s. All in all, excellent bomber. Especially the 'stuff the turkey technique' took me by surprise. Keep the good work up! :)
spooky month 28 Oct, 2015 @ 4:35am 
turkey*