Arma 3
[Coop1-6]The_Objective
18 Comments
Picanha com casca 11 Jun, 2016 @ 11:09pm 
The bomb has been defused but the time still rolling and then boom, the bomb asked for just one code, and we take two, i really dont understand what happened.
*Marius*Julius*Andreas* 15 Mar, 2016 @ 8:40am 
Good "cinematic" mission. thx!
MB  [author] 28 Feb, 2016 @ 3:26am 
Mission updated...
Gopan 15 Feb, 2016 @ 1:28pm 
no savegames so can`t finish (I don`t have such mach time)
Burt 18 Jan, 2016 @ 1:35pm 
Incredible, man. You created a great, immersive atmosphere.
MB  [author] 26 Oct, 2015 @ 2:34am 
Thank you fvmoperator. You have to clear the town where bomb located. After that extraction task will assign. If enemy area has red marker that means you have still enemies around. You have to clear town until red marker turn to green.
fvmoperator 26 Oct, 2015 @ 1:53am 
the mission wont end once i defuse the bomb. Very good mission though. One of the best. It's missions like these is why i keep playing arma
MB  [author] 22 Oct, 2015 @ 8:13am 
Thank you for feedback Roach.

I didnt think this mission as singleplayer so ı didnt use CfgIdentities. You wont see characters name on multiplayer anyway. But ı can add it.

You will get codes from laptops but not last part of mission. You will get them on Search Task in Shukurkalay. There are four laptops there. You can find codes on one of those laptops.

I set that vehicle init line setdamage false; Because whatever ı did, ı couldnt survive from that ambush. So ı came with this solution :) But I am open to advice for that.

Bomb was working when ı tried this mission with my friends. But ı will check if ı am missing something.


Tristesse 22 Oct, 2015 @ 4:54am 
I've just played it on Dev Branch and singleplayer. There are at least three script errors, one which showed during half of the mission. You also named the characters, but their names are only shown on the statistics and debriefing page but not in the commanding bar. I'm assuming you used 'this setName "Keynes";' for example. The AI needs to be named like this to work 'this setName ["Keynes","Keynes",""];' that'll change his name to Keynes and only Keynes. The IEDs and suicide car both hit me but my car didn't take any damage, I think that might be a RHS problem though. In the last part I couldn't find the codes (where were they?), so I decided to just clear the town and that triggered the extraction task. The bomb timer went down to 0 but didn't explode, I was extracted and the mission succeeded.

If you correct these, you might have a pretty decent mission, good luck.
CZERNOBYL10[PL] 20 Oct, 2015 @ 1:10am 
The end of the mission the massacre only eight minutes to disarm the bomb, I managed to kill mujahedeen to the generator without raising the alarm now not noticed I am going to bomb there to elminate opponents and start elminacje enemies throughout the city. This fog is so dense that nothing can be seen. A masterpiece of the end of the mission of play in singles mode and around the city took me about two hours and by the end far. I love challenging missions. Do more missions like this.:NATO:
MB  [author] 19 Oct, 2015 @ 7:58am 
Thank you for your comments guys. I am working on some other missions but none of them similar climates with this one. And you right Prometheus this mission is not good for singleplayer :). By the way, could anyone manage to finish the mission?
CZERNOBYL10[PL] 18 Oct, 2015 @ 10:58pm 
Great mission, you can expect more missions in similar climates?:NATO:
UncleSlav 18 Oct, 2015 @ 10:28am 
Great Co-op mission... horrible singleplayer mission lol, ik its not supposed to be single player but yea its a challenge. Great mission tho, i would love to see more
Yuri_89 18 Oct, 2015 @ 9:29am 
great mission! really nice job!

hope for more!
Corporal_Lib 17 Oct, 2015 @ 4:25pm 
Looks superb! Trying it right now!
BlinderHunter 16 Oct, 2015 @ 3:07pm 
super
Steve 16 Oct, 2015 @ 11:58am 
brilliant mission tons of fun excellent work
GHOST fn2000 16 Oct, 2015 @ 10:46am 
:CSAT:nice pest mission good work:NATO: