Space Engineers
T.N.F. Frigate Class 'Lancehead' Mk.III
28 коментара
MadnessTA 16 ян. 2016 в 17:57 
Thanks, Now my survival lancehead can fire Missiles again! :D
Malmhrid  [автор] 16 ян. 2016 в 17:40 
Malmhrid  [автор] 16 ян. 2016 в 0:06 
@Daydream: I will!
MadnessTA 30 дек. 2015 в 10:06 
The missiles have the same issue the decoys do, Can you put the missiles blueprints on the workshop?
Malmhrid  [автор] 21 ноем. 2015 в 12:44 
@kemlee12345: Not by an internal mechanism. There is a reload projector on the missile module, but external welders are needed to construct a new missile.
BlckWter 21 ноем. 2015 в 11:47 
are the missiles reloadable
JohnJohn83uk 10 ноем. 2015 в 11:27 
@Malmhrid, havent tried on sp yet. Id give it a try next time im on.
KitsuneKas 9 ноем. 2015 в 18:16 
I figure it'd be better to spread my comments around a bit instead of taking over your comments section in the collection, so here I am!

I managed to get the airlock control script working properly in this ship, and quite nicely too. Here's a link to the world if you want to see what I did: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=551393567

I also described the configuration in the description, so you can know what arguments are used where, something I don't think you can see from the setup actions menu.
Malmhrid  [автор] 9 ноем. 2015 в 14:10 
@JohnJohn1983: I am having the same problems when I paste large grid ships while on a friend's server. Does it happen in single player for you also?
JohnJohn83uk 9 ноем. 2015 в 1:06 
Im trying to spawn this in but it wont paste in. I load it, have it on screen, left click and it makes the noise as if it pasted but nothing shows.
Malmhrid  [автор] 31 окт. 2015 в 2:09 
Thank you, I'm glad you liked the ship! :)
Stollie 29 окт. 2015 в 4:38 
Awesome design, I love this ship, I put some broadsides on it, lots of fun :D
CW 26 окт. 2015 в 20:02 
Like the ship using it on a new exploration survival. only issue i had is game problem with the drone.... when i dock the drone and lock it in the ship starts to summersault at about 30 RPM..... usual landing gear issues again :) otherwise its a damn good build. nice and nimble for a large ship.
[Dssg]Wòrm 26 окт. 2015 в 19:27 
Awesome work. I am in the process building this in my world. Plan on more of your designs. Keep up the great work!!
Malmhrid  [автор] 26 окт. 2015 в 13:29 
mmille14: Thanks! I'm just using photoshop and some cutting and pasting for the layouts. Just above vertical window ceiling in the airlock I have placed an air vent which responds to the two sensors on each side. This way I could save some interior space :)
mmille14 26 окт. 2015 в 13:15 
Where are you venting the O2 for your airlocks?
mmille14 26 окт. 2015 в 12:31 
Nice work! I am new to the game and I am learning a lot from other's designs. I will really enjoy exploring this ship. BTW, are you using an available tool to do the floorplan/layout?
Malmhrid  [автор] 25 окт. 2015 в 12:13 
Goldshell and StarCore: Thank you!
HerWonZiemniak: It has more artificial masses and generator than shown on the blueprint, and although there are plenty of faster ships, 0-104 m/s in 9-12 seconds is acceptable to me :)
HerWonZiemniak 25 окт. 2015 в 10:40 
Pretty smart but i think that these 3 mass blocks ain enought to make this ship queen of speed :D
You won't vax me, Bill 25 окт. 2015 в 10:15 
Nice ship.
Goldshell 24 окт. 2015 в 5:48 
Excellent Engineering ! +1
Malmhrid  [автор] 24 окт. 2015 в 3:50 
I have tested a version with hydrogen thrusters. As the hydrogen consumption and production rates are in the game right now, the 'Lancehead' will not rely on hydrogen propulsion and will continue using regular electricity-driven ion thusters. It does not have room for the large amount of fuel needed during use over time, even with bottles. The Mass Driver still provides the best acceleration/deceleration, and in its current version I envision the ship be used in space combat rather than atmospheric combat (where I believe better thrusters are important).
Saereth345 23 окт. 2015 в 16:25 
carrier and destroyers I imagine will be easier to make room for the hydrogen tank, for the frigates and smaller destroyers it would be ok to use the hydrogen bottles.
Malmhrid  [автор] 23 окт. 2015 в 8:49 
Absolutely, altough because of the size of the hydrogen tank, I may not have room on some of the ships unless I want to significantly alter their design. I'll review them this weekend.
Saereth345 23 окт. 2015 в 7:50 
quick question do you at all plan to implemate the new features any time soon for your current ship designs?
Sir. Puffles 22 окт. 2015 в 18:08 
Great ship I love it. And im thinking the autopilot thing is a bug it has happend to me a couple times i just restart Space Engineers and it fixes it.
Malmhrid  [автор] 22 окт. 2015 в 7:42 
Hey! I'm not sure, I haven't experienced it myself nor heard of it before. Does changing the ownership fix it?
5tratz 21 окт. 2015 в 7:41 
Hey mate, just wondering - why does sometimes when I get your ships, it is on autopilot and I cant disable it, is that a bug or something? thanks